Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lxch__
Janus
Level 106
God Stats
5W - 8L
1,417 SR
Queue Stats
293W - 498L
1,391 Elo+
Party 3
Ymir
Ymir
Muggins2462
Ymir
Level 84
God Stats
6W - 8L
1,362 SR
Queue Stats
94W - 229L
1,399 Elo+
Party 2
Thanatos
Thanatos
ShrimpBoyyyyy
Thanatos
Level 125
God Stats
2W - 6L
1,268 SR
Queue Stats
335W - 502L
1,504 Elo+
Party 2
Team Averages
Level 113
1,409 SR
1,459 Elo+

VS

Team Averages
Level 134
1,355 SR
1,404 Elo+
Cabrakan
Cabrakan
Edwah Krav
Cabrakan
Level 145
God Stats
0W - 2L
1,207 SR
Queue Stats
74W - 117L
1,449 Elo+
Party 1
Achilles
Achilles
Grand Kravster
Achilles
Level 160
God Stats
2W - 8L
1,298 SR
Queue Stats
204W - 311L
1,417 Elo+
Party 1
Thor
Thor
JEWWKE
Thor
Level 119
God Stats
2W - 7L
1,270 SR
Queue Stats
108W - 223L
1,367 Elo+
Party 1
Cliodhna
Cliodhna
themacca
Cliodhna
Level 93
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 23L
1,389 Elo+
Solo
Sol
Sol
widda01
Sol
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 227L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
5 / 0 / 9
12,053
574
13,510
16,273
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
 
Charybdis
19
6 / 0 / 4
11,255
536
12,232
11,814
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
Lxch__
Janus
15
3 / 3 / 10
9,879
470
10,694
7,912
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 12
9,606
457
6,167
17,435
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ShrimpBoyyyyy
Thanatos
20
6 / 1 / 3
12,127
577
10,421
14,562
15,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Edwah Krav
Cabrakan
14
2 / 4 / 2
9,021
430
8,687
15,037
10,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
13
3 / 5 / 1
8,377
399
11,255
18,416
14,395
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
JEWWKE
Thor
15
2 / 4 / 0
9,237
440
3,624
15,499
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
themacca
Cliodhna
16
0 / 3 / 2
9,570
456
7,495
12,188
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
15
0 / 5 / 1
9,827
468
10,485
14,324
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
21
Kills
7
7
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
9
9.5
W
Charybdis
 
Charybdis
6
0
4
8
L
Cabrakan
Edwah Krav
Cabrakan
2
4
2
0.75
L
Achilles
3
5
1
0.7
L
Thor
JEWWKE
Thor
2
4
0
0.5
W
Janus
Lxch__
Janus
3
3
10
2.67
W
1
3
12
2.33
W
Thanatos
ShrimpBoyyyyy
Thanatos
6
1
3
7.5
L
Cliodhna
themacca
Cliodhna
0
3
2
0.33
L
Sol
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,024
Damage
41,546
67,996
Taken
75,464
47,309
Mitigated
39,821
29,404
Healing
23,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,510
5,250
0
6,313
16,273
7,049
1,789
7,094
9,179
0
104,573
W
Charybdis
 
Charybdis
12,232
5,103
0
235
11,814
5,059
854
1,767
10,007
0
103,642
L
Cabrakan
Edwah Krav
Cabrakan
8,687
998
0
3,510
15,037
10,688
0
4,733
10,058
53,067
0
L
Achilles
11,255
1,930
0
4,877
18,416
14,395
0
5,813
12,441
0
44,431
L
Thor
JEWWKE
Thor
3,624
515
0
5,102
15,499
4,855
0
3,400
11,863
0
58,484
W
Janus
Lxch__
Janus
10,694
664
0
1,947
7,912
2,673
424
3,127
4,740
62,072
0
W
6,167
1,190
299
1,908
17,435
17,427
187
5,242
12,036
32,663
0
W
Thanatos
ShrimpBoyyyyy
Thanatos
10,421
2,009
0
18,702
14,562
15,101
1,374
1,358
12,680
15,154
70,324
L
Cliodhna
themacca
Cliodhna
7,495
955
0
3,092
12,188
6,131
0
2,369
9,757
0
62,713
L
Sol
10,485
2,391
0
6,428
14,324
3,752
1,201
1,963
12,277
81,735
7,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
46,032
661
Minions Killed
573
0
Camps Cleared
0
2,149,484
Distance Traveled
2,012,579
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,053
574
170
8
0
431,186
8
W
Charybdis
11,255
536
148
7
0
464,293
4
L
Cabrakan
9,021
430
126
6
0
390,093
3
L
Achilles
8,377
399
46
2
0
428,183
7
L
Thor
9,237
440
103
5
0
413,660
7
W
Janus
9,879
470
126
6
0
439,419
9
W
Ymir
9,606
457
49
2
0
383,222
2
W
Thanatos
12,127
577
168
8
0
431,364
3
L
Cliodhna
9,570
456
135
6
0
399,091
2
L
Sol
9,827
468
163
8
0
381,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role