Player Matchup

Bastet
Bastet
 
Bastet
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
UnvoicingSnake8
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,082 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,361 Elo+

VS

Team Averages
Level 78
1,614 SR
1,299 Elo+
Danzaburou
Danzaburou
JankyJungler
Danzaburou
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,207 Elo+
Party 2
Nox
Nox
Morinn
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,207 Elo+
Party 2
Achilles
Achilles
Odon__Kritanta
Achilles
Level 116
God Stats
4W - 1L
1,842 SR
Queue Stats
265W - 308L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
17 / 1 / 6
11,523
823
18,809
10,857
4,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
 
Discordia
14
4 / 0 / 12
9,680
691
11,720
6,472
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 13
9,008
643
3,679
9,687
6,316
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JankyJungler
Danzaburou
10
0 / 9 / 1
7,358
526
5,101
13,233
3,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
Morinn
Nox
10
0 / 11 / 2
7,562
540
3,644
11,523
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
2 / 3 / 0
8,545
610
8,813
16,716
9,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
23
Kills
2
2
Deaths
23
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
1
6
20
W
Discordia
 
Discordia
4
0
12
10
L
Danzaburou
JankyJungler
Danzaburou
0
9
1
0.06
L
Nox
Morinn
Nox
0
11
2
0.09
L
Achilles
2
3
0
0.67
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
17,558
27,016
Taken
41,472
13,327
Mitigated
16,815
11,993
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,809
2,724
0
5,095
10,857
4,979
0
1,962
8,612
0
36,530
W
Discordia
 
Discordia
11,720
869
189
2,561
6,472
2,032
322
509
5,776
49,648
0
L
Danzaburou
JankyJungler
Danzaburou
5,101
1,609
233
1,778
13,233
3,671
0
2,827
9,605
0
21,331
L
Nox
Morinn
Nox
3,644
156
0
0
11,523
3,431
0
2,879
8,020
7,464
0
L
Achilles
8,813
1,203
0
5,158
16,716
9,713
24
5,097
10,932
1,693
23,147
W
3,679
245
131
4,017
9,687
6,316
0
2,876
6,414
0
16,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
23,465
144
Minions Killed
76
10
Camps Cleared
2
871,840
Distance Traveled
635,674
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,523
823
31
2
4
304,907
6
W
Discordia
9,680
691
83
6
1
277,114
3
L
Danzaburou
7,358
526
33
2
0
191,956
0
L
Nox
7,562
540
18
1
2
183,502
0
L
Achilles
8,545
610
25
2
0
260,216
4
W
Tyr
9,008
643
30
2
5
289,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role