Player Matchup

Hercules
Hercules
Guapstr
Hercules
Level 119
God Stats
5W - 2L
1,471 SR
Queue Stats
428W - 373L
1,785 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jonnytwothumbs
Cu Chulainn
Level 124
God Stats
1W - 0L
1,252 SR
Queue Stats
51W - 72L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qinsaiz
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 24L
1,835 Elo+
Party 2
Rama
Rama
Syfirz
Rama
Level 100
God Stats
24W - 8L
1,901 SR
Queue Stats
279W - 232L
1,803 Elo+
Party 2
Zeus
Zeus
Yordli
Zeus
Level 123
God Stats
18W - 6L
1,904 SR
Queue Stats
208W - 178L
1,703 Elo+
Party 2
Team Averages
Level 99
1,605 SR
1,693 Elo+

VS

Team Averages
Level 79
1,506 SR
1,416 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BoofinBleach
Cthulhu
Level 27
God Stats
1W - 4L
1,347 SR
Queue Stats
10W - 20L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
Raith20
Sun Wukong
Level 147
God Stats
7W - 5L
1,686 SR
Queue Stats
725W - 653L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
RangatangStaunch
Gilgamesh
Level 147
God Stats
0W - 1L
1,284 SR
Queue Stats
355W - 382L
1,331 Elo+
Party 3
Odin
Odin
jakob7777333
Odin
Level 45
God Stats
5W - 7L
1,713 SR
Queue Stats
52W - 60L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guapstr
Hercules
14
3 / 0 / 10
9,544
561
4,314
11,480
9,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cu Chulainn
Jonnytwothumbs
Cu Chulainn
15
3 / 4 / 3
9,061
533
10,198
13,503
8,964
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Qinsaiz
Tsukuyomi
17
11 / 1 / 7
10,637
626
12,950
10,552
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Syfirz
Rama
15
9 / 0 / 5
9,988
588
14,581
6,900
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Yordli
Zeus
16
5 / 2 / 6
10,108
595
10,198
6,685
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 5 / 1
7,139
420
1,141
9,862
8,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
BoofinBleach
Cthulhu
9
1 / 7 / 0
6,245
367
4,478
16,868
8,422
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Raith20
Sun Wukong
15
1 / 5 / 2
8,735
514
4,747
16,242
8,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
13
3 / 8 / 0
7,882
464
7,858
17,759
7,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 7 / 1
6,870
404
3,566
13,215
5,176
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
31
Kills
7
7
Deaths
32
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
1
0.3
L
Cthulhu
BoofinBleach
Cthulhu
1
7
0
0.14
W
Hercules
Guapstr
Hercules
3
0
10
8
W
Cu Chulainn
Jonnytwothumbs
Cu Chulainn
3
4
3
1.13
W
Tsukuyomi
Qinsaiz
Tsukuyomi
11
1
7
14.5
L
Sun Wukong
Raith20
Sun Wukong
1
5
2
0.4
L
Gilgamesh
3
8
0
0.38
W
Rama
Syfirz
Rama
9
0
5
11.5
W
Zeus
Yordli
Zeus
5
2
6
4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,241
Damage
21,790
49,120
Taken
73,946
28,724
Mitigated
38,296
18,725
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,141
231
839
1,813
9,862
8,859
1,029
0
9,862
18,898
0
L
Cthulhu
BoofinBleach
Cthulhu
4,478
849
83
3,369
16,868
8,422
0
1,741
15,067
20,189
0
W
Hercules
Guapstr
Hercules
4,314
1,577
2,258
3,347
11,480
9,103
0
945
10,404
0
29,694
W
Cu Chulainn
Jonnytwothumbs
Cu Chulainn
10,198
3,291
0
2,137
13,503
8,964
1,260
1,399
11,904
0
47,641
W
Tsukuyomi
Qinsaiz
Tsukuyomi
12,950
3,855
0
5,543
10,552
4,584
58
826
9,590
0
77,966
L
Sun Wukong
Raith20
Sun Wukong
4,747
1,340
3
5,411
16,242
8,162
0
3,993
11,983
0
61,367
L
Gilgamesh
7,858
2,213
0
4,061
17,759
7,677
1,313
2,622
15,009
0
50,608
W
Rama
Syfirz
Rama
14,581
12,193
0
4,036
6,900
2,478
253
1,423
5,331
0
68,672
W
Zeus
Yordli
Zeus
10,198
2,728
0
1,404
6,685
3,595
0
413
6,272
81,979
0
L
3,566
1,369
0
1,239
13,215
5,176
0
1,316
11,827
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
36,871
520
Minions Killed
335
0
Camps Cleared
0
1,652,243
Distance Traveled
1,524,207
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,139
420
27
2
0
286,369
0
L
Cthulhu
6,245
367
32
2
0
290,788
0
W
Hercules
9,544
561
59
3
0
351,125
0
W
Cu Chulainn
9,061
533
89
5
0
282,399
2
W
Tsukuyomi
10,637
626
121
7
0
402,662
2
L
Sun Wukong
8,735
514
140
8
0
340,179
1
L
Gilgamesh
7,882
464
86
5
0
295,972
4
W
Rama
9,988
588
111
7
0
312,094
1
W
Zeus
10,108
595
140
8
0
303,963
9
L
Odin
6,870
404
50
3
0
310,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role