Player Matchup

Cthulhu
Cthulhu
Kleemonda
Cthulhu
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 58L
1,509 Elo+
Party 1
Sobek
Sobek
Mannimal
Sobek
Level 129
God Stats
2W - 0L
1,530 SR
Queue Stats
35W - 17L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
eZoopsee
Baron Samedi
Level 85
God Stats
2W - 1L
1,550 SR
Queue Stats
122W - 74L
1,574 Elo+
Party 2
Osiris
Osiris
iChunkyyyyy
Osiris
Level 158
God Stats
2W - 0L
1,465 SR
Queue Stats
187W - 204L
1,522 Elo+
Party 2
Chiron
Chiron
thekfro
Chiron
Level 116
God Stats
2W - 0L
1,706 SR
Queue Stats
76W - 49L
1,617 Elo+
Party 1
Team Averages
Level 123
1,593 SR
1,575 Elo+

VS

Team Averages
Level 111
1,563 SR
1,550 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kraykor94
Neith
Level 20
God Stats
0W - 1L
1,697 SR
Queue Stats
14W - 17L
1,516 Elo+
Party 3
Bastet
Bastet
Punishment2012
Bastet
Level 144
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 5L
1,634 Elo+
Party 3
Eset
Eset
thoradd
Eset
Level 123
God Stats
0W - 2L
1,258 SR
Queue Stats
51W - 46L
1,559 Elo+
Party 3
Nu Wa
Nu Wa
vensus
Nu Wa
Level 127
God Stats
2W - 4L
1,631 SR
Queue Stats
97W - 94L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kleemonda
Cthulhu
20
8 / 3 / 17
12,519
894
17,334
19,224
27,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
Mannimal
Sobek
17
2 / 5 / 22
10,302
736
7,962
21,931
29,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
eZoopsee
Baron Samedi
17
5 / 6 / 17
11,177
798
14,239
18,767
8,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
18
8 / 6 / 15
11,406
815
14,652
18,569
25,663
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
thekfro
Chiron
19
10 / 4 / 14
12,017
858
23,655
12,957
5,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 7 / 15
9,684
692
13,315
18,678
18,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Kraykor94
Neith
19
6 / 6 / 15
11,413
815
17,516
16,355
6,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 6 / 13
11,127
795
17,980
24,008
12,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
thoradd
Eset
16
6 / 6 / 9
10,149
725
15,733
14,745
6,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
vensus
Nu Wa
17
3 / 8 / 13
10,073
720
13,646
13,766
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
89
33
Kills
24
24
Deaths
33
85
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
15
1.36
W
Cthulhu
Kleemonda
Cthulhu
8
3
17
5.5
L
Neith
Kraykor94
Neith
6
6
15
2.25
W
Sobek
Mannimal
Sobek
2
5
22
2.6
L
7
6
13
2.25
W
Baron Samedi
eZoopsee
Baron Samedi
5
6
17
2.25
W
Osiris
8
6
15
2.58
W
Chiron
thekfro
Chiron
10
4
14
4.25
L
Eset
thoradd
Eset
6
6
9
1.75
L
Nu Wa
vensus
Nu Wa
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,842
Damage
78,190
91,448
Taken
87,552
97,165
Mitigated
49,592
36,126
Healing
31,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,315
1,469
3,764
5,595
18,678
18,929
95
10,683
7,547
23,897
0
W
Cthulhu
Kleemonda
Cthulhu
17,334
652
3,385
3,917
19,224
27,452
322
8,933
10,291
35,366
0
L
Neith
Kraykor94
Neith
17,516
8,265
748
4,060
16,355
6,858
1,133
7,782
8,494
0
29,784
W
Sobek
Mannimal
Sobek
7,962
690
1,652
5,909
21,931
29,447
120
9,664
12,267
16,429
0
L
17,980
4,628
1,414
6,163
24,008
12,696
0
11,052
12,722
0
23,584
W
Baron Samedi
eZoopsee
Baron Samedi
14,239
974
4,359
5,505
18,767
8,830
286
8,575
10,192
28,508
0
W
Osiris
14,652
4,863
2,038
4,251
18,569
25,663
907
7,984
10,585
0
24,166
W
Chiron
thekfro
Chiron
23,655
6,309
2,622
2,488
12,957
5,773
3,531
7,458
5,419
0
43,602
L
Eset
thoradd
Eset
15,733
971
3,714
4,373
14,745
6,267
105
6,429
8,204
23,710
0
L
Nu Wa
vensus
Nu Wa
13,646
3,397
714
911
13,766
4,842
103
3,589
9,939
34,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,421
Gold Earned
52,446
159
Minions Killed
119
0
Camps Cleared
0
1,250,365
Distance Traveled
1,116,397
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,684
692
16
1
0
213,898
3
W
Cthulhu
12,519
894
45
3
0
275,318
1
L
Neith
11,413
815
30
2
0
212,505
1
W
Sobek
10,302
736
20
1
0
258,113
0
L
Bastet
11,127
795
21
2
0
259,982
1
W
Baron Samedi
11,177
798
32
2
0
242,932
1
W
Osiris
11,406
815
18
1
0
246,134
0
W
Chiron
12,017
858
44
3
0
227,868
0
L
Eset
10,149
725
23
2
0
216,924
2
L
Nu Wa
10,073
720
29
2
0
213,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role