Player Matchup

Athena
Athena
Scib123
Athena
Level 158
God Stats
12W - 7L
1,616 SR
Queue Stats
656W - 433L
1,594 Elo+
Party 2
Hun Batz
Hun Batz
Shmiddyy
Hun Batz
Level 149
God Stats
3W - 2L
1,574 SR
Queue Stats
1,119W - 663L
1,697 Elo+
Party 2
Fenrir
Fenrir
YetiProtector
Fenrir
Level 120
God Stats
8W - 13L
1,487 SR
Queue Stats
839W - 621L
1,711 Elo+
Party 2
Neith
Neith
ossmay1
Neith
Level 158
God Stats
17W - 10L
1,746 SR
Queue Stats
1,492W - 776L
1,590 Elo+
Party 2
Zhong Kui
Zhong Kui
partyboii69
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 4L
1,891 Elo+
Party 2
Team Averages
Level 121
1,585 SR
1,697 Elo+

VS

Team Averages
Level 134
1,506 SR
1,394 Elo+
Fenrir
Fenrir
Edwah Krav
Fenrir
Level 145
God Stats
1W - 1L
1,728 SR
Queue Stats
74W - 117L
1,440 Elo+
Party 1
Anhur
Anhur
Grand Kravster
Anhur
Level 160
God Stats
16W - 23L
1,458 SR
Queue Stats
204W - 311L
1,408 Elo+
Party 1
Bacchus
Bacchus
JEWWKE
Bacchus
Level 119
God Stats
24W - 36L
1,454 SR
Queue Stats
108W - 223L
1,359 Elo+
Party 1
Persephone
Persephone
themacca
Persephone
Level 93
God Stats
1W - 2L
1,514 SR
Queue Stats
16W - 23L
1,375 Elo+
Solo
Thanatos
Thanatos
widda01
Thanatos
Level 154
God Stats
4W - 8L
1,374 SR
Queue Stats
130W - 227L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Scib123
Athena
13
6 / 2 / 5
7,815
651
6,609
9,835
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Shmiddyy
Hun Batz
9
2 / 4 / 7
6,511
543
5,087
10,253
3,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 0 / 1
8,037
670
5,494
8,746
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ossmay1
Neith
15
4 / 0 / 1
8,321
693
7,772
5,376
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
partyboii69
Zhong Kui
13
4 / 2 / 5
7,709
642
11,214
7,629
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Edwah Krav
Fenrir
10
2 / 5 / 0
6,465
539
4,838
10,175
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
5,909
492
2,098
8,732
1,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
JEWWKE
Bacchus
9
3 / 3 / 1
6,134
511
4,212
9,711
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
themacca
Persephone
9
0 / 5 / 4
5,719
477
4,449
8,174
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
widda01
Thanatos
10
3 / 6 / 1
5,915
493
3,671
10,407
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
22
Kills
8
8
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Edwah Krav
Fenrir
2
5
0
0.4
L
0
3
1
0.17
L
Bacchus
JEWWKE
Bacchus
3
3
1
1.17
W
Athena
Scib123
Athena
6
2
5
4.25
W
Hun Batz
Shmiddyy
Hun Batz
2
4
7
1.38
W
6
0
1
6.5
W
Neith
ossmay1
Neith
4
0
1
4.5
W
Zhong Kui
partyboii69
Zhong Kui
4
2
5
3.25
L
Persephone
themacca
Persephone
0
5
4
0.4
L
Thanatos
widda01
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
19,268
41,839
Taken
47,199
21,588
Mitigated
18,995
13,523
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Edwah Krav
Fenrir
4,838
1,223
0
2,756
10,175
5,303
0
4,106
5,662
0
25,350
L
2,098
760
0
2,863
8,732
1,655
0
1,347
7,385
0
29,752
L
Bacchus
JEWWKE
Bacchus
4,212
569
296
3,900
9,711
6,536
0
3,867
5,812
17,207
0
W
Athena
Scib123
Athena
6,609
2,600
0
2,985
9,835
5,437
39
875
8,960
38,260
0
W
Hun Batz
Shmiddyy
Hun Batz
5,087
936
1,085
1,800
10,253
3,876
0
3,424
6,829
41
14,938
W
5,494
2,141
0
2,046
8,746
5,031
135
171
8,575
0
54,572
W
Neith
ossmay1
Neith
7,772
4,281
0
2,741
5,376
1,722
116
1,605
3,771
0
63,198
W
Zhong Kui
partyboii69
Zhong Kui
11,214
2,378
0
2,866
7,629
5,522
1,181
2,586
5,043
45,238
7,754
L
Persephone
themacca
Persephone
4,449
231
0
1,957
8,174
2,401
630
3,791
4,335
28,986
0
L
Thanatos
widda01
Thanatos
3,671
616
0
6,598
10,407
3,100
0
3,304
7,031
0
24,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
30,142
428
Minions Killed
266
0
Camps Cleared
0
1,216,465
Distance Traveled
1,145,282
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,465
539
60
5
0
215,298
1
L
Anhur
5,909
492
74
6
0
227,880
2
L
Bacchus
6,134
511
31
3
0
241,312
1
W
Athena
7,815
651
87
7
0
260,951
0
W
Hun Batz
6,511
543
13
1
0
244,947
1
W
Fenrir
8,037
670
104
9
0
273,497
1
W
Neith
8,321
693
124
10
0
233,842
0
W
Zhong Kui
7,709
642
100
8
0
203,228
1
L
Persephone
5,719
477
47
4
0
217,081
0
L
Thanatos
5,915
493
54
5
0
243,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role