Player Matchup

Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GuShen117
Zhong Kui
Level 125
God Stats
9W - 14L
1,491 SR
Queue Stats
511W - 521L
1,455 Elo+
Solo
Danzaburou
Danzaburou
JapaneseUFOs
Danzaburou
Level 63
God Stats
20W - 26L
1,447 SR
Queue Stats
160W - 206L
1,379 Elo+
Party 1
Bakasura
Bakasura
iSloaZy
Bakasura
Level 26
God Stats
5W - 6L
1,495 SR
Queue Stats
28W - 40L
1,392 Elo+
Party 1
Team Averages
Level 80
1,487 SR
1,445 Elo+

VS

Team Averages
Level 71
1,590 SR
1,477 Elo+
Thoth
Thoth
 
Thoth
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DaednuRT8
Tiamat
Level 59
God Stats
11W - 7L
1,697 SR
Queue Stats
92W - 109L
1,468 Elo+
Solo
Danzaburou
Danzaburou
wearypup150
Danzaburou
Level 63
God Stats
44W - 27L
1,631 SR
Queue Stats
202W - 217L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
yearneb
Gilgamesh
Level 18
God Stats
4W - 4L
1,623 SR
Queue Stats
12W - 9L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 7 / 2
8,988
562
6,182
14,462
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
11
3 / 3 / 4
7,999
500
5,009
15,490
14,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
GuShen117
Zhong Kui
14
3 / 3 / 4
8,560
535
5,825
10,236
7,453
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
JapaneseUFOs
Danzaburou
12
2 / 7 / 2
7,374
461
5,488
13,546
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
iSloaZy
Bakasura
14
2 / 5 / 2
8,048
503
3,853
13,639
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
14 / 2 / 4
11,321
708
22,901
11,349
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
15
4 / 2 / 4
9,227
577
7,863
14,241
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
DaednuRT8
Tiamat
13
0 / 5 / 5
8,059
504
3,972
8,524
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
wearypup150
Danzaburou
15
5 / 0 / 3
9,322
583
7,090
10,867
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
yearneb
Gilgamesh
11
1 / 7 / 3
7,123
445
5,612
8,682
3,223
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
24
25
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
7
2
0.71
L
Bacchus
 
Bacchus
3
3
4
1.67
W
Thoth
 
Thoth
14
2
4
8
W
Ne Zha
 
Ne Zha
4
2
4
3
W
Tiamat
DaednuRT8
Tiamat
0
5
5
0.5
L
Zhong Kui
GuShen117
Zhong Kui
3
3
4
1.67
L
Danzaburou
JapaneseUFOs
Danzaburou
2
7
2
0.43
L
Bakasura
iSloaZy
Bakasura
2
5
2
0.6
W
Danzaburou
wearypup150
Danzaburou
5
0
3
6.5
W
Gilgamesh
yearneb
Gilgamesh
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
47,438
67,373
Taken
53,663
34,421
Mitigated
19,439
17,120
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,182
2,305
0
2,079
14,462
3,630
467
9,028
5,434
0
45,936
L
Bacchus
 
Bacchus
5,009
1,037
1,748
4,195
15,490
14,649
0
5,634
9,856
19,729
0
W
Thoth
 
Thoth
22,901
1,703
116
4,614
11,349
3,951
1,190
2,088
9,261
92,163
0
W
Ne Zha
 
Ne Zha
7,863
2,827
0
7,328
14,241
5,004
256
2,522
11,679
0
56,582
W
Tiamat
DaednuRT8
Tiamat
3,972
331
195
1,381
8,524
3,868
2,280
3,076
5,294
37,025
0
L
Zhong Kui
GuShen117
Zhong Kui
5,825
480
0
3,436
10,236
7,453
0
5,042
5,194
47,473
0
L
Danzaburou
JapaneseUFOs
Danzaburou
5,488
2,741
0
3,166
13,546
3,627
488
1,602
11,944
0
41,093
L
Bakasura
iSloaZy
Bakasura
3,853
3,292
0
2,496
13,639
5,062
493
5,567
8,072
0
40,764
W
Danzaburou
wearypup150
Danzaburou
7,090
3,251
0
4,298
10,867
3,393
1,155
1,772
9,095
0
66,528
W
Gilgamesh
yearneb
Gilgamesh
5,612
1,854
247
402
8,682
3,223
620
1,447
7,205
0
21,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,969
Gold Earned
45,052
410
Minions Killed
454
0
Camps Cleared
0
1,467,441
Distance Traveled
1,586,795
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,988
562
86
5
0
312,379
5
L
Bacchus
7,999
500
35
2
0
321,561
2
W
Thoth
11,321
708
151
9
0
347,604
2
W
Ne Zha
9,227
577
107
7
0
325,315
0
W
Tiamat
8,059
504
73
5
0
264,177
0
L
Zhong Kui
8,560
535
117
7
0
264,560
1
L
Danzaburou
7,374
461
75
5
0
263,920
3
L
Bakasura
8,048
503
97
6
0
305,021
1
W
Danzaburou
9,322
583
90
6
0
307,661
10
W
Gilgamesh
7,123
445
33
2
0
342,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role