Player Matchup

Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Pokemon Daycare
Awilix
Level 68
God Stats
7W - 11L
1,455 SR
Queue Stats
63W - 73L
1,428 Elo+
Solo
Aphrodite
Aphrodite
PopaJay
Aphrodite
Level 129
God Stats
2W - 3L
1,525 SR
Queue Stats
255W - 265L
1,407 Elo+
Solo
King Arthur
King Arthur
Search-Shot
King Arthur
Level 109
God Stats
20W - 33L
1,418 SR
Queue Stats
475W - 513L
1,411 Elo+
Solo
Hel
Hel
deank2404
Hel
Level 67
God Stats
14W - 17L
1,443 SR
Queue Stats
173W - 190L
1,479 Elo+
Solo
Team Averages
Level 100
1,468 SR
1,445 Elo+

VS

Team Averages
Level 98
1,513 SR
1,452 Elo+
Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CatboiDual
Bastet
Level 86
God Stats
36W - 34L
1,462 SR
Queue Stats
263W - 298L
1,415 Elo+
Solo
Cupid
Cupid
LUCKY-395963
Cupid
Level 78
God Stats
4W - 5L
1,483 SR
Queue Stats
316W - 435L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,535 SR
Queue Stats
1,202W - 1,292L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
okki_jp-og
Kuzenbo
Level 86
God Stats
24W - 26L
1,583 SR
Queue Stats
294W - 359L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 0 / 5
10,508
553
10,953
7,933
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 3
9,523
501
10,649
15,014
6,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
PopaJay
Aphrodite
14
0 / 3 / 5
8,316
438
8,112
16,293
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Search-Shot
King Arthur
16
2 / 0 / 1
9,409
495
4,414
11,720
7,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 3
7,615
401
6,399
12,523
8,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 6 / 2
9,938
523
7,106
13,624
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
CatboiDual
Bastet
12
1 / 4 / 4
8,202
432
4,773
13,796
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 2 / 1
8,979
473
7,101
10,131
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Robitotabi
Danzaburou
17
1 / 1 / 0
10,145
534
6,958
9,936
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
okki_jp-og
Kuzenbo
11
1 / 1 / 6
8,121
427
9,046
12,807
15,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
10
10
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
5
6.5
L
Hera
 
Hera
4
6
2
0.83
L
Bastet
CatboiDual
Bastet
1
4
4
0.75
L
3
2
1
1.75
W
7
3
3
2.83
W
Aphrodite
PopaJay
Aphrodite
0
3
5
0.83
L
Danzaburou
Robitotabi
Danzaburou
1
1
0
1
W
King Arthur
Search-Shot
King Arthur
2
0
1
2.5
W
1
4
3
0.63
L
Kuzenbo
okki_jp-og
Kuzenbo
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
34,984
63,483
Taken
60,294
30,836
Mitigated
30,965
29,635
Healing
22,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,953
505
0
2,722
7,933
2,702
0
3,627
4,220
77,290
0
L
Hera
 
Hera
7,106
2,926
202
3,658
13,624
4,216
1,195
6,389
6,691
69,660
0
L
Bastet
CatboiDual
Bastet
4,773
1,740
0
4,377
13,796
3,990
0
3,957
9,327
0
41,484
L
7,101
1,817
50
3,737
10,131
3,162
0
6,799
2,929
0
51,650
W
10,649
2,727
0
4,259
15,014
6,809
190
2,592
12,368
0
54,189
W
Aphrodite
PopaJay
Aphrodite
8,112
999
2,632
9,352
16,293
5,433
146
4,769
11,464
53,379
0
L
Danzaburou
Robitotabi
Danzaburou
6,958
3,633
34
6,588
9,936
4,069
1,356
671
8,963
0
78,543
W
King Arthur
Search-Shot
King Arthur
4,414
439
0
3,749
11,720
7,288
646
1,240
10,428
41
62,084
W
6,399
283
2,180
4,741
12,523
8,604
248
3,646
8,851
34,692
0
L
Kuzenbo
okki_jp-og
Kuzenbo
9,046
3,439
0
3,391
12,807
15,528
0
6,476
5,653
26,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,371
Gold Earned
45,385
549
Minions Killed
507
0
Camps Cleared
0
1,726,436
Distance Traveled
1,747,433
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,508
553
165
9
0
380,010
6
L
Hera
9,938
523
153
8
0
315,664
5
L
Bastet
8,202
432
67
4
0
371,810
0
L
Cupid
8,979
473
105
6
0
348,335
5
W
Awilix
9,523
501
92
5
0
377,742
5
W
Aphrodite
8,316
438
100
5
0
317,064
0
L
Danzaburou
10,145
534
151
8
0
317,897
1
W
King Arthur
9,409
495
130
7
0
352,641
2
W
Hel
7,615
401
62
3
0
298,979
7
L
Kuzenbo
8,121
427
31
2
0
393,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role