Player Matchup

Serqet
Serqet
Alexander296
Serqet
Level 88
God Stats
1W - 2L
1,204 SR
Queue Stats
132W - 133L
1,550 Elo+
Solo
Freya
Freya
Cerberus8008
Freya
Level 159
God Stats
8W - 3L
1,647 SR
Queue Stats
280W - 267L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Dr DietKelps
Gilgamesh
Level 160
God Stats
13W - 10L
1,632 SR
Queue Stats
508W - 463L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
G0ngz
Danzaburou
Level 134
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 230L
1,550 Elo+
Party 1
Ares
Ares
XxLaw_GamingxX
Ares
Level 102
God Stats
3W - 3L
1,280 SR
Queue Stats
231W - 219L
1,498 Elo+
Party 1
Team Averages
Level 129
1,453 SR
1,544 Elo+

VS

Team Averages
Level 101
1,461 SR
1,533 Elo+
Sylvanus
Sylvanus
BloodyKazuki
Sylvanus
Level 150
God Stats
1W - 3L
1,434 SR
Queue Stats
235W - 221L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
Neptune2xs
Sun Wukong
Level 84
God Stats
47W - 56L
1,450 SR
Queue Stats
415W - 475L
1,373 Elo+
Party 2
Loki
Loki
Rogziel333
Loki
Level 160
God Stats
3W - 6L
1,377 SR
Queue Stats
356W - 352L
1,566 Elo+
Solo
Hera
Hera
bigbananaOP
Hera
Level 108
God Stats
106W - 81L
1,591 SR
Queue Stats
719W - 659L
1,615 Elo+
Solo
Medusa
Medusa
xol3liss
Medusa
Level 3
God Stats
1W - 3L
1,455 SR
Queue Stats
15W - 26L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
12 / 3 / 8
12,618
601
15,067
17,337
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 8
10,169
484
11,442
18,806
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Dr DietKelps
Gilgamesh
15
1 / 4 / 12
9,303
443
9,378
20,174
17,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
G0ngz
Danzaburou
16
6 / 5 / 5
11,182
532
12,784
15,161
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 8
11,155
531
17,617
20,346
27,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BloodyKazuki
Sylvanus
14
2 / 3 / 9
9,481
451
11,448
23,286
27,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Neptune2xs
Sun Wukong
16
0 / 7 / 3
9,877
470
10,173
21,685
14,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 4 / 4
10,762
512
11,344
17,373
6,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 4
8,441
402
12,378
12,855
4,422
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xol3liss
Medusa
15
5 / 2 / 3
9,889
471
10,925
12,315
3,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
25
Kills
15
16
Deaths
25
41
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
12
3
8
5.33
L
Sylvanus
BloodyKazuki
Sylvanus
2
3
9
2.17
W
2
2
8
3
W
Gilgamesh
Dr DietKelps
Gilgamesh
1
4
12
1.75
W
Danzaburou
G0ngz
Danzaburou
6
5
5
1.7
L
Sun Wukong
Neptune2xs
Sun Wukong
0
7
3
0.21
L
7
4
4
2.25
W
4
2
8
4
L
1
9
4
0.33
L
Medusa
xol3liss
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,288
Damage
56,268
91,824
Taken
87,514
67,308
Mitigated
56,308
28,786
Healing
28,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
15,067
2,907
0
3,710
17,337
9,277
0
5,808
11,529
0
73,858
L
Sylvanus
BloodyKazuki
Sylvanus
11,448
1,235
3,258
8,431
23,286
27,288
0
6,126
16,371
28,954
0
W
11,442
3,597
0
12,724
18,806
6,803
54
3,985
14,821
87,924
0
W
Gilgamesh
Dr DietKelps
Gilgamesh
9,378
2,271
1,377
2,312
20,174
17,311
120
8,057
12,117
0
33,780
W
Danzaburou
G0ngz
Danzaburou
12,784
4,925
1,057
5,480
15,161
5,939
447
6,428
8,733
0
81,104
L
Sun Wukong
Neptune2xs
Sun Wukong
10,173
2,203
0
7,848
21,685
14,235
0
11,411
8,262
0
70,582
L
11,344
2,357
0
5,224
17,373
6,370
0
3,853
13,214
0
79,495
W
17,617
1,188
0
2,126
20,346
27,978
415
3,588
16,758
70,674
0
L
12,378
3,270
0
1,740
12,855
4,422
144
3,165
9,182
53,619
0
L
Medusa
xol3liss
Medusa
10,925
4,652
0
2,144
12,315
3,993
0
2,711
9,018
0
64,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
48,450
513
Minions Killed
490
0
Camps Cleared
0
2,055,062
Distance Traveled
1,945,156
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,618
601
104
5
0
448,787
0
L
Sylvanus
9,481
451
26
1
0
369,055
6
W
Freya
10,169
484
124
6
0
408,324
3
W
Gilgamesh
9,303
443
26
1
0
451,248
9
W
Danzaburou
11,182
532
140
7
0
385,021
2
L
Sun Wukong
9,877
470
141
7
0
379,414
4
L
Loki
10,762
512
131
6
0
426,780
4
W
Ares
11,155
531
119
6
0
361,682
0
L
Hera
8,441
402
93
4
0
360,876
1
L
Medusa
9,889
471
99
5
0
409,031
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role