Player Matchup

Geb
Geb
AtomicD1337
Geb
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,421 Elo+
Solo
Discordia
Discordia
Hendricks195
Discordia
Level 69
God Stats
3W - 2L
1,571 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo
Ra
Ra
Lord of Hex
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,594 Elo+
Party 1
Nike
Nike
MambaWakanda
Nike
Level 94
God Stats
1W - 3L
1,416 SR
Queue Stats
74W - 55L
1,593 Elo+
Party 1
Apollo
Apollo
xMoneyMyke225
Apollo
Level 22
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 4L
1,781 Elo+
Party 1
Team Averages
Level 79
1,534 SR
1,578 Elo+

VS

Team Averages
Level 110
1,623 SR
1,480 Elo+
Artemis
Artemis
ACLSCV
Artemis
Level 124
God Stats
7W - 3L
1,574 SR
Queue Stats
59W - 56L
1,505 Elo+
Solo
Zeus
Zeus
KaiserSoze04
Zeus
Level 127
God Stats
19W - 3L
1,908 SR
Queue Stats
231W - 227L
1,474 Elo+
Solo
Mulan
Mulan
XProdigyKX
Mulan
Level 67
God Stats
16W - 16L
1,475 SR
Queue Stats
112W - 118L
1,432 Elo+
Solo
Bastet
Bastet
lCherryl3ombl
Bastet
Level 125
God Stats
10W - 4L
1,645 SR
Queue Stats
59W - 47L
1,515 Elo+
Solo
Bellona
Bellona
squrrielman59
Bellona
Level 107
God Stats
2W - 1L
1,515 SR
Queue Stats
80W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,445
945
7,395
17,752
18,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Hendricks195
Discordia
14
0 / 10 / 0
8,102
810
2,431
12,573
2,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 0
9,046
905
7,097
12,526
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 1
9,655
966
13,363
26,339
20,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 7 / 0
8,229
823
3,547
14,830
4,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

90

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACLSCV
Artemis
17
7 / 2 / 9
10,848
1,085
17,384
8,003
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 1 / 15
10,355
1,036
19,410
4,458
1,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
17
6 / 0 / 11
10,565
1,057
7,930
6,513
7,256
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 0 / 15
10,845
1,085
19,208
10,357
4,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
17
4 / 0 / 13
10,566
1,057
15,187
13,180
9,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
3
Kills
29
30
Deaths
3
3
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACLSCV
Artemis
7
2
9
5.75
L
0
4
2
0.25
L
Discordia
Hendricks195
Discordia
0
10
0
0
W
7
1
15
14.5
L
1
3
0
0.33
L
2
6
1
0.42
W
Mulan
6
0
11
11.5
W
5
0
15
12.5
W
Bellona
4
0
13
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,833
Damage
79,119
84,020
Taken
42,511
51,121
Mitigated
26,104
8,086
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACLSCV
Artemis
17,384
9,345
0
0
8,003
3,561
0
3,130
4,873
0
38,190
L
7,395
213
383
1,624
17,752
18,289
0
5,316
12,436
18,003
0
L
Discordia
Hendricks195
Discordia
2,431
149
0
0
12,573
2,989
0
5,147
7,426
9,724
0
W
19,410
3,399
0
24
4,458
1,561
0
1,395
3,063
37,417
0
L
7,097
793
2,422
2,213
12,526
4,688
0
2,055
9,840
28,245
0
L
13,363
2,256
318
1,126
26,339
20,363
0
5,115
21,224
1,655
34,512
W
Mulan
7,930
1,112
0
785
6,513
7,256
0
2,715
3,798
107
15,368
W
19,208
3,949
0
2,335
10,357
4,272
0
3,624
6,733
0
40,484
W
Bellona
15,187
5,424
0
3,631
13,180
9,454
0
6,667
6,513
0
30,724
L
3,547
1,993
0
0
14,830
4,792
0
1,884
12,946
0
9,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
53,179
157
Minions Killed
205
4
Camps Cleared
11
885,933
Distance Traveled
1,072,680
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,848
1,085
64
6
2
172,263
0
L
Geb
9,445
945
17
2
2
201,269
1
L
Discordia
8,102
810
18
2
0
173,543
3
W
Zeus
10,355
1,036
47
5
1
212,464
0
L
Ra
9,046
905
44
4
1
185,478
0
L
Nike
9,655
966
53
5
1
189,472
0
W
Mulan
10,565
1,057
12
1
2
218,379
0
W
Bastet
10,845
1,085
52
5
0
250,106
0
W
Bellona
10,566
1,057
30
3
6
219,468
2
L
Apollo
8,229
823
25
3
0
136,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role