Player Matchup

Chiron
Chiron
 
Chiron
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DreadDinosaur37
Ne Zha
Level 145
God Stats
2W - 1L
1,559 SR
Queue Stats
128W - 134L
1,529 Elo+
Party 2
Atlas
Atlas
KINGLEON1203
Atlas
Level 155
God Stats
4W - 5L
1,618 SR
Queue Stats
531W - 526L
1,434 Elo+
Solo
Neith
Neith
ShrillBrute3271
Neith
Level 129
God Stats
4W - 1L
1,613 SR
Queue Stats
93W - 70L
1,516 Elo+
Party 2
Team Averages
Level 117
1,558 SR
1,496 Elo+

VS

Team Averages
Level 77
1,478 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Chrishuahua
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
DjCruz
Danzaburou
Level 40
God Stats
0W - 1L
1,139 SR
Queue Stats
37W - 21L
1,564 Elo+
Party 1
Agni
Agni
LYKIN
Agni
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,471 Elo+
Party 1
Chiron
Chiron
Sharkie1999
Chiron
Level 144
God Stats
3W - 2L
1,752 SR
Queue Stats
161W - 112L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 1 / 5
8,771
877
8,818
6,383
2,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
 
Bacchus
14
2 / 1 / 10
8,291
829
5,933
10,426
12,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
6 / 4 / 6
8,615
862
6,631
7,931
3,263
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 8
9,013
901
4,895
5,022
4,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 0 / 10
8,401
840
8,233
8,947
3,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 2
7,381
738
6,477
8,136
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
11
1 / 3 / 1
6,633
663
4,579
5,968
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DjCruz
Danzaburou
11
0 / 5 / 2
6,260
626
5,102
8,246
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
LYKIN
Agni
12
0 / 5 / 2
6,666
667
1,210
6,737
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
3 / 1 / 1
7,357
736
8,752
6,940
2,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
15
Kills
4
6
Deaths
15
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
5
5.5
W
Bacchus
 
Bacchus
2
1
10
7
L
Merlin
 
Merlin
0
1
2
1
L
Raijin
1
3
1
0.5
L
Danzaburou
DjCruz
Danzaburou
0
5
2
0.2
W
6
4
6
2.25
W
3
0
8
7
L
Agni
LYKIN
Agni
0
5
2
0.2
L
Chiron
3
1
1
3.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,510
Damage
26,120
38,709
Taken
36,027
27,188
Mitigated
13,900
21,062
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,818
320
3,654
2,985
6,383
2,677
2,555
1,153
5,148
0
23,039
W
Bacchus
 
Bacchus
5,933
107
996
1,639
10,426
12,784
488
3,354
6,919
9,075
0
L
Merlin
 
Merlin
6,477
124
1,440
2,219
8,136
3,127
0
1,932
6,204
29,862
0
L
Raijin
4,579
487
1,114
682
5,968
2,193
0
1,895
4,073
7,967
0
L
Danzaburou
DjCruz
Danzaburou
5,102
1,010
1,671
1,032
8,246
3,424
0
2,178
6,068
0
9,691
W
6,631
767
957
2,036
7,931
3,263
126
3,488
4,289
0
14,440
W
4,895
643
2,394
1,368
5,022
4,860
820
780
4,154
14,367
0
L
Agni
LYKIN
Agni
1,210
0
1,418
422
6,737
2,263
0
2,542
4,195
6,345
0
L
Chiron
8,752
1,779
2,270
1,628
6,940
2,893
0
2,281
4,659
0
16,738
W
8,233
726
1,646
3,387
8,947
3,604
816
2,886
5,933
0
20,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
34,297
103
Minions Killed
90
0
Camps Cleared
0
994,284
Distance Traveled
855,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,771
877
32
3
0
210,245
1
W
Bacchus
8,291
829
6
1
0
207,179
0
L
Merlin
7,381
738
42
4
0
198,561
1
L
Raijin
6,633
663
6
1
0
164,335
1
L
Danzaburou
6,260
626
7
1
0
155,449
0
W
Ne Zha
8,615
862
12
1
0
188,265
2
W
Atlas
9,013
901
23
2
0
191,713
1
L
Agni
6,666
667
15
2
0
151,228
0
L
Chiron
7,357
736
20
2
0
185,797
1
W
Neith
8,401
840
30
3
0
196,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role