Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
BaneQ2
Amaterasu
Level 82
God Stats
1W - 2L
1,596 SR
Queue Stats
85W - 75L
1,474 Elo+
Party 3
Fenrir
Fenrir
HenryHiIl
Fenrir
Level 60
God Stats
0W - 2L
1,507 SR
Queue Stats
4W - 17L
1,220 Elo+
Party 3
Loki
Loki
PlAlex5
Loki
Level 149
God Stats
11W - 11L
1,738 SR
Queue Stats
53W - 54L
1,644 Elo+
Solo
Sol
Sol
Thundaman04
Sol
Level 41
God Stats
6W - 5L
1,636 SR
Queue Stats
17W - 17L
1,452 Elo+
Party 3
Team Averages
Level 80
1,595 SR
1,458 Elo+

VS

Team Averages
Level 71
1,763 SR
1,612 Elo+
Hachiman
Hachiman
Pickkel
Hachiman
Level 87
God Stats
3W - 0L
1,615 SR
Queue Stats
31W - 18L
1,639 Elo+
Party 1
Sol
Sol
TheGoldenSaint
Sol
Level 126
God Stats
4W - 1L
1,718 SR
Queue Stats
37W - 19L
1,686 Elo+
Party 1
Agni
Agni
brandonYT
Agni
Level 82
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 3L
1,580 Elo+
Party 2
Chaac
Chaac
brandonYT2
Chaac
Level 29
God Stats
2W - 0L
1,932 SR
Queue Stats
15W - 5L
1,609 Elo+
Party 2
Jormungandr
Jormungandr
krungfou
Jormungandr
Level 32
God Stats
1W - 0L
1,818 SR
Queue Stats
6W - 4L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 7
7,641
764
10,995
7,749
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
BaneQ2
Amaterasu
13
3 / 9 / 6
8,193
819
5,570
14,835
9,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
HenryHiIl
Fenrir
10
2 / 9 / 4
6,687
669
6,020
11,738
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
PlAlex5
Loki
17
8 / 3 / 3
10,328
1,033
11,242
9,789
6,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 5
6,594
659
5,569
5,820
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pickkel
Hachiman
15
5 / 3 / 9
8,878
888
7,716
6,171
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 0 / 9
10,467
1,047
12,125
9,732
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
13
3 / 4 / 9
8,390
839
5,933
7,617
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
4 / 4 / 16
9,143
914
10,751
13,399
10,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
krungfou
Jormungandr
15
7 / 3 / 13
10,097
1,010
8,075
11,884
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
84
14
Kills
28
28
Deaths
14
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
7
0.9
L
Amaterasu
BaneQ2
Amaterasu
3
9
6
0.67
L
Fenrir
HenryHiIl
Fenrir
2
9
4
0.44
W
Hachiman
Pickkel
Hachiman
5
3
9
3.17
L
Loki
PlAlex5
Loki
8
3
3
3.17
W
9
0
9
13.5
L
0
2
5
1.25
W
Agni
3
4
9
1.88
W
Chaac
4
4
16
3
W
Jormungandr
krungfou
Jormungandr
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
44,600
49,931
Taken
48,803
24,087
Mitigated
34,743
7,902
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,995
587
0
1,340
7,749
2,193
0
4,089
3,660
29,677
0
L
Amaterasu
BaneQ2
Amaterasu
5,570
2,681
0
2,919
14,835
9,083
0
6,789
8,046
0
11,706
L
Fenrir
HenryHiIl
Fenrir
6,020
1,149
0
175
11,738
4,607
0
7,141
4,597
0
10,604
W
Hachiman
Pickkel
Hachiman
7,716
3,998
0
978
6,171
2,220
254
1,559
4,612
0
25,101
L
Loki
PlAlex5
Loki
11,242
3,376
335
1,120
9,789
6,115
0
4,547
5,242
0
38,773
W
12,125
3,439
0
4,904
9,732
4,200
2,015
3,872
5,860
41,944
3,363
L
5,569
1,605
0
2,013
5,820
2,089
0
3,660
2,160
13,808
978
W
Agni
5,933
519
0
250
7,617
2,328
43
1,902
5,715
16,005
0
W
Chaac
10,751
1,736
0
3,096
13,399
10,034
0
5,196
8,203
369
24,409
W
Jormungandr
krungfou
Jormungandr
8,075
2,235
0
1,072
11,884
15,961
1
3,796
8,088
16,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,443
Gold Earned
46,975
177
Minions Killed
239
7
Camps Cleared
10
934,783
Distance Traveled
967,493
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,641
764
56
6
0
183,474
2
L
Amaterasu
8,193
819
21
2
0
174,778
0
L
Fenrir
6,687
669
9
1
2
184,505
0
W
Hachiman
8,878
888
54
5
1
208,086
0
L
Loki
10,328
1,033
55
6
5
219,973
0
W
Sol
10,467
1,047
105
11
6
195,154
1
L
Sol
6,594
659
36
4
0
172,053
0
W
Agni
8,390
839
31
3
0
165,149
0
W
Chaac
9,143
914
37
4
2
203,842
2
W
Jormungandr
10,097
1,010
12
1
1
195,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role