Player Matchup

Loki
Loki
FireFoxy1996
Loki
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
LilWobbuffet
Nu Wa
Level 153
God Stats
7W - 5L
1,591 SR
Queue Stats
350W - 305L
1,663 Elo+
Party 1
Vamana
Vamana
TheMAGICALJFK
Vamana
Level 160
God Stats
1W - 1L
1,600 SR
Queue Stats
457W - 412L
1,673 Elo+
Party 1
Team Averages
Level 143
1,563 SR
1,658 Elo+

VS

Team Averages
Level 108
1,585 SR
1,495 Elo+
Bastet
Bastet
Bigbtoke420
Bastet
Level 102
God Stats
42W - 32L
1,589 SR
Queue Stats
350W - 261L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Uthuur
Kuzenbo
Level 117
God Stats
57W - 38L
1,596 SR
Queue Stats
242W - 184L
1,523 Elo+
Party 2
Raijin
Raijin
haydenb22
Raijin
Level 106
God Stats
4W - 3L
1,569 SR
Queue Stats
146W - 154L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 11
8,162
680
5,689
10,111
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 9
10,153
846
14,332
6,233
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 1 / 8
10,265
855
14,816
15,659
10,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
3 / 6 / 5
8,296
691
9,523
13,094
3,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Uthuur
Kuzenbo
11
2 / 6 / 4
8,114
676
5,676
16,013
18,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Raijin
haydenb22
Raijin
13
4 / 5 / 5
8,544
712
8,765
12,071
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
17
Kills
9
9
Deaths
17
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
6
5
0.92
W
0
7
11
0.79
W
8
1
9
12.5
W
9
1
8
13
L
Kuzenbo
Uthuur
Kuzenbo
2
6
4
0.67
L
Raijin
haydenb22
Raijin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,837
Damage
23,964
32,003
Taken
41,178
15,915
Mitigated
26,798
8,911
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,523
1,934
0
994
13,094
3,859
191
4,794
7,663
0
20,994
W
5,689
1,216
0
931
10,111
3,612
0
4,688
5,126
0
21,608
W
14,332
3,248
105
1,919
6,233
1,688
1,591
2,501
3,586
45,018
0
W
14,816
7,524
610
5,346
15,659
10,615
1,028
6,836
8,475
40
30,509
L
Kuzenbo
Uthuur
Kuzenbo
5,676
2,061
507
1,409
16,013
18,729
490
6,179
9,260
18,451
0
L
Raijin
haydenb22
Raijin
8,765
1,472
0
2,452
12,071
4,210
516
2,408
9,187
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
24,954
165
Minions Killed
129
7
Camps Cleared
2
676,348
Distance Traveled
631,802
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,296
691
16
1
1
235,825
3
W
Loki
8,162
680
32
3
3
206,344
0
W
Nu Wa
10,153
846
96
8
4
225,001
0
W
Vamana
10,265
855
37
3
0
245,003
1
L
Kuzenbo
8,114
676
29
2
1
213,760
1
L
Raijin
8,544
712
84
7
0
182,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role