Player Matchup

Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gabi25T
Nu Wa
Level 127
God Stats
15W - 7L
1,632 SR
Queue Stats
142W - 118L
1,526 Elo+
Party 3
Ymir
Ymir
Mrechek
Ymir
Level 64
God Stats
8W - 5L
1,584 SR
Queue Stats
102W - 121L
1,399 Elo+
Party 4
Bellona
Bellona
NaimaKKa
Bellona
Level 25
God Stats
1W - 3L
1,193 SR
Queue Stats
52W - 70L
1,341 Elo+
Party 4
Izanami
Izanami
PrincessCordelia
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 67
1,482 SR
1,453 Elo+

VS

Team Averages
Level 60
1,502 SR
1,355 Elo+
Ymir
Ymir
BestNooob1O
Ymir
Level 98
God Stats
37W - 35L
1,508 SR
Queue Stats
595W - 707L
1,313 Elo+
Party 2
Bastet
Bastet
MrGreenfield
Bastet
Level 44
God Stats
1W - 3L
1,150 SR
Queue Stats
16W - 16L
1,533 Elo+
Solo
Zeus
Zeus
NOGHTE
Zeus
Level 25
God Stats
15W - 32L
1,336 SR
Queue Stats
44W - 79L
1,270 Elo+
Party 2
Cernunnos
Cernunnos
kimaary
Cernunnos
Level 102
God Stats
1W - 2L
1,707 SR
Queue Stats
34W - 39L
1,329 Elo+
Party 1
Apollo
Apollo
maxander17
Apollo
Level 29
God Stats
1W - 2L
1,807 SR
Queue Stats
34W - 39L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
9 / 2 / 4
10,487
617
18,210
9,454
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Gabi25T
Nu Wa
15
2 / 2 / 9
9,572
563
10,929
6,423
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Mrechek
Ymir
13
2 / 0 / 9
9,026
531
3,674
8,897
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
NaimaKKa
Bellona
15
3 / 2 / 6
9,554
562
9,076
11,610
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 2 / 4
10,820
636
12,511
9,079
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,853
521
7,772
19,248
16,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
12
1 / 4 / 3
7,875
463
4,595
12,690
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
NOGHTE
Zeus
11
0 / 6 / 0
6,833
402
903
10,958
3,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
kimaary
Cernunnos
12
2 / 5 / 3
7,916
466
6,564
15,813
3,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
maxander17
Apollo
12
0 / 6 / 2
6,990
411
3,241
12,068
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
25
Kills
8
8
Deaths
25
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
4
5.5
L
5
4
1
1.38
W
Nu Wa
Gabi25T
Nu Wa
2
2
9
3.25
L
Bastet
1
4
3
0.63
W
Ymir
Mrechek
Ymir
2
0
9
6.5
L
Zeus
NOGHTE
Zeus
0
6
0
0
W
Bellona
NaimaKKa
Bellona
3
2
6
3
W
9
2
4
5.5
L
Cernunnos
kimaary
Cernunnos
2
5
3
0.7
L
Apollo
maxander17
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,400
Damage
23,075
45,463
Taken
70,777
25,421
Mitigated
29,462
7,907
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,210
7,573
0
578
9,454
3,442
0
2,762
6,692
0
73,496
L
7,772
1,887
25
3,449
19,248
16,000
86
2,130
16,338
30,400
0
W
Nu Wa
Gabi25T
Nu Wa
10,929
2,588
0
790
6,423
2,219
2,938
849
5,574
49,519
0
L
Bastet
4,595
1,797
0
4,476
12,690
3,430
0
2,342
10,152
0
37,237
W
Ymir
Mrechek
Ymir
3,674
664
0
1,636
8,897
6,551
468
218
8,679
27,291
0
L
Zeus
NOGHTE
Zeus
903
0
154
1,650
10,958
3,087
147
3,824
6,913
34,678
0
W
Bellona
NaimaKKa
Bellona
9,076
3,135
0
2,486
11,610
10,194
548
4,791
6,819
6,060
35,316
W
12,511
8,010
0
2,417
9,079
3,015
4,166
291
8,788
0
88,359
L
Cernunnos
kimaary
Cernunnos
6,564
2,280
1,536
3,140
15,813
3,961
0
5,112
10,543
0
33,091
L
Apollo
maxander17
Apollo
3,241
1,924
0
2,337
12,068
2,984
0
1,849
10,143
0
43,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
38,467
439
Minions Killed
331
0
Camps Cleared
0
1,599,777
Distance Traveled
1,461,629
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,487
617
107
6
0
337,675
2
L
Ymir
8,853
521
55
3
0
284,508
5
W
Nu Wa
9,572
563
82
5
0
296,473
4
L
Bastet
7,875
463
76
4
0
306,768
5
W
Ymir
9,026
531
40
2
0
338,530
2
L
Zeus
6,833
402
75
4
0
264,702
3
W
Bellona
9,554
562
74
4
0
300,226
1
W
Izanami
10,820
636
136
8
0
326,873
4
L
Cernunnos
7,916
466
48
3
0
297,255
0
L
Apollo
6,990
411
77
5
0
308,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role