Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Masters
 
Ravana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Masters
CoZMiK KiNG
Athena
Masters
Level 160
God Stats
3W - 9L
1,483 SR
Queue Stats
356W - 353L
2,490 MMR
Solo
Odin
Odin
Masters
KidShiftyTTV
Odin
Masters
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 95L
2,597 MMR
Solo
Medusa
Medusa
Masters
wirlock
Medusa
Masters
Level 123
God Stats
10W - 4L
1,827 SR
Queue Stats
107W - 79L
2,666 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,562 SR
2,151 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,702 SR
2,705 MMR
Janus
Janus
Diamond V
EATTHEKRACKER
Janus
Diamond V
Level 108
God Stats
4W - 5L
1,659 SR
Queue Stats
48W - 35L
2,407 MMR
Solo
Artio
Artio
Masters
Gozenn
Artio
Masters
Level 160
God Stats
53W - 23L
1,798 SR
Queue Stats
233W - 156L
3,122 MMR
Solo
Anhur
Anhur
Diamond I
Keryr
Anhur
Diamond I
Level 113
God Stats
4W - 3L
1,537 SR
Queue Stats
103W - 81L
2,361 MMR
Solo
Camazotz
Camazotz
Masters
Rndys
Camazotz
Masters
Level 157
God Stats
15W - 3L
1,784 SR
Queue Stats
179W - 106L
3,181 MMR
Solo
Bacchus
Bacchus
Diamond II
el_CLN69
Bacchus
Diamond II
Level 77
God Stats
4W - 0L
1,730 SR
Queue Stats
109W - 92L
2,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 9 / 0
8,038
447
7,585
12,291
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
10
3 / 7 / 5
7,688
427
11,736
11,609
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
11
3 / 5 / 3
8,488
472
5,261
13,683
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 5 / 4
7,792
433
6,356
12,537
5,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
wirlock
Medusa
15
1 / 4 / 2
9,244
514
6,628
10,182
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
LokiBastetMulan

VS

Bans
AchillesSolGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,414
579
4,281
10,074
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Gozenn
Artio
17
2 / 1 / 12
11,396
633
11,003
14,327
15,200
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Keryr
Anhur
18
6 / 1 / 6
11,280
627
7,946
10,357
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Rndys
Camazotz
18
17 / 2 / 3
12,132
674
17,838
18,429
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
el_CLN69
Bacchus
15
2 / 1 / 12
10,185
566
7,734
14,233
15,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
9
Kills
30
30
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
9
0
0.22
L
Ravana
 
Ravana
3
7
5
0.79
L
Athena
3
5
3
0.9
W
3
4
6
1.5
W
Artio
Gozenn
Artio
2
1
12
8
W
Anhur
Keryr
Anhur
6
1
6
9
L
0
5
4
0.4
W
Camazotz
Rndys
Camazotz
17
2
3
9.25
W
Bacchus
el_CLN69
Bacchus
2
1
12
8
L
Medusa
wirlock
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
48,802
60,302
Taken
67,420
27,191
Mitigated
44,261
9,896
Healing
37,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,585
41
889
1,867
12,291
3,646
0
5,736
6,504
62,322
0
L
Ravana
 
Ravana
11,736
4,473
0
2,371
11,609
4,210
0
2,906
8,639
0
40,171
L
Athena
5,261
1,812
0
1,316
13,683
11,877
0
4,617
8,958
14,036
0
W
4,281
297
0
3,167
10,074
3,391
0
2,870
7,204
77,948
0
W
Artio
Gozenn
Artio
11,003
1,367
984
9,251
14,327
15,200
1,320
1,926
11,787
73,473
0
W
Anhur
Keryr
Anhur
7,946
4,040
0
6,242
10,357
3,477
1,466
2,343
8,014
0
86,831
L
6,356
1,429
0
2,748
12,537
5,121
0
6,900
5,633
1,682
35,225
W
Camazotz
Rndys
Camazotz
17,838
8,573
0
11,984
18,429
6,639
1,641
3,776
14,580
0
81,780
W
Bacchus
el_CLN69
Bacchus
7,734
1,376
400
5,594
14,233
15,554
481
3,922
10,174
28,499
0
L
Medusa
wirlock
Medusa
6,628
2,362
0
705
10,182
2,337
0
2,628
7,550
0
67,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
55,407
415
Minions Killed
576
0
Camps Cleared
0
1,692,033
Distance Traveled
1,851,927
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,038
447
117
7
0
342,224
1
L
Ravana
7,688
427
54
3
0
284,750
4
L
Athena
8,488
472
21
1
0
364,304
2
W
Janus
10,414
579
150
8
0
366,940
2
W
Artio
11,396
633
147
8
0
377,257
4
W
Anhur
11,280
627
136
8
0
328,692
6
L
Odin
7,792
433
78
4
0
358,283
8
W
Camazotz
12,132
674
115
6
0
403,293
3
W
Bacchus
10,185
566
28
2
0
375,745
4
L
Medusa
9,244
514
145
8
0
342,472
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role