Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jack Dangless
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,306 Elo+
Solo
Sylvanus
Sylvanus
Kaptain SKUM
Sylvanus
Level 108
God Stats
2W - 3L
1,306 SR
Queue Stats
248W - 252L
1,348 Elo+
Solo
Fenrir
Fenrir
amboo04
Fenrir
Level 118
God Stats
1W - 4L
1,079 SR
Queue Stats
260W - 270L
1,454 Elo+
Party 2
Fafnir
Fafnir
tannerjb
Fafnir
Level 136
God Stats
2W - 0L
1,482 SR
Queue Stats
254W - 250L
1,411 Elo+
Party 2
Team Averages
Level 114
1,374 SR
1,404 Elo+

VS

Team Averages
Level 60
1,434 SR
1,386 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ChokesOnCheevos
Terra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,368 Elo+
Solo
Jormungandr
Jormungandr
Dawnlighter
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,325 Elo+
Solo
Artio
Artio
Dodony2001
Artio
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,328 Elo+
Party 1
Khepri
Khepri
jinuyasha
Khepri
Level 89
God Stats
0W - 4L
1,172 SR
Queue Stats
229W - 254L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 2 / 12
10,406
800
20,726
11,098
4,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 4 / 6
11,058
851
23,369
15,186
6,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Kaptain SKUM
Sylvanus
15
1 / 3 / 12
9,865
759
12,345
16,349
11,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
amboo04
Fenrir
17
2 / 4 / 12
9,795
753
10,427
22,923
15,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
tannerjb
Fafnir
14
2 / 3 / 9
9,185
707
7,319
19,916
24,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 3 / 6
10,223
786
27,462
11,653
5,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 9
9,933
764
7,991
19,323
16,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Dawnlighter
Jormungandr
11
0 / 6 / 9
7,548
581
6,274
15,677
16,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artio
15
1 / 4 / 12
8,486
653
8,937
19,366
23,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Khepri
jinuyasha
Khepri
16
2 / 3 / 11
9,540
734
10,790
17,581
20,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
62
19
Kills
15
16
Deaths
19
51
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
12
5
L
Nu Wa
 
Nu Wa
8
3
6
3.67
L
4
3
9
2.83
L
Jormungandr
Dawnlighter
Jormungandr
0
6
9
0.75
L
Artio
1
4
12
1.75
W
10
4
6
3.25
W
Sylvanus
Kaptain SKUM
Sylvanus
1
3
12
2.33
W
Fenrir
amboo04
Fenrir
2
4
12
2
L
Khepri
jinuyasha
Khepri
2
3
11
2.5
W
Fafnir
tannerjb
Fafnir
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,186
Damage
61,454
85,472
Taken
83,600
62,664
Mitigated
82,205
48,780
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,726
2,195
2,729
4,502
11,098
4,050
36
9,470
1,385
47,280
0
L
Nu Wa
 
Nu Wa
27,462
5,289
1,449
915
11,653
5,606
985
6,684
4,969
49,609
0
L
7,991
1,544
7,610
4,504
19,323
16,361
171
9,660
9,663
12,504
0
L
Jormungandr
Dawnlighter
Jormungandr
6,274
72
0
75
15,677
16,038
0
8,419
7,258
12,143
0
L
Artio
8,937
806
5,085
3,856
19,366
23,869
0
9,993
9,373
12,401
0
W
23,369
13,030
650
3,202
15,186
6,712
3,259
10,294
4,804
0
46,185
W
Sylvanus
Kaptain SKUM
Sylvanus
12,345
5,359
11,731
8,175
16,349
11,929
1,055
13,910
2,191
23,453
0
W
Fenrir
amboo04
Fenrir
10,427
4,942
1,652
8,329
22,923
15,868
906
14,002
8,649
0
19,142
L
Khepri
jinuyasha
Khepri
10,790
1,177
2,176
2,035
17,581
20,331
80
5,634
11,947
20,570
0
W
Fafnir
tannerjb
Fafnir
7,319
3,650
886
6,924
19,916
24,105
54
12,306
6,989
15,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,309
Gold Earned
45,730
147
Minions Killed
106
0
Camps Cleared
0
1,002,697
Distance Traveled
1,033,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,406
800
51
4
0
211,663
1
L
Nu Wa
10,223
786
45
3
0
222,365
3
L
Terra
9,933
764
13
1
0
225,828
1
L
Jormungandr
7,548
581
6
0
0
146,510
0
L
Artio
8,486
653
11
1
0
212,690
0
W
Medusa
11,058
851
44
3
0
212,805
0
W
Sylvanus
9,865
759
18
1
0
175,917
0
W
Fenrir
9,795
753
21
2
0
211,303
0
L
Khepri
9,540
734
31
2
0
225,802
0
W
Fafnir
9,185
707
13
1
0
191,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role