Player Matchup

Bacchus
Bacchus
Berni1712
Bacchus
Level 87
God Stats
24W - 28L
1,438 SR
Queue Stats
380W - 430L
1,468 Elo+
Party 1
Apollo
Apollo
Danier73
Apollo
Level 156
God Stats
23W - 30L
1,465 SR
Queue Stats
531W - 582L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
SFLxFreya
Heimdallr
Level 68
God Stats
1W - 2L
1,256 SR
Queue Stats
11W - 17L
1,349 Elo+
Solo
Loki
Loki
ScottyT 1808
Loki
Level 118
God Stats
6W - 7L
1,460 SR
Queue Stats
471W - 532L
1,419 Elo+
Solo
Jormungandr
Jormungandr
testbot91
Jormungandr
Level 103
God Stats
6W - 2L
1,647 SR
Queue Stats
192W - 189L
1,532 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,448 Elo+

VS

Team Averages
Level 96
1,461 SR
1,491 Elo+
Rama
Rama
OG4_The_Rogue
Rama
Level 84
God Stats
0W - 1L
1,212 SR
Queue Stats
209W - 218L
1,413 Elo+
Solo
Amaterasu
Amaterasu
ShellTooth15340
Amaterasu
Level 86
God Stats
1W - 4L
1,709 SR
Queue Stats
248W - 254L
1,460 Elo+
Solo
Atlas
Atlas
kuramaniisan
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 116L
1,492 Elo+
Solo
Scylla
Scylla
thepredator227
Scylla
Level 114
God Stats
1W - 2L
1,603 SR
Queue Stats
23W - 20L
1,715 Elo+
Solo
Loki
Loki
zlSnoxy
Loki
Level 66
God Stats
0W - 2L
1,279 SR
Queue Stats
130W - 141L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Berni1712
Bacchus
9
0 / 1 / 7
5,204
520
2,942
7,687
3,185
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Danier73
Apollo
12
2 / 1 / 0
6,826
683
1,741
4,633
1,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
SFLxFreya
Heimdallr
10
5 / 1 / 3
6,335
634
5,686
4,557
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 1 / 1
6,637
664
5,483
6,062
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
testbot91
Jormungandr
10
2 / 1 / 1
6,294
629
6,341
6,086
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,001
500
3,407
5,931
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ShellTooth15340
Amaterasu
10
1 / 3 / 1
5,881
588
3,214
7,059
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 0
4,756
476
2,843
9,434
3,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,116
512
3,006
3,630
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
zlSnoxy
Loki
9
3 / 3 / 1
6,004
600
3,881
7,488
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Berni1712
Bacchus
0
1
7
3.5
W
Apollo
Danier73
Apollo
2
1
0
2
L
0
4
2
0.25
W
Heimdallr
SFLxFreya
Heimdallr
5
1
3
6.5
W
7
1
1
7.5
L
Amaterasu
ShellTooth15340
Amaterasu
1
3
1
0.5
L
1
3
0
0.33
W
Jormungandr
testbot91
Jormungandr
2
1
1
2.5
L
0
3
1
0.17
L
Loki
zlSnoxy
Loki
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
16,351
29,025
Taken
33,542
11,693
Mitigated
11,357
10,971
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Berni1712
Bacchus
2,942
683
183
2,353
7,687
3,185
309
1,757
5,930
13,940
0
W
Apollo
Danier73
Apollo
1,741
806
0
1,388
4,633
1,412
1,567
2,114
2,293
0
44,906
L
3,407
2,715
0
1,181
5,931
1,140
0
1,095
4,836
0
24,015
W
Heimdallr
SFLxFreya
Heimdallr
5,686
2,440
0
2,041
4,557
1,447
831
954
3,603
0
35,412
W
5,483
1,684
0
2,458
6,062
1,776
0
764
5,264
0
32,275
L
Amaterasu
ShellTooth15340
Amaterasu
3,214
1,391
111
2,833
7,059
4,013
0
5,605
1,454
0
28,624
L
2,843
1,205
590
968
9,434
3,491
0
1,752
7,674
15,231
0
W
Jormungandr
testbot91
Jormungandr
6,341
2,701
240
2,308
6,086
3,873
0
0
6,086
33,518
0
L
3,006
73
0
604
3,630
778
0
0
3,630
29,268
0
L
Loki
zlSnoxy
Loki
3,881
833
0
2,574
7,488
1,935
0
831
6,657
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
26,758
356
Minions Killed
281
0
Camps Cleared
0
957,787
Distance Traveled
924,177
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,204
520
26
3
0
175,348
4
W
Apollo
6,826
683
106
11
0
202,125
1
L
Rama
5,001
500
53
5
0
164,265
3
W
Heimdallr
6,335
634
66
7
0
164,165
2
W
Loki
6,637
664
72
7
0
230,154
2
L
Amaterasu
5,881
588
78
8
0
187,561
4
L
Atlas
4,756
476
28
3
0
188,707
0
W
Jormungandr
6,294
629
86
9
0
185,995
5
L
Scylla
5,116
512
65
7
0
173,104
4
L
Loki
6,004
600
57
6
0
210,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role