Player Matchup

Atlas
Atlas
Abomasnow_CR
Atlas
Level 122
God Stats
4W - 1L
1,729 SR
Queue Stats
156W - 150L
1,470 Elo+
Party 1
Thanatos
Thanatos
I Settzer I
Thanatos
Level 104
God Stats
7W - 10L
1,531 SR
Queue Stats
297W - 261L
1,521 Elo+
Solo
Ra
Ra
LAP_LICANACASH18
Ra
Level 146
God Stats
3W - 7L
1,424 SR
Queue Stats
966W - 1,034L
1,471 Elo+
Party 1
Chiron
Chiron
Mincraft_Pig
Chiron
Level 100
God Stats
1W - 7L
1,303 SR
Queue Stats
515W - 560L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
Paulillo131
Gilgamesh
Level 128
God Stats
41W - 32L
1,558 SR
Queue Stats
1,102W - 1,185L
1,506 Elo+
Party 1
Team Averages
Level 120
1,509 SR
1,476 Elo+

VS

Team Averages
Level 113
1,554 SR
1,486 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kiy Ju
Ymir
Level 109
God Stats
6W - 2L
1,625 SR
Queue Stats
49W - 72L
1,417 Elo+
Party 2
Thanatos
Thanatos
RnA Trippie
Thanatos
Level 113
God Stats
7W - 3L
1,647 SR
Queue Stats
30W - 47L
1,425 Elo+
Party 2
Anubis
Anubis
YARED_YAGAMI
Anubis
Level 104
God Stats
3W - 2L
1,412 SR
Queue Stats
158W - 140L
1,508 Elo+
Solo
Artemis
Artemis
captainbezoar
Artemis
Level 122
God Stats
42W - 35L
1,584 SR
Queue Stats
394W - 412L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,268
522
3,582
9,919
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
I Settzer I
Thanatos
10
1 / 5 / 2
6,251
521
4,073
9,342
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
6,174
515
3,880
6,671
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
11
2 / 2 / 1
6,532
544
5,381
6,410
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Paulillo131
Gilgamesh
11
0 / 3 / 1
6,230
519
5,359
9,070
4,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 1 / 2
6,632
553
4,650
8,672
8,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Kiy Ju
Ymir
10
1 / 2 / 9
6,299
525
3,507
7,544
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RnA Trippie
Thanatos
12
7 / 1 / 6
7,026
586
8,539
8,982
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
3 / 1 / 4
6,936
578
8,030
7,274
3,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
3 / 1 / 5
6,092
508
5,537
6,001
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
2
4
L
2
3
3
1.17
L
Thanatos
I Settzer I
Thanatos
1
5
2
0.4
W
Ymir
Kiy Ju
Ymir
1
2
9
2.75
L
1
4
1
0.38
L
Chiron
2
2
1
1.25
L
Gilgamesh
Paulillo131
Gilgamesh
0
3
1
0.17
W
Thanatos
RnA Trippie
Thanatos
7
1
6
10
W
Anubis
3
1
4
5
W
Artemis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,275
Damage
30,263
41,412
Taken
38,473
15,461
Mitigated
20,240
13,312
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,650
1,776
0
3,263
8,672
8,899
0
285
8,387
0
33,757
L
3,582
985
0
1,590
9,919
4,886
0
5,132
4,787
11,813
0
L
Thanatos
I Settzer I
Thanatos
4,073
885
0
4,851
9,342
2,510
0
1,571
7,771
0
29,238
W
Ymir
Kiy Ju
Ymir
3,507
895
472
1,661
7,544
3,845
0
1,914
5,628
19,133
0
L
3,880
182
234
1,521
6,671
1,662
0
2,133
4,538
33,098
0
L
Chiron
5,381
2,576
301
2,343
6,410
1,784
0
1,702
4,692
0
42,385
L
Gilgamesh
Paulillo131
Gilgamesh
5,359
1,798
0
2,472
9,070
4,619
0
983
8,087
0
35,092
W
Thanatos
RnA Trippie
Thanatos
8,539
2,265
0
9,715
8,982
2,871
0
881
7,979
0
34,482
W
Anubis
8,030
556
0
4,381
7,274
3,190
0
2,588
4,416
46,818
0
W
Artemis
5,537
3,071
0
2,066
6,001
1,435
586
1,314
4,601
0
31,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
32,985
313
Minions Killed
313
0
Camps Cleared
0
1,133,043
Distance Traveled
1,177,784
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,632
553
68
6
0
254,579
1
L
Atlas
6,268
522
12
1
0
222,488
2
L
Thanatos
6,251
521
63
5
0
231,579
0
W
Ymir
6,299
525
25
2
0
230,645
3
L
Ra
6,174
515
66
6
0
222,505
3
L
Chiron
6,532
544
88
7
0
215,222
5
L
Gilgamesh
6,230
519
84
7
0
241,249
2
W
Thanatos
7,026
586
58
5
0
264,650
2
W
Anubis
6,936
578
88
7
0
202,539
5
W
Artemis
6,092
508
74
6
0
225,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role