Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
AFluffyGuppy
Mulan
Gold V
Level 138
God Stats
1W - 0L
1,768 SR
Queue Stats
41W - 38L
1,449 MMR
Solo
Sol
Sol
Gold IV
BrinaMorningstar
Sol
Gold IV
Level 68
God Stats
37W - 19L
1,730 SR
Queue Stats
150W - 149L
1,374 MMR
Party 1
Janus
Janus
Silver IV
MrObito21
Janus
Silver IV
Level 160
God Stats
2W - 2L
1,473 SR
Queue Stats
477W - 507L
670 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,594 SR
1,298 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,501 SR
1,165 MMR
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Cirvantis
King Arthur
Bronze III
Level 58
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 25L
569 MMR
Solo
Loki
Loki
Gold III
Draken119
Loki
Gold III
Level 68
God Stats
3W - 6L
1,472 SR
Queue Stats
53W - 65L
1,511 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
GodBleach
Ah Muzen Cab
Gold I
Level 156
God Stats
4W - 1L
1,732 SR
Queue Stats
256W - 261L
1,522 MMR
Solo
Jormungandr
Jormungandr
Bronze I
honeycomb614
Jormungandr
Bronze I
Level 109
God Stats
3W - 9L
1,503 SR
Queue Stats
5W - 25L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 4 / 2
6,788
522
5,051
8,862
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
10
0 / 2 / 6
6,550
504
2,357
5,635
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 0 / 1
8,574
660
9,061
7,943
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 0
6,844
526
3,033
5,873
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
MrObito21
Janus
12
0 / 2 / 3
6,987
537
2,104
4,573
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
VamanaCliodhnaBastet

VS

Bans
ArtioThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 1 / 7
5,372
413
3,288
7,591
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Cirvantis
King Arthur
8
0 / 6 / 3
5,069
390
1,569
8,648
3,040
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
10
4 / 3 / 3
6,402
492
4,400
8,129
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
GodBleach
Ah Muzen Cab
11
5 / 3 / 1
6,577
506
5,035
6,342
2,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
honeycomb614
Jormungandr
11
1 / 0 / 2
6,540
503
2,333
4,011
2,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
13
Kills
10
11
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
4
2
0.75
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Bacchus
 
Bacchus
0
1
7
3.5
W
9
0
1
9.5
W
2
3
0
0.67
L
King Arthur
Cirvantis
King Arthur
0
6
3
0.25
L
Loki
4
3
3
1.83
L
Ah Muzen Cab
GodBleach
Ah Muzen Cab
5
3
1
1.83
W
Janus
MrObito21
Janus
0
2
3
0.75
L
Jormungandr
honeycomb614
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
16,625
32,886
Taken
34,721
15,776
Mitigated
14,792
12,094
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,051
3,483
0
3,340
8,862
5,149
153
884
7,845
0
38,351
W
Ganesha
 
Ganesha
2,357
161
0
1,377
5,635
2,894
0
1,646
3,721
14,182
0
L
Bacchus
 
Bacchus
3,288
720
0
1,720
7,591
4,175
0
2,786
4,665
15,798
0
W
9,061
996
0
4,020
7,943
5,259
0
1,575
6,368
2,623
44,345
W
3,033
1,458
0
2,250
5,873
1,343
0
1,007
4,725
41,302
0
L
King Arthur
Cirvantis
King Arthur
1,569
191
0
55
8,648
3,040
0
397
7,856
0
14,019
L
Loki
4,400
1,227
0
2,236
8,129
2,253
0
1,638
6,298
0
32,197
L
Ah Muzen Cab
GodBleach
Ah Muzen Cab
5,035
1,603
0
2,051
6,342
2,498
0
2,658
3,596
0
36,604
W
Janus
MrObito21
Janus
2,104
267
0
1,107
4,573
1,131
0
575
3,998
45,751
0
L
Jormungandr
honeycomb614
Jormungandr
2,333
571
0
1,741
4,011
2,826
0
379
3,528
33,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
29,960
367
Minions Killed
286
0
Camps Cleared
0
1,253,285
Distance Traveled
1,220,662
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,788
522
68
5
0
251,551
4
W
Ganesha
6,550
504
24
2
0
244,255
5
L
Bacchus
5,372
413
27
2
0
238,008
7
W
Mulan
8,574
660
97
7
0
267,519
4
W
Sol
6,844
526
76
6
0
233,903
1
L
King Arthur
5,069
390
34
3
0
243,049
0
L
Loki
6,402
492
61
5
0
261,638
3
L
Ah Muzen Cab
6,577
506
74
6
0
242,406
4
W
Janus
6,987
537
102
8
0
256,057
9
L
Jormungandr
6,540
503
90
7
0
235,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role