Player Matchup

Xing Tian
Xing Tian
Girth Vader5774
Xing Tian
Level 65
God Stats
10W - 12L
1,492 SR
Queue Stats
169W - 243L
1,316 Elo+
Party 1
Medusa
Medusa
SpicyChickenBot
Medusa
Level 61
God Stats
1W - 2L
1,579 SR
Queue Stats
204W - 270L
1,341 Elo+
Solo
Zeus
Zeus
indigoRWB
Zeus
Level 26
God Stats
38W - 33L
1,485 SR
Queue Stats
50W - 71L
1,302 Elo+
Party 1
Team Averages
Level 51
1,519 SR
1,320 Elo+

VS

Team Averages
Level 94
1,334 SR
1,351 Elo+
Zeus
Zeus
CauzOfDeath316
Zeus
Level 46
God Stats
12W - 17L
1,371 SR
Queue Stats
23W - 44L
1,267 Elo+
Solo
Atlas
Atlas
Lyuda_Shinryu_9
Atlas
Level 128
God Stats
1W - 5L
1,180 SR
Queue Stats
68W - 88L
1,411 Elo+
Party 2
Bastet
Bastet
gamebeast291
Bastet
Level 107
God Stats
4W - 2L
1,452 SR
Queue Stats
83W - 92L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Girth Vader5774
Xing Tian
11
2 / 6 / 9
8,544
657
6,964
17,118
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 3 / 5
9,644
742
8,681
9,898
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
4 / 6 / 8
8,978
691
13,380
11,369
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 4 / 1
11,127
856
18,437
7,009
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 13
9,712
747
7,836
15,920
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
12
1 / 5 / 11
9,180
706
7,318
10,869
3,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
15
15
Deaths
13
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
4
1
3.38
L
Xing Tian
Girth Vader5774
Xing Tian
2
6
9
1.08
W
1
4
13
1.88
L
7
3
5
3.17
W
Bastet
1
5
11
1.3
L
Zeus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,025
Damage
33,591
38,385
Taken
33,798
20,684
Mitigated
20,782
6,668
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,437
971
0
0
7,009
2,362
304
4,397
2,313
41,067
0
L
Xing Tian
Girth Vader5774
Xing Tian
6,964
267
0
4,190
17,118
13,943
0
11,003
6,115
15,424
0
W
7,836
2,196
469
3,771
15,920
14,768
128
8,588
6,442
23,924
0
L
8,681
3,628
0
0
9,898
3,059
0
6,649
3,249
0
29,991
W
Bastet
7,318
2,160
0
1,165
10,869
3,652
376
6,127
4,157
0
20,184
L
Zeus
13,380
1,246
215
2,263
11,369
3,682
13
9,121
2,248
30,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,166
Gold Earned
30,019
128
Minions Killed
127
6
Camps Cleared
5
655,410
Distance Traveled
710,528
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,127
856
66
5
1
228,544
2
L
Xing Tian
8,544
657
25
2
1
212,784
6
W
Atlas
9,712
747
31
2
0
220,686
4
L
Medusa
9,644
742
51
4
2
221,438
0
W
Bastet
9,180
706
30
2
4
261,298
5
L
Zeus
8,978
691
52
4
3
221,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role