Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ArcSwamp
The Morrigan
Level 121
God Stats
2W - 1L
1,857 SR
Queue Stats
75W - 44L
1,687 Elo+
Solo
Bastet
Bastet
thefeared50
Bastet
Level 158
God Stats
3W - 2L
1,674 SR
Queue Stats
51W - 59L
1,510 Elo+
Solo
Kukulkan
Kukulkan
thegoldfish12
Kukulkan
Level 160
God Stats
28W - 34L
1,532 SR
Queue Stats
865W - 885L
1,580 Elo+
Solo
Team Averages
Level 149
1,613 SR
1,555 Elo+

VS

Team Averages
Level 92
1,592 SR
1,512 Elo+
Loki
Loki
Aviste
Loki
Level 160
God Stats
57W - 42L
1,709 SR
Queue Stats
667W - 381L
1,642 Elo+
Solo
Nox
Nox
Chloxic
Nox
Level 140
God Stats
14W - 12L
1,570 SR
Queue Stats
268W - 224L
1,554 Elo+
Party 1
Medusa
Medusa
DripNoWater
Medusa
Level 122
God Stats
45W - 29L
1,649 SR
Queue Stats
167W - 150L
1,538 Elo+
Party 1
Bellona
Bellona
Gepsyyyy
Bellona
Level 21
God Stats
33W - 41L
1,434 SR
Queue Stats
42W - 69L
1,329 Elo+
Party 1
Chang'e
Chang'e
xd-RedReality
Chang'e
Level 15
God Stats
2W - 2L
1,600 SR
Queue Stats
20W - 25L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 0 / 22
11,813
1,181
13,297
13,070
14,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
 
Neith
17
2 / 0 / 19
10,375
1,038
9,485
4,935
1,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ArcSwamp
The Morrigan
17
6 / 7 / 14
10,731
1,073
14,510
9,134
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
18
10 / 2 / 12
11,996
1,200
15,369
8,692
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
thegoldfish12
Kukulkan
18
7 / 2 / 16
11,009
1,101
15,021
6,191
2,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aviste
Loki
16
4 / 4 / 7
10,616
1,062
12,458
11,842
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
16
4 / 5 / 4
10,354
1,035
5,180
12,670
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
3 / 4 / 4
10,169
1,017
10,960
12,625
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Gepsyyyy
Bellona
16
0 / 9 / 2
8,512
851
3,660
17,099
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
16
0 / 7 / 5
9,112
911
5,745
16,463
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
33
29
Kills
11
11
Deaths
29
83
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
22
15
W
Neith
 
Neith
2
0
19
11.5
W
The Morrigan
ArcSwamp
The Morrigan
6
7
14
1.86
L
Loki
Aviste
Loki
4
4
7
1.88
L
Nox
4
5
4
1.2
L
Medusa
3
4
4
1.25
L
Bellona
Gepsyyyy
Bellona
0
9
2
0.11
W
Bastet
10
2
12
8
W
Kukulkan
thegoldfish12
Kukulkan
7
2
16
7.5
L
Chang'e
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,682
Damage
38,003
42,022
Taken
70,699
25,230
Mitigated
33,790
5,565
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,297
543
0
1,100
13,070
14,987
0
4,302
8,050
22,252
0
W
Neith
 
Neith
9,485
3,603
0
1,835
4,935
1,686
0
1,679
2,975
0
28,291
W
The Morrigan
ArcSwamp
The Morrigan
14,510
2,899
76
731
9,134
3,217
0
1,801
6,660
19,969
6,981
L
Loki
Aviste
Loki
12,458
2,559
0
884
11,842
5,160
0
4,274
7,401
0
25,725
L
Nox
5,180
615
0
0
12,670
4,556
0
5,701
6,836
33,881
0
L
Medusa
10,960
3,971
0
1,021
12,625
4,471
0
7,234
5,249
0
48,114
L
Bellona
Gepsyyyy
Bellona
3,660
471
185
1,006
17,099
13,593
0
11,596
5,261
0
5,928
W
Bastet
15,369
3,041
0
1,515
8,692
2,882
0
1,439
6,931
0
38,737
W
Kukulkan
thegoldfish12
Kukulkan
15,021
327
0
308
6,191
2,458
0
1,012
4,969
41,669
0
L
Chang'e
5,745
467
943
2,572
16,463
6,010
0
8,311
8,066
22,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
48,763
211
Minions Killed
219
11
Camps Cleared
5
1,083,389
Distance Traveled
973,208
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,813
1,181
17
2
1
234,361
0
W
Neith
10,375
1,038
57
6
4
216,492
0
W
The Morrigan
10,731
1,073
27
3
3
184,349
0
L
Loki
10,616
1,062
23
2
2
202,553
0
L
Nox
10,354
1,035
54
5
0
191,948
0
L
Medusa
10,169
1,017
80
8
3
214,960
0
L
Bellona
8,512
851
6
1
0
179,418
0
W
Bastet
11,996
1,200
34
3
2
247,736
3
W
Kukulkan
11,009
1,101
76
8
1
200,451
0
L
Chang'e
9,112
911
56
6
0
184,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role