Player Matchup

Anubis
Anubis
Corsu2b2b2b
Anubis
Level 115
God Stats
47W - 29L
1,604 SR
Queue Stats
426W - 455L
1,507 Elo+
Solo
Kali
Kali
NTRS Versace
Kali
Level 122
God Stats
11W - 5L
1,608 SR
Queue Stats
86W - 60L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
NTRS Wolf
Jormungandr
Level 104
God Stats
1W - 2L
1,482 SR
Queue Stats
166W - 176L
1,399 Elo+
Party 2
Achilles
Achilles
RevStrychnine16
Achilles
Level 107
God Stats
95W - 106L
1,409 SR
Queue Stats
457W - 464L
1,407 Elo+
Solo
Xbalanque
Xbalanque
harza100
Xbalanque
Level 121
God Stats
25W - 21L
1,519 SR
Queue Stats
150W - 156L
1,450 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,458 Elo+

VS

Team Averages
Level 97
1,502 SR
1,534 Elo+
Bacchus
Bacchus
Deptune
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,479 Elo+
Party 1
Chaac
Chaac
ZiDDster
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,794 Elo+
Party 1
Ne Zha
Ne Zha
dragonelaw55
Ne Zha
Level 140
God Stats
0W - 2L
1,213 SR
Queue Stats
376W - 378L
1,415 Elo+
Solo
Janus
Janus
iKelsey19
Janus
Level 108
God Stats
2W - 1L
1,778 SR
Queue Stats
105W - 101L
1,472 Elo+
Solo
Izanami
Izanami
vWlcKeD
Izanami
Level 51
God Stats
10W - 6L
1,517 SR
Queue Stats
21W - 19L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 0 / 5
6,652
665
2,628
4,551
2,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 0 / 1
6,878
688
4,205
6,364
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
NTRS Wolf
Jormungandr
9
2 / 0 / 7
5,899
590
3,903
6,431
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
12
3 / 0 / 0
6,585
659
5,899
5,548
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
harza100
Xbalanque
9
2 / 0 / 7
5,294
529
4,422
3,202
864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deptune
Bacchus
6
0 / 3 / 0
4,374
437
3,601
8,410
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
ZiDDster
Chaac
8
0 / 3 / 0
4,561
456
1,540
6,535
2,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
8
0 / 3 / 0
4,654
465
1,726
5,708
1,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Janus
iKelsey19
Janus
6
0 / 2 / 0
4,284
428
1,675
1,882
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
vWlcKeD
Izanami
7
0 / 5 / 0
4,702
470
1,902
6,031
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
16
Kills
0
0
Deaths
16
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
0
5
3.5
L
Bacchus
Deptune
Bacchus
0
3
0
0
W
8
0
1
8.5
W
Jormungandr
NTRS Wolf
Jormungandr
2
0
7
5.5
W
Achilles
3
0
0
3
L
Chaac
ZiDDster
Chaac
0
3
0
0
L
Ne Zha
0
3
0
0
W
Xbalanque
harza100
Xbalanque
2
0
7
5.5
L
Janus
iKelsey19
Janus
0
2
0
0
L
Izanami
vWlcKeD
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
10,444
26,096
Taken
28,566
11,385
Mitigated
8,812
11,157
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,628
133
0
2,488
4,551
2,085
754
1,527
3,024
42,839
0
L
Bacchus
Deptune
Bacchus
3,601
526
134
1,798
8,410
3,826
172
3,087
5,323
9,164
0
W
4,205
2,163
0
3,862
6,364
2,602
0
1,096
5,268
0
36,506
W
Jormungandr
NTRS Wolf
Jormungandr
3,903
2,528
0
1,690
6,431
3,189
47
1,752
4,679
27,715
0
W
Achilles
5,899
1,681
0
2,397
5,548
2,645
1,366
0
5,548
0
39,668
L
Chaac
ZiDDster
Chaac
1,540
250
0
1,069
6,535
2,222
0
0
6,043
0
16,972
L
Ne Zha
1,726
505
0
1,406
5,708
1,108
0
1,217
4,452
0
17,868
W
Xbalanque
harza100
Xbalanque
4,422
2,435
0
720
3,202
864
557
901
2,301
0
19,591
L
Janus
iKelsey19
Janus
1,675
76
0
394
1,882
352
0
1,239
643
13,572
0
L
Izanami
vWlcKeD
Izanami
1,902
1,110
0
1,102
6,031
1,304
810
988
5,043
0
23,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
22,575
329
Minions Killed
183
0
Camps Cleared
0
975,484
Distance Traveled
802,458
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,652
665
87
9
0
173,282
6
L
Bacchus
4,374
437
7
1
0
208,502
3
W
Kali
6,878
688
66
7
0
226,417
0
W
Jormungandr
5,899
590
52
5
0
175,976
1
W
Achilles
6,585
659
85
9
0
198,498
2
L
Chaac
4,561
456
36
4
0
194,904
1
L
Ne Zha
4,654
465
42
4
0
169,966
0
W
Xbalanque
5,294
529
39
4
0
201,311
1
L
Janus
4,284
428
32
3
0
74,433
1
L
Izanami
4,702
470
66
7
0
154,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role