Player Matchup

Terra
Terra
ABSTRC_WOLF
Terra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 100L
1,452 Elo+
Party 2
Freya
Freya
NewWaffles
Freya
Level 87
God Stats
11W - 10L
1,543 SR
Queue Stats
517W - 494L
1,490 Elo+
Party 2
Artemis
Artemis
TheLeftNutKing
Artemis
Level 4
God Stats
2W - 0L
1,695 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 3
Arachne
Arachne
Woodstock_408
Arachne
Level 47
God Stats
30W - 33L
1,460 SR
Queue Stats
38W - 55L
1,349 Elo+
Party 3
Osiris
Osiris
mr_brownie409
Osiris
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,353 Elo+
Party 3
Team Averages
Level 50
1,539 SR
1,430 Elo+

VS

Team Averages
Level 73
1,467 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Allaboutthc
Awilix
Level 106
God Stats
49W - 59L
1,474 SR
Queue Stats
358W - 356L
1,367 Elo+
Solo
Bellona
Bellona
Kit2KingKat
Bellona
Level 54
God Stats
5W - 6L
1,371 SR
Queue Stats
118W - 152L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
KyngxKL
Kukulkan
Level 56
God Stats
0W - 1L
1,489 SR
Queue Stats
66W - 70L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
9,086
478
3,963
13,923
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
19
6 / 2 / 2
11,344
597
10,897
12,281
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 6 / 4
8,480
446
12,596
16,506
5,506
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
17
2 / 3 / 5
10,219
538
6,122
15,389
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 3
10,202
537
10,519
12,743
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 2 / 6
8,893
468
10,312
16,204
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
 
Izanami
14
2 / 5 / 7
8,729
459
9,521
11,648
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
14
5 / 4 / 2
8,735
460
9,092
14,588
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Kit2KingKat
Bellona
13
0 / 5 / 0
7,943
418
1,917
9,707
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
KyngxKL
Kukulkan
15
3 / 3 / 1
9,108
479
7,100
7,323
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
19
Kills
13
13
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
6
3
L
Izanami
 
Izanami
2
5
7
1.1
W
2
1
4
4
L
Awilix
5
4
2
1.5
L
Bellona
Kit2KingKat
Bellona
0
5
0
0
L
Kukulkan
KyngxKL
Kukulkan
3
3
1
1.17
W
Freya
6
2
2
3.5
W
2
6
4
0.67
W
Arachne
2
3
5
1.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,097
Damage
37,942
70,842
Taken
59,470
41,685
Mitigated
35,374
24,997
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,312
576
1,574
4,267
16,204
13,306
0
3,769
12,353
41,289
0
L
Izanami
 
Izanami
9,521
5,366
792
1,866
11,648
4,367
188
2,874
8,774
0
55,915
W
3,963
1,600
2,503
6,114
13,923
12,378
99
5,652
8,271
26,257
0
L
Awilix
9,092
2,818
0
1,720
14,588
5,482
0
4,121
10,345
0
53,623
L
Bellona
Kit2KingKat
Bellona
1,917
532
0
1,025
9,707
9,340
399
0
9,022
0
35,582
L
Kukulkan
KyngxKL
Kukulkan
7,100
819
331
963
7,323
2,879
0
3,233
3,925
50,167
0
W
Freya
10,897
3,210
0
6,210
12,281
6,100
588
4,298
7,983
78,456
8,001
W
12,596
7,272
0
5,320
16,506
5,506
720
4,678
11,828
0
53,189
W
Arachne
6,122
5,177
0
2,244
15,389
5,568
1,490
1,074
14,315
0
94,035
W
10,519
2,903
0
2,606
12,743
12,133
28
2,007
10,377
0
47,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
43,408
527
Minions Killed
427
0
Camps Cleared
0
1,746,929
Distance Traveled
1,736,427
23
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,893
468
56
3
0
396,425
10
L
Izanami
8,729
459
113
6
0
303,200
7
W
Terra
9,086
478
47
2
0
372,512
4
L
Awilix
8,735
460
71
4
0
400,274
3
L
Bellona
7,943
418
79
4
0
299,556
8
L
Kukulkan
9,108
479
108
6
0
336,972
5
W
Freya
11,344
597
148
8
0
340,852
6
W
Artemis
8,480
446
88
5
0
285,333
3
W
Arachne
10,219
538
151
8
0
374,614
2
W
Osiris
10,202
537
93
5
0
373,618
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role