Player Matchup

Anhur
Anhur
Gold I
Arrow2746
Anhur
Gold I
Level 128
God Stats
1W - 1L
1,153 SR
Queue Stats
210W - 226L
1,451 MMR
Party 1
Guan Yu
Guan Yu
Gold V
HTD Free EXP
Guan Yu
Gold V
Level 120
God Stats
4W - 4L
1,534 SR
Queue Stats
164W - 177L
1,182 MMR
Party 1
Ah Puch
Ah Puch
Gold I
HTD Griffo
Ah Puch
Gold I
Level 121
God Stats
11W - 6L
1,608 SR
Queue Stats
198W - 216L
1,443 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,432 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,423 SR
1,358 MMR
Ra
Ra
Gold IV
Angelbrownjr
Ra
Gold IV
Level 141
God Stats
0W - 2L
1,087 SR
Queue Stats
56W - 51L
1,532 MMR
Party 2
Ne Zha
Ne Zha
Silver I
Ephavyy
Ne Zha
Silver I
Level 116
God Stats
1W - 3L
1,508 SR
Queue Stats
66W - 85L
1,254 MMR
Solo
Bacchus
Bacchus
Silver I
xKiiritox
Bacchus
Silver I
Level 149
God Stats
1W - 3L
1,676 SR
Queue Stats
110W - 126L
1,290 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arrow2746
Anhur
17
4 / 0 / 5
12,770
639
13,482
12,442
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
HTD Free EXP
Guan Yu
17
2 / 3 / 6
12,020
601
8,452
20,392
27,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
HTD Griffo
Ah Puch
17
5 / 4 / 5
13,034
652
28,504
10,645
3,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesMulanFenrirAthenaBastet

VS

Bans
GebGilgameshOdinChaacKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
11,915
596
12,868
16,663
5,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Ephavyy
Ne Zha
15
3 / 5 / 3
11,397
570
9,412
17,120
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
xKiiritox
Bacchus
15
1 / 2 / 6
11,572
579
11,904
21,937
17,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
7
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Anhur
Arrow2746
Anhur
4
0
5
6.5
L
Ne Zha
Ephavyy
Ne Zha
3
5
3
0.9
W
Guan Yu
HTD Free EXP
Guan Yu
2
3
6
1.67
W
Ah Puch
HTD Griffo
Ah Puch
5
4
5
1.88
L
Bacchus
xKiiritox
Bacchus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,438
Damage
34,184
43,479
Taken
55,720
35,761
Mitigated
31,555
15,806
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,868
346
2,950
5,756
16,663
5,624
0
8,107
7,965
60,746
0
W
Anhur
Arrow2746
Anhur
13,482
7,307
0
3,525
12,442
4,264
1,939
7,485
4,604
0
48,199
L
Ne Zha
Ephavyy
Ne Zha
9,412
1,741
0
2,796
17,120
8,191
0
11,343
5,531
1,463
34,207
W
Guan Yu
HTD Free EXP
Guan Yu
8,452
683
2,259
6,474
20,392
27,885
28
10,948
8,782
0
22,465
W
Ah Puch
HTD Griffo
Ah Puch
28,504
734
63
3,485
10,645
3,612
730
6,859
3,641
90,463
0
L
Bacchus
xKiiritox
Bacchus
11,904
1,062
855
8,664
21,937
17,740
0
9,433
12,053
30,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
34,884
246
Minions Killed
215
10
Camps Cleared
8
1,095,322
Distance Traveled
1,087,320
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,915
596
137
7
2
342,274
1
W
Anhur
12,770
639
69
3
3
356,220
5
L
Ne Zha
11,397
570
40
2
5
365,255
3
W
Guan Yu
12,020
601
34
2
2
380,504
5
W
Ah Puch
13,034
652
143
7
5
358,598
3
L
Bacchus
11,572
579
38
2
1
379,791
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role