Player Matchup

Ullr
Ullr
 
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
TippityTappity
Ra
Level 28
God Stats
2W - 2L
1,599 SR
Queue Stats
27W - 9L
1,740 Elo+
Party 1
Atlas
Atlas
VKCold
Atlas
Level 106
God Stats
5W - 0L
1,970 SR
Queue Stats
492W - 224L
1,613 Elo+
Party 1
Team Averages
Level 90
1,690 SR
1,618 Elo+

VS

Team Averages
Level 64
1,520 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
The_Boi5765
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,389 Elo+
Solo
Bacchus
Bacchus
jahzway
Bacchus
Level 120
God Stats
4W - 5L
1,561 SR
Queue Stats
43W - 37L
1,555 Elo+
Party 2
Ra
Ra
pxxeach
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 0 / 8
8,505
773
10,889
8,530
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
5 / 1 / 5
8,500
773
6,159
3,181
1,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
VKCold
Atlas
12
3 / 0 / 8
8,014
729
7,894
7,487
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
The_Boi5765
Morgan Le Fay
9
0 / 5 / 0
6,371
579
4,034
8,310
2,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
jahzway
Bacchus
9
0 / 2 / 0
6,666
606
4,412
12,740
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 0
6,269
570
1,045
7,138
2,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
8
8
L
Morgan Le Fay
The_Boi5765
Morgan Le Fay
0
5
0
0
W
5
1
5
7.5
W
Atlas
VKCold
Atlas
3
0
8
7
L
Bacchus
jahzway
Bacchus
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
9,491
19,198
Taken
28,188
11,770
Mitigated
14,280
7,947
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,889
5,001
0
4,055
8,530
4,152
1,711
5,761
2,769
0
42,931
L
Morgan Le Fay
The_Boi5765
Morgan Le Fay
4,034
961
0
579
8,310
2,322
0
3,138
4,953
20,558
0
W
6,159
657
1,736
1,278
3,181
1,303
752
2,235
946
25,445
0
W
Atlas
VKCold
Atlas
7,894
2,304
0
878
7,487
6,315
105
2,627
4,860
18,190
0
L
Bacchus
jahzway
Bacchus
4,412
424
0
2,264
12,740
9,861
0
6,454
5,883
15,926
0
L
1,045
363
281
144
7,138
2,097
0
4,199
2,753
11,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,019
Gold Earned
19,306
136
Minions Killed
91
7
Camps Cleared
3
600,078
Distance Traveled
565,714
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,505
773
82
7
2
208,916
2
L
Morgan Le Fay
6,371
579
32
3
1
171,969
0
W
Ra
8,500
773
44
4
4
193,892
6
W
Atlas
8,014
729
10
1
1
197,270
0
L
Bacchus
6,666
606
28
3
2
211,639
6
L
Ra
6,269
570
31
3
0
182,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role