Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
AetherKendall
Chaac
Level 46
God Stats
1W - 1L
1,507 SR
Queue Stats
43W - 55L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ahrul-CR
Tsukuyomi
Level 91
God Stats
32W - 27L
1,509 SR
Queue Stats
180W - 229L
1,395 Elo+
Party 2
Sylvanus
Sylvanus
YeahNah21
Sylvanus
Level 88
God Stats
32W - 33L
1,472 SR
Queue Stats
217W - 272L
1,370 Elo+
Party 3
Team Averages
Level 77
1,498 SR
1,433 Elo+

VS

Team Averages
Level 79
1,534 SR
1,558 Elo+
Mulan
Mulan
BaileyBadAZ
Mulan
Level 45
God Stats
5W - 0L
1,927 SR
Queue Stats
20W - 7L
1,578 Elo+
Party 1
Apollo
Apollo
Chaseman2004
Apollo
Level 15
God Stats
4W - 0L
1,892 SR
Queue Stats
7W - 2L
1,870 Elo+
Party 1
Sylvanus
Sylvanus
Jay11031
Sylvanus
Level 69
God Stats
5W - 6L
1,489 SR
Queue Stats
101W - 120L
1,386 Elo+
Party 4
Susano
Susano
beastlee1234
Susano
Level 128
God Stats
2W - 3L
1,221 SR
Queue Stats
243W - 264L
1,384 Elo+
Party 4
Freya
Freya
v2 Zenith
Freya
Level 136
God Stats
1W - 2L
1,140 SR
Queue Stats
125W - 106L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 5 / 3
8,879
467
9,691
10,590
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
12
0 / 6 / 4
7,311
385
4,915
11,917
3,945
Short Bow

Short Bow

+15%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 12 / 0
8,104
427
11,940
20,908
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
Ahrul-CR
Tsukuyomi
16
7 / 4 / 1
9,640
507
13,346
11,883
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
YeahNah21
Sylvanus
12
2 / 4 / 4
7,310
385
6,890
18,627
13,840
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 4
11,584
610
21,018
19,723
17,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
15
7 / 3 / 4
9,526
501
11,990
13,450
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Jay11031
Sylvanus
13
1 / 5 / 8
8,249
434
6,823
18,126
12,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
15
2 / 2 / 7
9,465
498
4,106
12,836
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
v2 Zenith
Freya
19
9 / 1 / 4
11,749
618
12,871
16,353
7,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
12
Kills
31
31
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
3
0.7
L
Danzaburou
 
Danzaburou
0
6
4
0.33
L
1
12
0
0.08
L
Tsukuyomi
Ahrul-CR
Tsukuyomi
7
4
1
1.88
W
12
1
4
14
W
Apollo
7
3
4
3
W
Sylvanus
Jay11031
Sylvanus
1
5
8
1
L
Sylvanus
YeahNah21
Sylvanus
2
4
4
1
W
Susano
2
2
7
2.75
W
Freya
v2 Zenith
Freya
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,782
Damage
56,808
73,925
Taken
80,488
47,008
Mitigated
46,340
19,405
Healing
40,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,691
116
52
2,839
10,590
4,709
734
5,164
5,377
53,662
0
L
Danzaburou
 
Danzaburou
4,915
1,600
0
1,881
11,917
3,945
0
3,264
8,653
0
36,517
L
11,940
3,479
0
5,096
20,908
18,578
976
3,600
16,290
0
38,591
L
Tsukuyomi
Ahrul-CR
Tsukuyomi
13,346
4,393
0
1,881
11,883
5,936
325
3,200
8,590
0
61,147
W
21,018
3,622
0
7,441
19,723
17,930
670
1,144
17,559
10,346
59,913
W
Apollo
11,990
7,370
0
5,380
13,450
3,937
1,158
3,180
10,270
0
59,941
W
Sylvanus
Jay11031
Sylvanus
6,823
2,580
2,782
5,716
18,126
12,660
894
3,862
14,222
28,226
10,428
L
Sylvanus
YeahNah21
Sylvanus
6,890
1,483
2,035
5,621
18,627
13,840
0
5,440
13,187
26,173
0
W
Susano
4,106
376
0
7,201
12,836
4,623
560
1,717
11,082
0
49,836
W
Freya
v2 Zenith
Freya
12,871
4,014
0
11,867
16,353
7,190
280
6,840
9,513
85,957
10,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,244
Gold Earned
50,573
377
Minions Killed
537
0
Camps Cleared
0
1,629,008
Distance Traveled
1,691,445
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,879
467
103
5
0
310,221
2
L
Danzaburou
7,311
385
60
3
0
288,173
3
L
Chaac
8,104
427
73
4
0
317,332
1
L
Tsukuyomi
9,640
507
101
5
0
392,694
2
W
Mulan
11,584
610
123
6
0
345,596
0
W
Apollo
9,526
501
101
5
0
332,491
0
W
Sylvanus
8,249
434
60
3
0
281,664
3
L
Sylvanus
7,310
385
40
2
0
320,588
8
W
Susano
9,465
498
97
5
0
379,644
0
W
Freya
11,749
618
156
8
0
352,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role