Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Kugа
He Bo
Level 126
God Stats
1W - 0L
1,358 SR
Queue Stats
15W - 7L
1,710 Elo+
Party 2
Achilles
Achilles
VoidJungle
Achilles
Level 35
God Stats
1W - 0L
1,791 SR
Queue Stats
65W - 14L
1,835 Elo+
Party 2
Sylvanus
Sylvanus
XCapDripyGX
Sylvanus
Level 77
God Stats
14W - 8L
1,604 SR
Queue Stats
195W - 173L
1,542 Elo+
Party 2
Neith
Neith
zzbxnnyzz
Neith
Level 28
God Stats
2W - 0L
1,477 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 2
Team Averages
Level 82
1,546 SR
1,609 Elo+

VS

Team Averages
Level 97
1,583 SR
1,478 Elo+
Cthulhu
Cthulhu
Abd-Alhuwaykim91
Cthulhu
Level 45
God Stats
2W - 2L
1,695 SR
Queue Stats
42W - 44L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Caydiesama1234
The Morrigan
Level 125
God Stats
0W - 1L
1,397 SR
Queue Stats
25W - 34L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
SpindlingRock70
Sylvanus
Level 126
God Stats
37W - 29L
1,631 SR
Queue Stats
552W - 521L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Wet Hairline
Danzaburou
Level 143
God Stats
2W - 3L
1,649 SR
Queue Stats
825W - 818L
1,566 Elo+
Party 1
Nemesis
Nemesis
starfruit7529
Nemesis
Level 48
God Stats
0W - 1L
1,545 SR
Queue Stats
8W - 10L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
3 / 4 / 5
9,585
504
10,000
15,743
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Kugа
He Bo
19
19 / 3 / 8
12,542
660
25,551
13,708
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
VoidJungle
Achilles
19
9 / 1 / 7
11,502
605
20,094
18,341
14,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
XCapDripyGX
Sylvanus
14
2 / 7 / 5
8,809
464
6,007
14,680
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
zzbxnnyzz
Neith
7
0 / 3 / 1
6,153
324
3,885
4,114
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
9,880
520
7,303
20,435
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Caydiesama1234
The Morrigan
13
0 / 11 / 0
8,023
422
2,878
12,673
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
16
2 / 6 / 0
9,455
498
8,135
19,775
23,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Wet Hairline
Danzaburou
17
11 / 3 / 4
11,701
616
15,036
14,558
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
12
2 / 8 / 1
8,365
440
8,238
16,344
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
33
Kills
18
18
Deaths
33
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
4
5
1.38
L
3
5
7
1.3
L
The Morrigan
Caydiesama1234
The Morrigan
0
11
0
0
W
He Bo
Kugа
He Bo
19
3
8
7.67
L
Sylvanus
2
6
0
0.33
W
Achilles
VoidJungle
Achilles
9
1
7
12.5
L
Danzaburou
Wet Hairline
Danzaburou
11
3
4
4.33
W
Sylvanus
XCapDripyGX
Sylvanus
2
7
5
0.64
L
Nemesis
2
8
1
0.31
W
Neith
zzbxnnyzz
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,537
Damage
41,590
66,586
Taken
83,785
36,899
Mitigated
65,039
15,759
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,000
2,944
0
1,942
15,743
5,611
0
2,382
13,295
0
77,676
L
7,303
470
245
3,537
20,435
23,384
174
7,542
12,402
30,993
0
L
The Morrigan
Caydiesama1234
The Morrigan
2,878
374
0
590
12,673
4,724
0
6,070
6,300
48,114
781
W
He Bo
Kugа
He Bo
25,551
1,207
0
664
13,708
4,202
0
3,363
10,225
85,498
0
L
Sylvanus
8,135
1,494
302
7,113
19,775
23,839
38
4,633
14,354
49,857
14,712
W
Achilles
VoidJungle
Achilles
20,094
8,959
722
8,861
18,341
14,520
260
7,232
11,099
0
95,642
L
Danzaburou
Wet Hairline
Danzaburou
15,036
4,942
0
4,565
14,558
4,700
390
8,571
5,881
0
83,193
W
Sylvanus
XCapDripyGX
Sylvanus
6,007
1,780
326
2,908
14,680
11,494
900
2,715
11,919
35,522
8,867
L
Nemesis
8,238
2,216
159
4,157
16,344
8,392
0
3,425
12,720
306
39,514
W
Neith
zzbxnnyzz
Neith
3,885
1,869
0
336
4,114
1,072
0
1,462
2,652
0
13,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
47,424
532
Minions Killed
498
0
Camps Cleared
0
1,588,243
Distance Traveled
1,691,142
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,585
504
116
6
0
372,709
3
L
Cthulhu
9,880
520
52
3
0
329,299
7
L
The Morrigan
8,023
422
106
6
0
293,124
5
W
He Bo
12,542
660
134
7
0
355,280
1
L
Sylvanus
9,455
498
135
7
0
316,287
0
W
Achilles
11,502
605
178
9
0
402,927
2
L
Danzaburou
11,701
616
136
7
0
368,584
1
W
Sylvanus
8,809
464
78
4
0
312,445
1
L
Nemesis
8,365
440
69
4
0
383,848
0
W
Neith
6,153
324
26
1
0
144,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role