Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ApexUltra
Hachiman
Level 143
God Stats
73W - 57L
1,609 SR
Queue Stats
786W - 656L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
Mr Hijacks
Kukulkan
Level 124
God Stats
3W - 3L
1,581 SR
Queue Stats
270W - 292L
1,544 Elo+
Solo
Team Averages
Level 142
1,563 SR
1,532 Elo+

VS

Team Averages
Level 98
1,651 SR
1,595 Elo+
Tyr
Tyr
DefaultT
Tyr
Level 123
God Stats
12W - 7L
1,687 SR
Queue Stats
78W - 61L
1,601 Elo+
Party 2
Nox
Nox
ItsJJTho
Nox
Level 78
God Stats
7W - 2L
1,688 SR
Queue Stats
34W - 30L
1,568 Elo+
Party 2
Achilles
Achilles
tuskedwings
Achilles
Level 92
God Stats
4W - 3L
1,577 SR
Queue Stats
41W - 30L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 6 / 0
5,978
598
1,626
6,761
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ApexUltra
Hachiman
10
0 / 0 / 1
6,272
627
4,429
2,602
860
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Mr Hijacks
Kukulkan
10
1 / 2 / 0
6,753
675
5,925
3,166
1,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,847
785
4,973
8,481
5,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 1 / 6
7,520
752
3,175
4,814
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
tuskedwings
Achilles
11
3 / 0 / 3
7,221
722
2,395
7,464
7,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
0
0
L
Hachiman
ApexUltra
Hachiman
0
0
1
0.5
W
3
0
4
5
W
2
1
6
5
L
Kukulkan
Mr Hijacks
Kukulkan
1
2
0
0.5
W
Achilles
tuskedwings
Achilles
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,980
Damage
10,543
12,529
Taken
20,759
5,091
Mitigated
14,879
1,019
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,626
34
100
535
6,761
3,036
0
1,871
4,890
7,042
0
L
Hachiman
ApexUltra
Hachiman
4,429
2,317
0
186
2,602
860
0
754
1,848
0
13,458
W
4,973
716
0
4,283
8,481
5,068
231
3,049
5,432
0
22,808
W
3,175
83
0
1,478
4,814
1,961
654
1,566
3,248
24,238
0
L
Kukulkan
Mr Hijacks
Kukulkan
5,925
244
0
198
3,166
1,195
0
948
2,218
28,562
0
W
Achilles
tuskedwings
Achilles
2,395
511
0
1,861
7,464
7,850
327
3,242
4,222
0
13,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,003
Gold Earned
22,588
98
Minions Killed
122
3
Camps Cleared
6
548,246
Distance Traveled
567,922
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,978
598
8
1
1
161,582
3
L
Hachiman
6,272
627
23
2
1
201,301
3
W
Tyr
7,847
785
42
4
5
200,237
4
W
Nox
7,520
752
56
6
1
181,133
2
L
Kukulkan
6,753
675
67
7
1
185,363
7
W
Achilles
7,221
722
24
2
0
186,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role