Player Matchup

Cthulhu
Cthulhu
Boshido3658
Cthulhu
Level 61
God Stats
1W - 1L
1,468 SR
Queue Stats
87W - 119L
1,289 Elo+
Solo
Aphrodite
Aphrodite
Jack Dangless
Aphrodite
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,287 Elo+
Solo
Anhur
Anhur
Kaptain SKUM
Anhur
Level 108
God Stats
2W - 1L
1,247 SR
Queue Stats
248W - 252L
1,338 Elo+
Solo
Jing Wei
Jing Wei
Rusty Chair
Jing Wei
Level 105
God Stats
8W - 5L
1,523 SR
Queue Stats
541W - 571L
1,366 Elo+
Solo
Hou Yi
Hou Yi
parker10101
Hou Yi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,320 Elo+
Solo
Team Averages
Level 80
1,448 SR
1,320 Elo+

VS

Team Averages
Level 97
1,437 SR
1,327 Elo+
He Bo
He Bo
Dawnlighter
He Bo
Level 49
God Stats
0W - 2L
1,236 SR
Queue Stats
48W - 63L
1,337 Elo+
Solo
Hercules
Hercules
JaySaul
Hercules
Level 124
God Stats
14W - 14L
1,429 SR
Queue Stats
781W - 809L
1,275 Elo+
Solo
Hel
Hel
Kwagga-muis
Hel
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 155L
1,229 Elo+
Solo
Chronos
Chronos
aivey21
Chronos
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 196L
1,417 Elo+
Solo
Ares
Ares
jomariachi
Ares
Level 144
God Stats
12W - 11L
1,522 SR
Queue Stats
227W - 225L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boshido3658
Cthulhu
16
1 / 9 / 15
10,295
643
18,292
35,265
27,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Jack Dangless
Aphrodite
20
12 / 2 / 12
13,030
814
15,507
20,161
14,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 5 / 10
11,774
736
16,668
17,657
7,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
Rusty Chair
Jing Wei
20
4 / 2 / 19
11,895
743
18,164
13,306
6,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hou Yi
19
3 / 3 / 14
11,219
701
15,351
13,760
5,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 4
10,181
636
11,294
12,764
4,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JaySaul
Hercules
18
7 / 6 / 9
11,438
715
19,672
28,676
32,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 11
10,270
642
7,223
11,979
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
aivey21
Chronos
20
2 / 4 / 12
11,127
695
21,097
15,927
7,421
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 3 / 14
11,535
721
24,144
30,004
35,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
71
28
Kills
21
21
Deaths
28
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boshido3658
Cthulhu
1
9
15
0.94
L
6
9
4
0.89
W
Aphrodite
Jack Dangless
Aphrodite
12
2
12
9
L
Hercules
JaySaul
Hercules
7
6
9
1.92
W
8
5
10
2.6
L
3
6
11
1.42
W
Jing Wei
Rusty Chair
Jing Wei
4
2
19
6.75
L
Chronos
aivey21
Chronos
2
4
12
2
L
3
3
14
3.33
W
Hou Yi
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,982
Damage
83,430
100,149
Taken
99,350
61,797
Mitigated
84,558
48,279
Healing
34,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boshido3658
Cthulhu
18,292
1,624
2,103
8,065
35,265
27,375
550
24,208
11,057
30,096
0
L
11,294
57
0
487
12,764
4,802
0
4,184
8,309
13,349
0
W
Aphrodite
Jack Dangless
Aphrodite
15,507
1,970
9,016
10,175
20,161
14,799
1,071
14,759
5,402
27,044
0
L
Hercules
JaySaul
Hercules
19,672
3,302
1,754
11,696
28,676
32,559
969
9,040
19,191
16,729
21,690
W
16,668
5,140
2,643
3,141
17,657
7,805
1,352
12,959
4,698
0
32,869
L
7,223
1,677
2,069
1,393
11,979
4,310
49
3,969
7,830
18,090
0
W
Jing Wei
Rusty Chair
Jing Wei
18,164
12,466
2,523
5,209
13,306
6,002
1,724
9,492
3,814
0
39,305
L
Chronos
aivey21
Chronos
21,097
8,623
2,478
3,143
15,927
7,421
2,143
7,121
8,402
43,691
0
L
24,144
0
445
11,512
30,004
35,466
225
7,649
21,819
30,871
0
W
Hou Yi
15,351
9,660
1,859
3,545
13,760
5,816
817
9,303
4,457
0
26,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,213
Gold Earned
54,551
149
Minions Killed
123
0
Camps Cleared
0
1,392,254
Distance Traveled
1,272,914
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,295
643
22
1
0
271,843
1
L
He Bo
10,181
636
8
1
0
215,035
0
W
Aphrodite
13,030
814
38
2
0
307,647
0
L
Hercules
11,438
715
30
2
0
268,159
0
W
Anhur
11,774
736
19
1
0
261,492
2
L
Hel
10,270
642
26
2
0
232,104
1
W
Jing Wei
11,895
743
52
3
0
276,776
0
L
Chronos
11,127
695
51
3
0
248,886
0
L
Ares
11,535
721
8
1
0
308,730
0
W
Hou Yi
11,219
701
18
1
0
274,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role