Player Matchup

Bacchus
Bacchus
Kleemonda
Bacchus
Level 129
God Stats
1W - 1L
1,640 SR
Queue Stats
58W - 58L
1,494 Elo+
Party 1
Odin
Odin
MARKgot816Girls
Odin
Level 62
God Stats
3W - 0L
1,760 SR
Queue Stats
96W - 85L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
Mannimal
Cliodhna
Level 129
God Stats
1W - 0L
1,687 SR
Queue Stats
35W - 17L
1,643 Elo+
Party 1
Hel
Hel
WhoGotDaMoves
Hel
Level 157
God Stats
9W - 2L
1,720 SR
Queue Stats
366W - 358L
1,602 Elo+
Party 2
Anubis
Anubis
thekfro
Anubis
Level 116
God Stats
2W - 0L
1,764 SR
Queue Stats
76W - 49L
1,606 Elo+
Party 1
Team Averages
Level 119
1,714 SR
1,568 Elo+

VS

Team Averages
Level 115
1,523 SR
1,558 Elo+
Zhong Kui
Zhong Kui
Kraykor94
Zhong Kui
Level 20
God Stats
1W - 1L
1,740 SR
Queue Stats
14W - 17L
1,533 Elo+
Party 3
Cerberus
Cerberus
PRxGhettox
Cerberus
Level 160
God Stats
2W - 1L
1,450 SR
Queue Stats
115W - 109L
1,444 Elo+
Solo
Hel
Hel
Punishment2012
Hel
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,689 Elo+
Party 3
Chronos
Chronos
thoradd
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,570 Elo+
Party 3
Izanami
Izanami
vensus
Izanami
Level 127
God Stats
2W - 4L
1,424 SR
Queue Stats
97W - 94L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kleemonda
Bacchus
18
2 / 2 / 21
11,827
739
13,009
21,002
32,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 17
10,410
651
9,780
18,526
19,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Mannimal
Cliodhna
20
16 / 3 / 11
13,612
851
31,747
18,750
10,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 4 / 16
11,750
734
15,551
19,191
20,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
thekfro
Anubis
20
5 / 6 / 21
12,931
808
16,603
15,340
8,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kraykor94
Zhong Kui
16
2 / 7 / 10
10,632
665
17,061
20,088
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
PRxGhettox
Cerberus
17
2 / 7 / 17
11,296
706
8,470
28,277
29,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 6 / 14
11,335
708
11,205
15,887
10,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos
thoradd
Chronos
19
3 / 3 / 16
11,549
722
14,437
18,537
6,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
vensus
Izanami
20
9 / 7 / 10
12,631
789
26,686
23,082
9,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
87
30
Kills
20
20
Deaths
30
86
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Kleemonda
Bacchus
2
2
21
6.25
L
Zhong Kui
Kraykor94
Zhong Kui
2
7
10
1
W
2
5
17
2.1
W
Cliodhna
Mannimal
Cliodhna
16
3
11
7.17
L
Cerberus
PRxGhettox
Cerberus
2
7
17
1.5
L
4
6
14
1.83
W
5
4
16
3.25
W
Anubis
thekfro
Anubis
5
6
21
2.58
L
Chronos
thoradd
Chronos
3
3
16
3.67
L
Izanami
vensus
Izanami
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,690
Damage
77,859
92,809
Taken
105,871
91,999
Mitigated
69,037
45,966
Healing
48,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Kleemonda
Bacchus
13,009
1,053
1,949
3,460
21,002
32,434
188
10,400
10,602
21,192
0
L
Zhong Kui
Kraykor94
Zhong Kui
17,061
345
814
3,861
20,088
13,212
1,136
8,832
10,755
30,800
0
W
9,780
1,101
1,510
1,328
18,526
19,459
367
7,219
11,307
0
16,884
W
Cliodhna
Mannimal
Cliodhna
31,747
1,065
2,511
3,139
18,750
10,531
2,794
12,660
6,090
0
48,804
L
Cerberus
PRxGhettox
Cerberus
8,470
187
313
7,121
28,277
29,268
81
8,879
18,802
22,123
0
L
11,205
69
19,535
7,341
15,887
10,027
496
8,859
6,803
25,003
0
W
15,551
1,742
16,867
9,684
19,191
20,998
1,124
11,525
7,666
40,911
0
W
Anubis
thekfro
Anubis
16,603
331
2,005
3,513
15,340
8,577
931
9,369
5,971
38,702
0
L
Chronos
thoradd
Chronos
14,437
3,672
2,510
3,123
18,537
6,912
2,135
7,330
11,089
27,821
0
L
Izanami
vensus
Izanami
26,686
12,367
1,660
1,985
23,082
9,618
2,995
11,263
11,502
0
50,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,530
Gold Earned
57,443
162
Minions Killed
189
0
Camps Cleared
0
1,518,603
Distance Traveled
1,397,968
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,827
739
8
1
0
341,751
1
L
Zhong Kui
10,632
665
36
2
0
237,119
1
W
Odin
10,410
651
17
1
0
282,892
0
W
Cliodhna
13,612
851
32
2
0
351,122
0
L
Cerberus
11,296
706
31
2
0
291,360
1
L
Hel
11,335
708
30
2
0
299,811
1
W
Hel
11,750
734
54
3
0
291,492
1
W
Anubis
12,931
808
51
3
0
251,346
1
L
Chronos
11,549
722
33
2
0
320,380
3
L
Izanami
12,631
789
59
4
0
249,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role