Player Matchup

Danzaburou
Danzaburou
BuddhaTheNoob
Danzaburou
Level 42
God Stats
10W - 20L
1,388 SR
Queue Stats
104W - 121L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
Fonsi_Law
Ao Kuang
Level 120
God Stats
8W - 3L
1,697 SR
Queue Stats
31W - 31L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Luna_Skywalker7
Baron Samedi
Level 104
God Stats
0W - 1L
1,683 SR
Queue Stats
244W - 279L
1,318 Elo+
Party 3
Ymir
Ymir
TroLLzoRR666
Ymir
Level 49
God Stats
3W - 7L
1,355 SR
Queue Stats
117W - 143L
1,370 Elo+
Party 2
Mulan
Mulan
Zeus-0-0-0
Mulan
Level 81
God Stats
32W - 30L
1,487 SR
Queue Stats
354W - 437L
1,317 Elo+
Party 3
Team Averages
Level 79
1,522 SR
1,374 Elo+

VS

Team Averages
Level 67
1,492 SR
1,424 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BoOrAdLeY805
Osiris
Level 97
God Stats
3W - 2L
1,423 SR
Queue Stats
63W - 65L
1,340 Elo+
Solo
Neith
Neith
Redbeard7746
Neith
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Mercury
Mercury
comic sans6
Mercury
Level 62
God Stats
3W - 1L
1,622 SR
Queue Stats
15W - 11L
1,474 Elo+
Solo
Ares
Ares
lPanemis
Ares
Level 87
God Stats
13W - 19L
1,414 SR
Queue Stats
166W - 191L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BuddhaTheNoob
Danzaburou
9
2 / 2 / 1
5,352
487
2,917
5,749
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Fonsi_Law
Ao Kuang
9
1 / 1 / 0
5,362
487
1,702
5,532
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Luna_Skywalker7
Baron Samedi
8
0 / 6 / 0
5,098
463
1,129
8,129
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
5,344
486
1,634
6,944
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
10
1 / 4 / 0
5,696
518
4,746
11,507
6,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
8 / 0 / 3
7,901
718
8,786
4,336
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
11
1 / 2 / 4
6,353
578
4,557
6,620
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 2
5,581
507
3,482
4,341
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
comic sans6
Mercury
11
4 / 0 / 3
6,436
585
3,725
6,513
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
9
0 / 0 / 4
5,174
470
2,748
4,929
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
15
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
0
3
9.5
W
Osiris
1
2
4
1.5
L
Danzaburou
BuddhaTheNoob
Danzaburou
2
2
1
1.25
L
Ao Kuang
Fonsi_Law
Ao Kuang
1
1
0
1
L
Baron Samedi
Luna_Skywalker7
Baron Samedi
0
6
0
0
W
2
2
2
1.5
L
0
2
2
0.5
L
Mulan
1
4
0
0.25
W
Mercury
comic sans6
Mercury
4
0
3
5.5
W
Ares
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,128
Damage
23,298
37,861
Taken
26,739
17,447
Mitigated
9,565
11,036
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,786
1,212
0
1,789
4,336
1,110
550
1,020
3,108
46,382
0
W
Osiris
4,557
1,958
0
1,714
6,620
3,779
392
65
6,548
0
26,793
L
Danzaburou
BuddhaTheNoob
Danzaburou
2,917
616
0
1,776
5,749
1,827
0
1,892
3,775
0
28,935
L
Ao Kuang
Fonsi_Law
Ao Kuang
1,702
496
0
2,976
5,532
1,598
0
689
4,775
24,906
0
L
Baron Samedi
Luna_Skywalker7
Baron Samedi
1,129
0
0
1,635
8,129
2,890
0
5,618
2,169
20,884
0
W
3,482
1,104
0
346
4,341
1,390
736
2,102
2,239
0
18,412
L
1,634
72
98
874
6,944
4,153
0
2,368
4,576
13,113
0
L
Mulan
4,746
1,608
0
3,677
11,507
6,979
0
455
10,411
0
27,208
W
Mercury
comic sans6
Mercury
3,725
2,197
0
210
6,513
1,741
0
214
6,299
0
34,094
W
Ares
2,748
0
0
1,257
4,929
1,545
59
849
4,080
18,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
31,445
234
Minions Killed
268
0
Camps Cleared
0
984,211
Distance Traveled
1,118,289
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,901
718
97
9
0
253,518
4
W
Osiris
6,353
578
53
5
0
209,448
0
L
Danzaburou
5,352
487
45
4
0
202,168
2
L
Ao Kuang
5,362
487
65
6
0
231,331
3
L
Baron Samedi
5,098
463
43
4
0
185,754
5
W
Neith
5,581
507
41
4
0
204,290
0
L
Ymir
5,344
486
29
3
0
189,959
2
L
Mulan
5,696
518
52
5
0
174,999
1
W
Mercury
6,436
585
57
5
0
256,172
0
W
Ares
5,174
470
20
2
0
194,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role