Player Matchup

Sobek
Sobek
Beanslade
Sobek
Level 29
God Stats
13W - 2L
1,692 SR
Queue Stats
129W - 20L
1,930 Elo+
Party 1
Vamana
Vamana
BeczWhyNot
Vamana
Level 119
God Stats
11W - 5L
1,717 SR
Queue Stats
220W - 72L
1,869 Elo+
Party 1
Sol
Sol
MoeskiTellEm
Sol
Level 89
God Stats
6W - 1L
1,943 SR
Queue Stats
189W - 61L
1,866 Elo+
Party 1
Team Averages
Level 79
1,784 SR
1,888 Elo+

VS

Team Averages
Level 61
1,496 SR
1,461 Elo+
Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DarknessButler
Hades
Level 22
God Stats
1W - 2L
1,398 SR
Queue Stats
13W - 13L
1,471 Elo+
Party 2
Artemis
Artemis
Leydevidas83
Artemis
Level 46
God Stats
3W - 2L
1,589 SR
Queue Stats
84W - 106L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Beanslade
Sobek
11
1 / 3 / 14
8,713
792
3,170
13,863
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
BeczWhyNot
Vamana
14
8 / 4 / 7
9,698
882
12,011
16,999
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 1 / 6
9,948
904
9,826
9,386
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 4 / 2
8,812
801
12,286
7,996
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 4
7,128
648
5,213
10,350
5,423
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Leydevidas83
Artemis
11
2 / 7 / 3
7,631
694
9,078
10,643
3,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
8
8
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
4
2
1.5
W
Sobek
Beanslade
Sobek
1
3
14
2.67
W
Vamana
BeczWhyNot
Vamana
8
4
7
2.88
L
1
8
4
0.38
L
Artemis
Leydevidas83
Artemis
2
7
3
0.5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
26,577
40,248
Taken
28,989
31,536
Mitigated
11,586
15,255
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,286
442
158
1,315
7,996
2,602
0
2,936
4,787
33,311
0
W
Sobek
Beanslade
Sobek
3,170
151
312
5,224
13,863
14,259
97
5,110
8,753
11,322
0
W
Vamana
BeczWhyNot
Vamana
12,011
4,756
0
5,623
16,999
13,366
343
8,524
8,475
3,932
30,180
L
5,213
379
166
1,167
10,350
5,423
0
6,538
3,547
11,212
0
L
Artemis
Leydevidas83
Artemis
9,078
3,652
0
1,786
10,643
3,561
0
4,243
6,067
0
20,986
W
9,826
3,472
0
4,096
9,386
3,911
2,152
4,536
4,850
42,602
4,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
23,571
119
Minions Killed
88
7
Camps Cleared
2
616,001
Distance Traveled
564,804
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,812
801
46
4
2
194,255
3
W
Sobek
8,713
792
6
1
0
210,591
3
W
Vamana
9,698
882
43
4
4
209,307
3
L
Hades
7,128
648
25
2
0
190,151
3
L
Artemis
7,631
694
17
2
0
180,398
0
W
Sol
9,948
904
70
6
3
196,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role