Player Matchup

Thoth
Thoth
JayWrite
Thoth
Level 141
God Stats
70W - 26L
1,761 SR
Queue Stats
702W - 383L
1,990 Elo+
Party 1
Serqet
Serqet
jack-_-frost17
Serqet
Level 65
God Stats
33W - 5L
1,448 SR
Queue Stats
53W - 14L
1,726 Elo+
Party 1
Gilgamesh
Gilgamesh
storme1234
Gilgamesh
Level 28
God Stats
9W - 1L
1,812 SR
Queue Stats
171W - 30L
1,977 Elo+
Party 1
Team Averages
Level 78
1,673 SR
1,897 Elo+

VS

Team Averages
Level 62
1,438 SR
1,413 Elo+
Izanami
Izanami
Dudeinator
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 82L
1,474 Elo+
Party 2
Atlas
Atlas
ICubsI
Atlas
Level 98
God Stats
2W - 1L
1,366 SR
Queue Stats
48W - 47L
1,507 Elo+
Solo
Loki
Loki
Pippppy
Loki
Level 21
God Stats
1W - 1L
1,447 SR
Queue Stats
6W - 8L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JayWrite
Thoth
14
2 / 1 / 10
9,193
707
13,913
6,740
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 11
9,508
731
4,024
12,726
8,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Gilgamesh
storme1234
Gilgamesh
15
10 / 1 / 4
10,416
801
12,078
14,797
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dudeinator
Izanami
12
1 / 6 / 2
8,389
645
7,089
13,012
3,765
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ICubsI
Atlas
11
0 / 3 / 2
7,427
571
7,278
10,063
5,772
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Pippppy
Loki
11
2 / 5 / 1
7,875
606
5,276
11,923
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dudeinator
Izanami
1
6
2
0.33
L
Atlas
ICubsI
Atlas
0
3
2
0.33
W
Thoth
JayWrite
Thoth
2
1
10
7
L
Loki
Pippppy
Loki
2
5
1
0.5
W
2
1
11
7.5
W
Gilgamesh
storme1234
Gilgamesh
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
19,643
34,263
Taken
34,998
26,589
Mitigated
13,043
13,322
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dudeinator
Izanami
7,089
4,184
0
2,051
13,012
3,765
0
7,185
5,539
0
29,114
L
Atlas
ICubsI
Atlas
7,278
2,295
0
30
10,063
5,772
0
3,554
5,807
19,668
0
W
Thoth
JayWrite
Thoth
13,913
515
0
1,171
6,740
3,460
1,381
2,656
4,084
61,871
0
L
Loki
Pippppy
Loki
5,276
993
0
106
11,923
3,506
0
5,311
6,070
0
20,639
W
4,024
853
1,852
5,792
12,726
8,261
164
3,377
9,349
2,636
9,266
W
Gilgamesh
storme1234
Gilgamesh
12,078
2,252
993
3,514
14,797
14,868
589
2,780
11,348
3,868
21,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,117
Gold Earned
23,691
159
Minions Killed
118
9
Camps Cleared
3
753,143
Distance Traveled
725,094
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,389
645
60
5
0
224,099
4
L
Atlas
7,427
571
16
1
2
249,407
2
W
Thoth
9,193
707
108
8
3
242,976
1
L
Loki
7,875
606
42
3
1
251,588
5
W
Serqet
9,508
731
23
2
3
246,193
2
W
Gilgamesh
10,416
801
28
2
3
263,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role