Player Matchup

Yemoja
Yemoja
BenObo
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,445 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cyeo
Morgan Le Fay
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 111L
1,473 Elo+
Party 2
Mercury
Mercury
JamesPebble
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,488 Elo+
Party 2
Chronos
Chronos
NoobieAtSmite
Chronos
Level 39
God Stats
13W - 20L
1,473 SR
Queue Stats
124W - 147L
1,361 Elo+
Solo
Izanami
Izanami
Saanro
Izanami
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,432 Elo+
Party 2
Team Averages
Level 42
1,495 SR
1,440 Elo+

VS

Team Averages
Level 66
1,494 SR
1,490 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BaneQ2
Ganesha
Level 82
God Stats
1W - 1L
1,233 SR
Queue Stats
140W - 120L
1,545 Elo+
Party 1
Fenrir
Fenrir
HenryHiIl
Fenrir
Level 60
God Stats
4W - 3L
1,481 SR
Queue Stats
146W - 125L
1,501 Elo+
Party 1
Sol
Sol
Thundaman04
Sol
Level 41
God Stats
5W - 6L
1,625 SR
Queue Stats
46W - 49L
1,488 Elo+
Party 1
Bellona
Bellona
loneboy21
Bellona
Level 76
God Stats
3W - 1L
1,629 SR
Queue Stats
35W - 36L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BenObo
Yemoja
8
0 / 1 / 0
4,894
489
865
6,287
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Cyeo
Morgan Le Fay
9
3 / 4 / 2
5,976
598
6,651
6,994
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
JamesPebble
Mercury
8
3 / 3 / 0
5,370
537
3,648
7,500
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
9
4 / 2 / 1
5,807
581
5,232
5,538
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Saanro
Izanami
8
0 / 2 / 0
4,821
482
2,180
3,704
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
1 / 4 / 3
5,532
553
4,368
5,747
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BaneQ2
Ganesha
9
0 / 0 / 8
5,807
581
2,413
6,613
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
HenryHiIl
Fenrir
12
10 / 2 / 1
7,275
728
7,467
9,340
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 1
5,318
532
3,119
1,680
548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
loneboy21
Bellona
8
0 / 4 / 2
5,220
522
2,716
7,980
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
10
Kills
12
12
Deaths
10
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
4
3
0.63
W
Ganesha
BaneQ2
Ganesha
0
0
8
4
L
Yemoja
BenObo
Yemoja
0
1
0
0
L
Morgan Le Fay
Cyeo
Morgan Le Fay
3
4
2
1
W
Fenrir
HenryHiIl
Fenrir
10
2
1
5.25
L
Mercury
JamesPebble
Mercury
3
3
0
1
L
Chronos
4
2
1
2.25
L
Izanami
Saanro
Izanami
0
2
0
0
W
1
0
1
1.5
W
Bellona
loneboy21
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
20,083
30,023
Taken
31,360
10,093
Mitigated
13,842
5,210
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,368
550
0
1,224
5,747
1,558
496
3,381
2,120
25,555
0
W
Ganesha
BaneQ2
Ganesha
2,413
326
1,211
1,660
6,613
3,811
214
1,359
5,182
14,774
0
L
Yemoja
BenObo
Yemoja
865
334
127
571
6,287
3,117
0
3,374
2,913
10,586
0
L
Morgan Le Fay
Cyeo
Morgan Le Fay
6,651
1,501
0
1,335
6,994
2,064
321
1,639
5,355
26,689
0
W
Fenrir
HenryHiIl
Fenrir
7,467
3,562
0
1,345
9,340
3,652
469
2,968
6,192
0
31,362
L
Mercury
JamesPebble
Mercury
3,648
1,129
0
400
7,500
1,973
0
1,852
5,648
0
26,195
L
Chronos
5,232
2,142
0
2,044
5,538
2,021
702
1,164
4,374
20,046
3,797
L
Izanami
Saanro
Izanami
2,180
1,606
0
733
3,704
918
951
1,599
2,105
0
24,021
W
3,119
939
0
522
1,680
548
0
418
1,262
24,356
3,236
W
Bellona
loneboy21
Bellona
2,716
1,071
0
3,310
7,980
4,273
605
3,447
4,533
0
21,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
29,152
211
Minions Killed
244
0
Camps Cleared
0
951,597
Distance Traveled
965,802
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,532
553
51
5
0
195,727
2
W
Ganesha
5,807
581
6
1
0
182,293
3
L
Yemoja
4,894
489
13
1
0
179,350
0
L
Morgan Le Fay
5,976
598
39
4
0
200,186
4
W
Fenrir
7,275
728
60
6
0
206,830
0
L
Mercury
5,370
537
51
5
0
226,725
1
L
Chronos
5,807
581
45
5
0
154,625
3
L
Izanami
4,821
482
63
6
0
190,711
2
W
Sol
5,318
532
69
7
0
183,476
0
W
Bellona
5,220
522
58
6
0
197,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role