Player Matchup

Medusa
Medusa
Heliostice
Medusa
Level 62
God Stats
0W - 1L
1,678 SR
Queue Stats
38W - 20L
1,638 Elo+
Party 1
Neith
Neith
HelloImAsia
Neith
Level 102
God Stats
0W - 1L
1,765 SR
Queue Stats
63W - 56L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
JaguarXC
Heimdallr
Level 158
God Stats
0W - 1L
1,608 SR
Queue Stats
18W - 8L
1,678 Elo+
Party 1
Horus
Horus
TxicButtercup
Horus
Level 146
God Stats
0W - 2L
1,588 SR
Queue Stats
259W - 228L
1,627 Elo+
Party 1
Cliodhna
Cliodhna
Waiu
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,638 Elo+
Party 1
Team Averages
Level 125
1,628 SR
1,615 Elo+

VS

Team Averages
Level 135
1,429 SR
1,503 Elo+
Terra
Terra
 
Terra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Khorneknee
Ullr
Level 160
God Stats
1W - 1L
1,159 SR
Queue Stats
50W - 43L
1,591 Elo+
Party 2
Chiron
Chiron
TheKing96k
Chiron
Level 70
God Stats
4W - 5L
1,487 SR
Queue Stats
420W - 461L
1,490 Elo+
Solo
Hera
Hera
Zallish
Hera
Level 158
God Stats
4W - 3L
1,477 SR
Queue Stats
183W - 182L
1,492 Elo+
Party 2
Heimdallr
Heimdallr
evil1335
Heimdallr
Level 151
God Stats
5W - 0L
1,522 SR
Queue Stats
59W - 67L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Heliostice
Medusa
20
14 / 8 / 12
13,372
836
27,449
23,358
11,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 5 / 15
11,144
697
12,654
14,790
6,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
JaguarXC
Heimdallr
20
7 / 6 / 15
12,809
801
20,127
20,405
9,674
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 9 / 13
10,628
664
11,264
28,479
26,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
Waiu
Cliodhna
19
4 / 8 / 16
11,925
745
20,953
17,726
8,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 6 / 21
12,289
768
9,257
30,112
27,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 7 / 23
13,417
839
17,349
25,867
18,474
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
TheKing96k
Chiron
20
7 / 7 / 20
13,436
840
19,330
19,528
6,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Zallish
Hera
20
9 / 8 / 13
12,845
803
28,460
14,277
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
evil1335
Heimdallr
20
8 / 4 / 18
12,640
790
18,035
15,704
5,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
131
29
Kills
36
36
Deaths
32
71
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
6
21
2.42
L
Medusa
Heliostice
Medusa
14
8
12
2.5
L
1
5
15
1.7
L
Heimdallr
JaguarXC
Heimdallr
7
6
15
2.42
W
8
7
23
2.79
W
Chiron
TheKing96k
Chiron
7
7
20
2.43
L
3
9
13
1.06
L
Cliodhna
Waiu
Cliodhna
4
8
16
1.5
W
Hera
Zallish
Hera
9
8
13
1.94
W
Heimdallr
evil1335
Heimdallr
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,447
Damage
92,431
104,758
Taken
105,488
62,391
Mitigated
63,027
38,436
Healing
38,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,257
689
8,991
9,860
30,112
27,686
542
0
29,878
22,792
0
L
Medusa
Heliostice
Medusa
27,449
9,529
1,339
6,473
23,358
11,469
72
9,958
13,172
0
52,517
L
12,654
3,520
2,217
3,753
14,790
6,342
617
4,934
9,766
0
35,459
L
Heimdallr
JaguarXC
Heimdallr
20,127
10,193
1,632
6,512
20,405
9,674
1,094
8,091
12,286
0
52,813
W
17,349
9,645
2,595
3,074
25,867
18,474
2,036
0
25,580
0
30,994
W
Chiron
TheKing96k
Chiron
19,330
7,334
4,259
4,849
19,528
6,866
2,326
0
19,384
0
40,112
L
11,264
3,543
4,633
7,288
28,479
26,295
70
8,456
19,737
0
13,338
L
Cliodhna
Waiu
Cliodhna
20,953
1,355
1,509
3,080
17,726
8,611
0
5,598
12,076
0
35,120
W
Hera
Zallish
Hera
28,460
6,134
497
926
14,277
4,076
0
0
14,074
43,400
0
W
Heimdallr
evil1335
Heimdallr
18,035
6,740
749
2,219
15,704
5,925
1,983
0
15,504
0
44,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,878
Gold Earned
64,627
170
Minions Killed
174
0
Camps Cleared
0
1,447,214
Distance Traveled
1,493,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,289
768
22
1
0
322,647
0
L
Medusa
13,372
836
46
3
0
274,425
0
L
Neith
11,144
697
53
3
0
274,513
0
L
Heimdallr
12,809
801
44
3
0
258,774
1
W
Ullr
13,417
839
20
1
0
373,714
1
W
Chiron
13,436
840
45
3
0
259,435
3
L
Horus
10,628
664
3
0
0
313,573
0
L
Cliodhna
11,925
745
24
2
0
325,929
1
W
Hera
12,845
803
32
2
0
280,655
0
W
Heimdallr
12,640
790
55
3
0
257,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role