Player Matchup

Nu Wa
Nu Wa
Alahvaakbar
Nu Wa
Level 34
God Stats
2W - 0L
1,821 SR
Queue Stats
13W - 19L
1,459 Elo+
Solo
Discordia
Discordia
Anttwins
Discordia
Level 64
God Stats
10W - 11L
1,460 SR
Queue Stats
187W - 214L
1,531 Elo+
Solo
Da Ji
Da Ji
Matrenox
Da Ji
Level 117
God Stats
11W - 5L
1,668 SR
Queue Stats
117W - 111L
1,506 Elo+
Solo
Chiron
Chiron
MythicAlhoon
Chiron
Level 46
God Stats
1W - 0L
1,692 SR
Queue Stats
54W - 49L
1,470 Elo+
Solo
Hercules
Hercules
liquidmoon
Hercules
Level 151
God Stats
4W - 5L
1,380 SR
Queue Stats
105W - 98L
1,562 Elo+
Solo
Team Averages
Level 82
1,604 SR
1,505 Elo+

VS

Team Averages
Level 69
1,463 SR
1,481 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JookBox
Hel
Level 89
God Stats
1W - 7L
1,154 SR
Queue Stats
870W - 897L
1,490 Elo+
Solo
Nox
Nox
Phanimaau
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,562 Elo+
Solo
Odin
Odin
toddman123
Odin
Level 46
God Stats
7W - 6L
1,581 SR
Queue Stats
83W - 90L
1,486 Elo+
Solo
Achilles
Achilles
Öpéth
Achilles
Level 36
God Stats
3W - 7L
1,581 SR
Queue Stats
26W - 45L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 15
11,462
1,042
16,511
10,223
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Anttwins
Discordia
19
6 / 0 / 20
11,951
1,086
18,847
6,097
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Matrenox
Da Ji
17
7 / 2 / 10
11,528
1,048
7,296
7,810
3,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
17
4 / 4 / 18
10,768
979
7,427
13,378
5,381
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
liquidmoon
Hercules
18
10 / 2 / 13
12,110
1,101
13,388
17,090
10,504
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

261

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 5 / 1
11,697
1,063
11,418
11,175
3,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
16
2 / 7 / 4
10,382
944
8,915
9,832
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 8 / 7
10,009
910
6,113
11,220
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 8 / 9
10,330
939
14,994
17,039
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Öpéth
Achilles
17
1 / 4 / 6
10,217
929
7,069
18,590
17,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
32
Kills
11
11
Deaths
32
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
5
1
1.7
W
5
3
15
4.17
W
Discordia
Anttwins
Discordia
6
0
20
16
L
Hel
2
7
4
0.57
W
Da Ji
Matrenox
Da Ji
7
2
10
6
W
Chiron
4
4
18
3.25
L
0
8
7
0.44
W
Hercules
liquidmoon
Hercules
10
2
13
8.25
L
0
8
9
0.56
L
Achilles
Öpéth
Achilles
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,469
Damage
48,509
54,598
Taken
67,856
25,185
Mitigated
44,591
8,884
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,418
2,945
0
40
11,175
3,960
0
6,082
4,956
0
13,614
W
16,511
4,653
0
105
10,223
3,561
0
3,116
6,893
38,769
0
W
Discordia
Anttwins
Discordia
18,847
354
256
718
6,097
2,533
0
1,492
4,510
43,865
0
L
Hel
8,915
1,367
1,547
972
9,832
3,135
0
2,923
6,853
41,720
0
W
Da Ji
Matrenox
Da Ji
7,296
1,800
0
85
7,810
3,206
0
1,718
5,863
0
15,562
W
Chiron
7,427
2,645
1,443
1,722
13,378
5,381
0
4,686
8,299
0
20,856
L
6,113
789
0
21
11,220
4,081
0
5,113
5,928
28,550
0
W
Hercules
liquidmoon
Hercules
13,388
4,452
0
4,555
17,090
10,504
0
6,571
9,978
0
23,076
L
14,994
1,930
0
748
17,039
16,335
0
9,316
7,511
4,651
27,725
L
Achilles
Öpéth
Achilles
7,069
1,672
0
892
18,590
17,080
0
11,100
7,250
216
22,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
52,635
187
Minions Killed
185
8
Camps Cleared
6
1,042,745
Distance Traveled
1,032,267
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,697
1,063
2
0
1
215,922
1
W
Nu Wa
11,462
1,042
53
5
5
185,965
0
W
Discordia
11,951
1,086
57
5
1
237,935
0
L
Hel
10,382
944
74
7
0
153,648
1
W
Da Ji
11,528
1,048
17
2
1
190,224
0
W
Chiron
10,768
979
36
3
1
201,808
2
L
Nox
10,009
910
46
4
3
198,043
0
W
Hercules
12,110
1,101
24
2
0
226,813
0
L
Odin
10,330
939
43
4
0
237,191
0
L
Achilles
10,217
929
20
2
2
227,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role