Player Matchup

Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dexlexia
Vulcan
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 100L
1,506 Elo+
Party 1
Pele
Pele
P1nkCactus
Pele
Level 61
God Stats
1W - 0L
1,343 SR
Queue Stats
22W - 36L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
Tonyphobia
Aphrodite
Level 118
God Stats
4W - 1L
1,482 SR
Queue Stats
97W - 121L
1,433 Elo+
Party 1
Ganesha
Ganesha
XxSwitch
Ganesha
Level 160
God Stats
10W - 7L
1,574 SR
Queue Stats
385W - 346L
1,652 Elo+
Solo
Team Averages
Level 120
1,480 SR
1,484 Elo+

VS

Team Averages
Level 131
1,534 SR
1,505 Elo+
Yemoja
Yemoja
AMAZONPRIME5789
Yemoja
Level 142
God Stats
2W - 1L
1,762 SR
Queue Stats
122W - 151L
1,528 Elo+
Solo
Neith
Neith
KickingYou
Neith
Level 160
God Stats
17W - 14L
1,592 SR
Queue Stats
870W - 913L
1,471 Elo+
Solo
Ravana
Ravana
SeedyAustralian
Ravana
Level 100
God Stats
0W - 2L
1,268 SR
Queue Stats
138W - 134L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
T4G1_Shin_Jones
Cu Chulainn
Level 144
God Stats
4W - 6L
1,628 SR
Queue Stats
283W - 269L
1,483 Elo+
Solo
Hercules
Hercules
TigerKing7749
Hercules
Level 108
God Stats
1W - 2L
1,418 SR
Queue Stats
46W - 48L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 5 / 10
10,712
670
16,125
20,816
10,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Dexlexia
Vulcan
20
5 / 2 / 15
12,617
789
34,410
15,374
10,120
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 3 / 13
11,585
724
14,184
20,362
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Tonyphobia
Aphrodite
20
8 / 2 / 12
12,305
769
23,221
22,353
15,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
XxSwitch
Ganesha
19
1 / 3 / 19
11,632
727
15,993
29,858
45,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 11
9,838
615
16,013
11,451
11,338
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
6 / 4 / 6
11,049
691
25,282
23,472
9,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 10
10,825
677
14,389
15,693
6,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
T4G1_Shin_Jones
Cu Chulainn
17
4 / 7 / 8
10,691
668
21,439
27,080
24,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
TigerKing7749
Hercules
18
2 / 4 / 9
10,583
661
13,947
38,652
34,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
23
Kills
15
15
Deaths
23
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
5
10
1.8
L
0
2
11
2.75
W
Vulcan
Dexlexia
Vulcan
5
2
15
6.25
L
Neith
6
4
6
2.25
W
5
3
13
3.83
L
3
6
10
1.33
L
Cu Chulainn
T4G1_Shin_Jones
Cu Chulainn
4
7
8
1.14
L
Hercules
TigerKing7749
Hercules
2
4
9
1.63
W
Aphrodite
Tonyphobia
Aphrodite
8
2
12
7
W
Ganesha
XxSwitch
Ganesha
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,933
Damage
91,070
108,763
Taken
116,348
93,778
Mitigated
85,769
54,052
Healing
49,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,125
12,027
2,870
5,884
20,816
10,168
0
2,081
18,515
0
21,448
L
16,013
1,592
7,351
2,958
11,451
11,338
354
5,989
5,323
33,958
0
W
Vulcan
Dexlexia
Vulcan
34,410
13,034
2,876
1,255
15,374
10,120
3,043
3,358
11,925
59,318
0
L
Neith
25,282
7,937
2,531
11,215
23,472
9,059
2,266
16,197
6,914
0
55,625
W
14,184
1,412
1,211
3,381
20,362
12,426
839
2,328
17,716
0
28,117
L
14,389
1,924
1,305
1,348
15,693
6,529
901
11,015
4,557
0
22,822
L
Cu Chulainn
T4G1_Shin_Jones
Cu Chulainn
21,439
4,448
1,003
2,330
27,080
24,521
346
15,030
11,557
0
40,158
L
Hercules
TigerKing7749
Hercules
13,947
3,265
1,992
17,568
38,652
34,322
51
25,393
12,664
0
30,717
W
Aphrodite
Tonyphobia
Aphrodite
23,221
1,568
14,854
12,748
22,353
15,103
1,945
3,183
18,895
41,266
0
W
Ganesha
XxSwitch
Ganesha
15,993
253
4,221
4,752
29,858
45,961
233
5,063
24,016
32,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,851
Gold Earned
52,986
164
Minions Killed
219
0
Camps Cleared
0
1,524,304
Distance Traveled
1,335,231
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,712
670
16
1
0
266,396
0
L
Yemoja
9,838
615
33
2
0
279,267
5
W
Vulcan
12,617
789
73
5
0
326,186
0
L
Neith
11,049
691
81
5
0
243,924
0
W
Pele
11,585
724
32
2
0
345,594
0
L
Ravana
10,825
677
20
1
0
272,308
0
L
Cu Chulainn
10,691
668
42
3
0
250,507
0
L
Hercules
10,583
661
43
3
0
289,225
0
W
Aphrodite
12,305
769
43
3
0
320,893
3
W
Ganesha
11,632
727
0
0
0
265,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role