Player Matchup

Skadi
Skadi
Mr Bad Moves
Skadi
Level 89
God Stats
6W - 2L
1,640 SR
Queue Stats
89W - 68L
1,563 Elo+
Party 1
Agni
Agni
Trav007xxx
Agni
Level 87
God Stats
2W - 0L
1,582 SR
Queue Stats
31W - 24L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
x Brad ii
Gilgamesh
Level 94
God Stats
4W - 0L
1,691 SR
Queue Stats
65W - 43L
1,543 Elo+
Party 1
Team Averages
Level 90
1,638 SR
1,535 Elo+

VS

Team Averages
Level 65
1,682 SR
1,486 Elo+
Sun Wukong
Sun Wukong
Andy_chris_420
Sun Wukong
Level 104
God Stats
4W - 1L
1,953 SR
Queue Stats
86W - 93L
1,516 Elo+
Solo
Sol
Sol
Droelf_Minze51
Sol
Level 42
God Stats
16W - 6L
1,625 SR
Queue Stats
125W - 89L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Jamscurtis
Danzaburou
Level 49
God Stats
22W - 27L
1,469 SR
Queue Stats
122W - 129L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
11,671
687
14,606
11,081
3,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 4 / 11
11,165
657
13,700
13,090
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
x Brad ii
Gilgamesh
16
6 / 2 / 7
11,410
671
10,684
22,446
13,214
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andy_chris_420
Sun Wukong
12
4 / 8 / 1
10,334
608
13,361
21,206
12,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 4
10,369
610
13,094
11,286
3,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Jamscurtis
Danzaburou
15
0 / 4 / 6
10,292
605
7,993
14,678
5,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
6
7
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Andy_chris_420
Sun Wukong
4
8
1
0.56
L
2
4
4
1
L
Danzaburou
Jamscurtis
Danzaburou
0
4
6
0.75
W
6
1
9
10.5
W
4
4
11
2.38
W
Gilgamesh
x Brad ii
Gilgamesh
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,990
Damage
34,448
46,617
Taken
47,170
21,463
Mitigated
22,192
9,987
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Andy_chris_420
Sun Wukong
13,361
2,553
559
3,250
21,206
12,772
907
5,801
15,405
0
27,588
L
13,094
3,407
0
2,146
11,286
3,598
154
2,443
8,843
43,428
0
L
Danzaburou
Jamscurtis
Danzaburou
7,993
2,150
0
1,628
14,678
5,822
210
5,794
8,884
0
33,892
W
14,606
5,474
0
1,022
11,081
3,983
2,739
2,487
8,330
0
54,478
W
13,700
77
0
3,278
13,090
4,266
532
4,007
8,749
45,806
0
W
Gilgamesh
x Brad ii
Gilgamesh
10,684
1,532
918
4,769
22,446
13,214
189
7,931
13,913
0
37,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
30,995
187
Minions Killed
161
9
Camps Cleared
6
975,622
Distance Traveled
859,773
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,334
608
28
2
4
263,616
0
L
Sol
10,369
610
67
4
2
280,598
4
L
Danzaburou
10,292
605
66
4
0
315,559
7
W
Skadi
11,671
687
81
5
2
313,350
5
W
Agni
11,165
657
66
4
1
311,985
3
W
Gilgamesh
11,410
671
40
2
6
350,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role