Player Matchup

Sun Wukong
Sun Wukong
HolyStromboli
Sun Wukong
Level 148
God Stats
21W - 9L
1,782 SR
Queue Stats
669W - 380L
1,814 Elo+
Party 1
Ganesha
Ganesha
TheTopTyr
Ganesha
Level 152
God Stats
2W - 0L
1,875 SR
Queue Stats
152W - 79L
1,863 Elo+
Party 1
Nox
Nox
Thebl00dypanda
Nox
Level 148
God Stats
12W - 5L
1,755 SR
Queue Stats
494W - 193L
1,924 Elo+
Party 1
Team Averages
Level 149
1,804 SR
1,867 Elo+

VS

Team Averages
Level 69
1,673 SR
1,674 Elo+
Ne Zha
Ne Zha
D0GA
Ne Zha
Level 123
God Stats
0W - 1L
1,468 SR
Queue Stats
95W - 89L
1,635 Elo+
Party 2
Anubis
Anubis
LordHyperion
Anubis
Level 63
God Stats
15W - 6L
1,843 SR
Queue Stats
15W - 7L
1,760 Elo+
Party 2
Gilgamesh
Gilgamesh
Lucen09
Gilgamesh
Level 21
God Stats
22W - 9L
1,707 SR
Queue Stats
38W - 23L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HolyStromboli
Sun Wukong
17
16 / 1 / 6
13,384
787
24,345
16,211
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
TheTopTyr
Ganesha
15
0 / 6 / 22
11,887
699
10,700
21,095
27,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 15
12,172
716
15,437
9,144
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
D0GA
Ne Zha
14
3 / 4 / 4
10,821
637
12,933
22,364
20,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
14
3 / 10 / 3
10,854
638
7,614
17,281
8,091
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Lucen09
Gilgamesh
13
2 / 8 / 4
10,109
595
8,408
20,993
17,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
22
Kills
8
8
Deaths
22
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
D0GA
Ne Zha
3
4
4
1.25
W
Sun Wukong
HolyStromboli
Sun Wukong
16
1
6
19
L
Anubis
3
10
3
0.45
L
Gilgamesh
Lucen09
Gilgamesh
2
8
4
0.5
W
Ganesha
TheTopTyr
Ganesha
0
6
22
1.83
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,482
Damage
28,955
46,450
Taken
60,638
45,117
Mitigated
45,684
12,845
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
D0GA
Ne Zha
12,933
3,268
0
2,027
22,364
20,207
0
8,542
12,912
821
25,889
W
Sun Wukong
HolyStromboli
Sun Wukong
24,345
4,918
1,197
6,018
16,211
13,686
612
3,288
12,070
0
48,508
L
Anubis
7,614
716
0
3,412
17,281
8,091
51
8,427
8,540
49,300
0
L
Gilgamesh
Lucen09
Gilgamesh
8,408
1,344
0
1,294
20,993
17,386
0
9,246
11,229
2,361
17,314
W
Ganesha
TheTopTyr
Ganesha
10,700
449
903
3,578
21,095
27,665
293
4,114
16,001
28,538
0
W
15,437
1,709
0
1,149
9,144
3,766
1,279
1,781
6,853
63,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
31,784
191
Minions Killed
159
13
Camps Cleared
2
917,155
Distance Traveled
880,724
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,821
637
41
2
0
320,950
2
W
Sun Wukong
13,384
787
72
4
3
319,543
3
L
Anubis
10,854
638
97
6
1
248,680
2
L
Gilgamesh
10,109
595
21
1
1
311,094
0
W
Ganesha
11,887
699
6
0
0
285,156
4
W
Nox
12,172
716
113
7
10
312,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role