Player Matchup

Mulan
Mulan
FuryBrain
Mulan
Level 149
God Stats
19W - 12L
1,593 SR
Queue Stats
572W - 661L
1,395 Elo+
Solo
Eset
Eset
Hypnosiss
Eset
Level 86
God Stats
28W - 22L
1,501 SR
Queue Stats
374W - 435L
1,396 Elo+
Solo
Agni
Agni
SkuutSkuuut
Agni
Level 125
God Stats
1W - 4L
1,347 SR
Queue Stats
124W - 161L
1,359 Elo+
Solo
Geb
Geb
Wofaosmurf
Geb
Level 105
God Stats
4W - 4L
1,490 SR
Queue Stats
8W - 13L
1,356 Elo+
Solo
Izanami
Izanami
dorayek
Izanami
Level 76
God Stats
1W - 0L
1,231 SR
Queue Stats
7W - 5L
1,514 Elo+
Solo
Team Averages
Level 108
1,432 SR
1,404 Elo+

VS

Team Averages
Level 50
1,376 SR
1,405 Elo+
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Aristostiel
Cu Chulainn
Level 61
God Stats
2W - 2L
1,316 SR
Queue Stats
24W - 36L
1,320 Elo+
Solo
Ymir
Ymir
LittleKiska
Ymir
Level 55
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 1
Neith
Neith
Panklukva
Neith
Level 8
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FuryBrain
Mulan
12
5 / 3 / 5
8,026
535
7,601
9,148
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
14
6 / 4 / 9
8,735
582
8,405
11,816
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 4 / 8
8,780
585
12,028
9,449
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
7,331
489
4,481
10,958
4,945
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
dorayek
Izanami
13
4 / 0 / 6
8,025
535
9,184
4,676
1,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 4
8,253
550
7,643
12,849
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
 
Thor
6
3 / 7 / 2
5,834
389
1,785
6,328
1,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Aristostiel
Cu Chulainn
8
2 / 5 / 0
5,956
397
2,639
9,433
3,422
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 3 / 5
7,622
508
6,402
16,987
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Panklukva
Neith
10
1 / 9 / 5
6,650
443
4,841
10,607
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
24
Kills
15
15
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
4
3.5
L
Thor
 
Thor
3
7
2
0.57
L
Cu Chulainn
Aristostiel
Cu Chulainn
2
5
0
0.4
W
Mulan
FuryBrain
Mulan
5
3
5
2.5
W
Eset
6
4
9
2.63
L
4
3
5
2.17
L
Neith
Panklukva
Neith
1
9
5
0.39
W
7
4
8
2.75
W
2
4
3
0.88
W
Izanami
dorayek
Izanami
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
23,310
46,047
Taken
56,204
20,400
Mitigated
30,130
10,406
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,643
2,245
0
3,555
12,849
5,440
0
3,428
9,178
0
40,956
L
Thor
 
Thor
1,785
903
0
50
6,328
1,573
198
2,191
3,948
0
7,132
L
Cu Chulainn
Aristostiel
Cu Chulainn
2,639
831
0
410
9,433
3,422
151
3,453
5,771
0
13,505
W
Mulan
FuryBrain
Mulan
7,601
1,749
0
2,583
9,148
6,975
429
2,442
6,706
0
25,858
W
Eset
8,405
2,543
361
2,966
11,816
3,746
663
1,760
10,056
45,918
0
L
6,402
1,691
0
682
16,987
15,715
286
7,610
8,733
22,343
0
L
Neith
Panklukva
Neith
4,841
1,825
0
418
10,607
3,980
235
8,232
2,297
0
22,850
W
12,028
444
0
1,007
9,449
2,809
822
575
8,874
40,462
0
W
4,481
426
0
2,609
10,958
4,945
774
706
10,252
28,015
0
W
Izanami
dorayek
Izanami
9,184
5,539
0
880
4,676
1,925
5,815
919
3,757
0
47,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
34,315
341
Minions Killed
176
0
Camps Cleared
0
1,239,127
Distance Traveled
1,187,201
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,253
550
70
5
0
309,525
0
L
Thor
5,834
389
15
1
0
176,910
0
L
Cu Chulainn
5,956
397
25
2
0
171,705
0
W
Mulan
8,026
535
49
3
0
221,842
1
W
Eset
8,735
582
79
5
0
238,201
1
L
Ymir
7,622
508
25
2
0
261,690
2
L
Neith
6,650
443
41
3
0
267,371
1
W
Agni
8,780
585
72
5
0
250,332
0
W
Geb
7,331
489
44
3
0
248,347
1
W
Izanami
8,025
535
97
6
0
280,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role