Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CommitGB
Susano
Level 68
God Stats
8W - 11L
1,507 SR
Queue Stats
80W - 111L
1,424 Elo+
Solo
Cthulhu
Cthulhu
M0NTAGNE
Cthulhu
Level 105
God Stats
3W - 4L
1,559 SR
Queue Stats
61W - 81L
1,450 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,458 Elo+

VS

Team Averages
Level 73
1,662 SR
1,586 Elo+
Cabrakan
Cabrakan
Bearsmon
Cabrakan
Level 56
God Stats
2W - 1L
1,632 SR
Queue Stats
8W - 5L
1,639 Elo+
Party 1
Vamana
Vamana
Liquidbat
Vamana
Level 16
God Stats
2W - 0L
1,719 SR
Queue Stats
7W - 7L
1,533 Elo+
Party 1
Sol
Sol
MaYrAs
Sol
Level 146
God Stats
3W - 2L
1,634 SR
Queue Stats
220W - 199L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 6 / 3
6,741
674
8,772
7,488
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
CommitGB
Susano
9
0 / 5 / 5
6,500
650
6,894
11,428
3,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
M0NTAGNE
Cthulhu
12
5 / 1 / 1
8,229
823
8,601
11,225
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bearsmon
Cabrakan
12
3 / 2 / 8
8,283
828
6,576
9,664
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Liquidbat
Vamana
13
6 / 3 / 6
8,142
814
10,026
12,152
6,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
MaYrAs
Sol
12
3 / 1 / 6
8,028
803
9,197
8,287
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
3
0.42
W
Cabrakan
Bearsmon
Cabrakan
3
2
8
3.5
L
Susano
CommitGB
Susano
0
5
5
0.5
W
Vamana
Liquidbat
Vamana
6
3
6
3
L
Cthulhu
M0NTAGNE
Cthulhu
5
1
1
5.5
W
Sol
MaYrAs
Sol
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
25,799
30,141
Taken
30,103
16,283
Mitigated
21,047
5,676
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,772
778
609
1,072
7,488
2,120
0
2,426
5,062
31,380
0
W
Cabrakan
Bearsmon
Cabrakan
6,576
1,300
0
1,080
9,664
11,885
0
4,908
4,756
10,154
0
L
Susano
CommitGB
Susano
6,894
1,071
0
10
11,428
3,715
60
7,180
4,248
0
11,784
W
Vamana
Liquidbat
Vamana
10,026
5,093
0
3,240
12,152
6,119
30
7,428
4,724
0
29,229
L
Cthulhu
M0NTAGNE
Cthulhu
8,601
336
491
3,494
11,225
10,448
23
5,573
5,652
23,879
0
W
Sol
MaYrAs
Sol
9,197
2,647
0
4,740
8,287
3,043
230
5,386
2,901
31,562
3,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,470
Gold Earned
24,453
125
Minions Killed
121
4
Camps Cleared
6
571,004
Distance Traveled
590,152
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,741
674
65
7
3
174,137
4
W
Cabrakan
8,283
828
13
1
1
184,468
5
L
Susano
6,500
650
14
1
0
186,105
1
W
Vamana
8,142
814
41
4
2
207,241
0
L
Cthulhu
8,229
823
46
5
1
210,762
2
W
Sol
8,028
803
67
7
3
198,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role