Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GilgameShtheOne
Ymir
Level 67
God Stats
8W - 9L
1,498 SR
Queue Stats
38W - 63L
1,407 Elo+
Solo
Ravana
Ravana
ΞKingofIceΞ
Ravana
Level 157
God Stats
8W - 3L
1,756 SR
Queue Stats
198W - 120L
1,661 Elo+
Solo
Team Averages
Level 127
1,585 SR
1,523 Elo+

VS

Team Averages
Level 97
1,707 SR
1,508 Elo+
Ra
Ra
HanzoHasashi10
Ra
Level 125
God Stats
0W - 1L
1,744 SR
Queue Stats
18W - 26L
1,441 Elo+
Solo
Cabrakan
Cabrakan
Joao084370
Cabrakan
Level 48
God Stats
0W - 1L
1,360 SR
Queue Stats
3W - 3L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Patonício
Jing Wei
Level 117
God Stats
2W - 1L
2,016 SR
Queue Stats
53W - 62L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
11 / 2 / 12
10,126
921
24,147
6,810
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 15
8,827
802
3,356
12,205
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
10 / 3 / 10
9,822
893
10,644
6,980
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,380
580
4,641
10,891
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
Joao084370
Cabrakan
10
2 / 8 / 5
7,746
704
5,079
16,430
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Patonício
Jing Wei
11
6 / 6 / 1
8,042
731
6,427
13,721
5,350
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
23
Kills
8
8
Deaths
23
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
11
2
12
8.5
W
2
3
15
3.17
L
0
9
3
0.17
L
Cabrakan
Joao084370
Cabrakan
2
8
5
0.56
L
Jing Wei
Patonício
Jing Wei
6
6
1
1.08
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
16,147
25,995
Taken
41,042
18,965
Mitigated
26,700
6,806
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
24,147
496
144
2,716
6,810
2,516
778
1,969
4,841
51,820
0
W
3,356
457
0
2,470
12,205
12,731
117
5,245
6,960
16,146
0
L
4,641
57
2,087
1,313
10,891
3,760
0
7,501
2,900
18,257
0
L
Cabrakan
Joao084370
Cabrakan
5,079
692
0
2,112
16,430
17,590
0
8,716
7,236
9,998
0
L
Jing Wei
Patonício
Jing Wei
6,427
5,522
0
1,573
13,721
5,350
0
10,175
3,192
0
21,949
W
10,644
3,527
0
1,476
6,980
3,718
1,079
2,752
4,228
0
29,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
22,168
128
Minions Killed
94
7
Camps Cleared
1
632,931
Distance Traveled
530,251
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,126
921
77
7
2
213,535
0
W
Ymir
8,827
802
27
2
2
205,620
3
L
Ra
6,380
580
31
3
0
173,262
2
L
Cabrakan
7,746
704
22
2
0
167,301
1
L
Jing Wei
8,042
731
41
4
1
189,688
1
W
Ravana
9,822
893
24
2
3
213,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role