Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ImWorkinOnDyin
Gilgamesh
Level 63
God Stats
10W - 16L
1,558 SR
Queue Stats
79W - 131L
1,483 Elo+
Solo
Chronos
Chronos
LanternOz05
Chronos
Level 149
God Stats
0W - 5L
1,475 SR
Queue Stats
67W - 102L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
LegitCactus
Ao Kuang
Level 27
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 77
1,589 SR
1,466 Elo+

VS

Team Averages
Level 136
1,544 SR
1,474 Elo+
Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Ghoulkiller96
Chang'e
Level 101
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 4L
973 Elo+
Solo
Zhong Kui
Zhong Kui
Orohz
Zhong Kui
Level 155
God Stats
3W - 6L
1,614 SR
Queue Stats
213W - 86L
1,796 Elo+
Party 1
Sol
Sol
wNINexsquirrels
Sol
Level 160
God Stats
1W - 1L
1,591 SR
Queue Stats
243W - 117L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 6 / 0
7,089
644
2,336
10,619
4,708
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
ImWorkinOnDyin
Gilgamesh
15
5 / 3 / 2
9,208
837
9,115
10,831
7,243
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
LanternOz05
Chronos
13
0 / 6 / 0
7,498
682
3,199
10,836
3,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
LegitCactus
Ao Kuang
14
3 / 5 / 2
8,647
786
8,338
12,798
6,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 1 / 8
10,750
977
8,301
6,264
3,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
14
1 / 5 / 7
8,926
811
4,073
9,387
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Orohz
Zhong Kui
15
3 / 1 / 10
10,154
923
7,825
8,980
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 1 / 9
11,041
1,004
15,137
9,040
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
8
Kills
20
20
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
0
0
W
Mulan
 
Mulan
6
1
8
10
W
Chang'e
1
5
7
0.9
L
Gilgamesh
ImWorkinOnDyin
Gilgamesh
5
3
2
2
L
Chronos
LanternOz05
Chronos
0
6
0
0
L
Ao Kuang
LegitCactus
Ao Kuang
3
5
2
0.8
W
Zhong Kui
Orohz
Zhong Kui
3
1
10
8
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
35,336
45,084
Taken
33,671
22,283
Mitigated
18,495
7,502
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,336
1,001
0
536
10,619
4,708
131
6,329
4,266
0
12,716
W
Mulan
 
Mulan
8,301
1,290
0
1,688
6,264
3,580
240
2,366
3,776
0
33,028
W
Chang'e
4,073
155
587
1,737
9,387
3,372
146
2,893
6,168
15,818
0
L
Gilgamesh
ImWorkinOnDyin
Gilgamesh
9,115
1,554
0
1,687
10,831
7,243
0
6,239
4,408
3,856
33,296
L
Chronos
LanternOz05
Chronos
3,199
1,528
0
2,098
10,836
3,696
791
7,686
3,106
23,508
0
L
Ao Kuang
LegitCactus
Ao Kuang
8,338
2,751
0
3,181
12,798
6,636
0
7,092
5,630
25,902
0
W
Zhong Kui
Orohz
Zhong Kui
7,825
1,423
177
4,348
8,980
7,940
1,114
2,981
5,954
22,811
0
W
15,137
4,195
0
4,156
9,040
3,603
6,032
4,930
4,019
46,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,442
Gold Earned
40,871
166
Minions Killed
188
11
Camps Cleared
13
715,405
Distance Traveled
808,925
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,089
644
19
2
0
164,384
3
W
Mulan
10,750
977
51
5
8
214,110
2
W
Chang'e
8,926
811
29
3
1
199,090
0
L
Gilgamesh
9,208
837
53
5
6
208,187
2
L
Chronos
7,498
682
50
5
2
158,783
1
L
Ao Kuang
8,647
786
44
4
3
184,051
2
W
Zhong Kui
10,154
923
44
4
1
177,357
2
W
Sol
11,041
1,004
64
6
3
218,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role