Player Matchup

Fenrir
Fenrir
Silver II
MaybeKus
Fenrir
Silver II
Level 119
God Stats
2W - 3L
1,662 SR
Queue Stats
60W - 72L
1,002 MMR
Solo
Anubis
Anubis
Bronze I
MostHafa
Anubis
Bronze I
Level 86
God Stats
18W - 10L
1,571 SR
Queue Stats
217W - 238L
466 MMR
Solo
Charybdis
Charybdis
Silver III
SilverEagle19
Charybdis
Silver III
Level 118
God Stats
45W - 47L
1,549 SR
Queue Stats
270W - 297L
825 MMR
Party 1
Serqet
Serqet
Silver IV
chechungo33
Serqet
Silver IV
Level 129
God Stats
9W - 15L
1,513 SR
Queue Stats
211W - 230L
843 MMR
Party 1
Chiron
Chiron
Silver IV
Ålghoul
Chiron
Silver IV
Level 100
God Stats
46W - 36L
1,609 SR
Queue Stats
222W - 238L
892 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,581 SR
806 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,610 SR
1,056 MMR
Sobek
Sobek
Bronze I
 
Sobek
Bronze I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
KChangAN
Ah Muzen Cab
Gold V
Level 125
God Stats
5W - 2L
1,735 SR
Queue Stats
301W - 307L
1,228 MMR
Solo
Bellona
Bellona
Silver III
KakashiHatake9
Bellona
Silver III
Level 156
God Stats
11W - 8L
1,556 SR
Queue Stats
313W - 335L
781 MMR
Solo
Nemesis
Nemesis
Silver II
Vengeance17
Nemesis
Silver II
Level 106
God Stats
37W - 19L
1,610 SR
Queue Stats
215W - 223L
845 MMR
Solo
Poseidon
Poseidon
Silver III
知天易逆天难丨才通天地逆天改命
Poseidon
Silver III
Level 108
God Stats
20W - 7L
1,647 SR
Queue Stats
72W - 66L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaybeKus
Fenrir
17
2 / 6 / 3
10,766
431
12,529
26,724
17,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
MostHafa
Anubis
16
1 / 7 / 3
10,895
436
14,246
18,687
9,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SilverEagle19
Charybdis
19
1 / 5 / 5
12,057
482
15,956
22,304
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
13
3 / 6 / 2
10,015
401
5,563
23,426
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Ålghoul
Chiron
14
2 / 3 / 2
10,100
404
9,955
15,464
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
CliodhnaLokiAthenaThanatos

VS

Bans
MulanSolGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
4 / 2 / 14
13,884
555
11,432
25,925
27,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
KChangAN
Ah Muzen Cab
20
11 / 3 / 8
15,158
606
29,566
16,754
5,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 2 / 8
13,500
540
14,255
24,444
32,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Vengeance17
Nemesis
20
8 / 1 / 9
13,783
551
14,744
19,134
7,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 2 / 10
13,847
554
10,577
11,538
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
27
27
Deaths
10
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
14
5.5
W
Ah Muzen Cab
KChangAN
Ah Muzen Cab
11
3
8
5
W
2
2
8
3
L
Fenrir
MaybeKus
Fenrir
2
6
3
0.58
L
Anubis
MostHafa
Anubis
1
7
3
0.36
L
Charybdis
SilverEagle19
Charybdis
1
5
5
0.7
W
Nemesis
Vengeance17
Nemesis
8
1
9
12.5
L
Serqet
3
6
2
0.67
L
Chiron
Ålghoul
Chiron
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,249
Damage
80,574
106,605
Taken
97,795
54,874
Mitigated
76,034
30,671
Healing
45,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,432
736
4,483
12,571
25,925
27,160
254
3,835
20,194
51,670
0
W
Ah Muzen Cab
KChangAN
Ah Muzen Cab
29,566
16,820
0
10,284
16,754
5,982
9,656
2,154
14,462
0
131,793
W
14,255
2,367
0
7,802
24,444
32,089
2,706
5,108
19,336
11,045
65,994
L
Fenrir
MaybeKus
Fenrir
12,529
2,532
0
6,725
26,724
17,260
0
6,547
19,944
247
78,165
L
Anubis
MostHafa
Anubis
14,246
347
0
5,546
18,687
9,273
111
5,444
13,083
72,992
0
L
Charybdis
SilverEagle19
Charybdis
15,956
8,698
0
7,338
22,304
8,184
795
4,809
17,443
0
108,656
W
Nemesis
Vengeance17
Nemesis
14,744
7,025
0
6,577
19,134
7,635
3,243
3,997
14,699
0
101,679
L
Serqet
5,563
855
295
4,083
23,426
14,754
0
4,441
18,878
249
25,500
L
Chiron
Ålghoul
Chiron
9,955
4,261
128
6,556
15,464
5,403
37
2,645
11,989
0
50,671
W
10,577
1,864
0
3,858
11,538
3,168
2,833
1,769
9,599
108,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,833
Gold Earned
70,172
598
Minions Killed
736
0
Camps Cleared
0
2,129,559
Distance Traveled
2,586,374
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,884
555
74
3
0
521,174
6
W
Ah Muzen Cab
15,158
606
178
7
0
488,986
5
W
Bellona
13,500
540
151
6
0
472,817
9
L
Fenrir
10,766
431
124
5
0
510,987
7
L
Anubis
10,895
436
125
5
0
370,162
7
L
Charybdis
12,057
482
210
8
0
435,152
9
W
Nemesis
13,783
551
134
5
0
544,758
4
L
Serqet
10,015
401
45
2
0
471,348
7
L
Chiron
10,100
404
94
4
0
341,910
6
W
Poseidon
13,847
554
199
8
0
558,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role