Player Matchup

King Arthur
King Arthur
Dizel163
King Arthur
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,521 Elo+
Solo
Ymir
Ymir
Verusa
Ymir
Level 157
God Stats
14W - 13L
1,593 SR
Queue Stats
445W - 447L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
deniscitizen
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,340 SR
Queue Stats
19W - 21L
1,284 Elo+
Solo
Susano
Susano
女人看海因为浪
Susano
Level 159
God Stats
56W - 78L
1,440 SR
Queue Stats
240W - 239L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
浦肯野纤维
Baron Samedi
Level 61
God Stats
13W - 9L
1,559 SR
Queue Stats
141W - 156L
1,503 Elo+
Solo
Team Averages
Level 109
1,486 SR
1,446 Elo+

VS

Team Averages
Level 100
1,563 SR
1,497 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alejonn
Fenrir
Level 89
God Stats
3W - 6L
1,487 SR
Queue Stats
279W - 328L
1,399 Elo+
Solo
Chaac
Chaac
Constantine0
Chaac
Level 41
God Stats
11W - 3L
1,736 SR
Queue Stats
47W - 49L
1,465 Elo+
Solo
Anhur
Anhur
Godobandit
Anhur
Level 68
God Stats
3W - 3L
1,603 SR
Queue Stats
37W - 33L
1,546 Elo+
Solo
Jormungandr
Jormungandr
isoichi
Jormungandr
Level 156
God Stats
26W - 29L
1,486 SR
Queue Stats
177W - 184L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dizel163
King Arthur
17
1 / 1 / 2
9,958
586
9,453
12,263
6,866
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Verusa
Ymir
15
5 / 2 / 7
9,839
579
5,051
10,930
7,177
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
deniscitizen
Ah Muzen Cab
14
5 / 4 / 5
9,350
550
4,918
9,576
2,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 4
9,279
546
7,432
12,590
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
浦肯野纤维
Baron Samedi
16
5 / 4 / 4
9,665
569
9,971
8,837
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
2 / 6 / 6
9,257
545
7,717
9,273
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Alejonn
Fenrir
14
3 / 7 / 4
8,749
515
4,904
14,772
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 0 / 0
6,516
383
3,159
6,683
4,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
14
3 / 6 / 3
8,669
510
7,939
13,529
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
isoichi
Jormungandr
15
4 / 2 / 1
8,832
520
6,474
10,393
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
21
Kills
13
13
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
6
0.83
L
Fenrir
Alejonn
Fenrir
3
7
4
0.71
L
1
0
0
1
W
King Arthur
Dizel163
King Arthur
1
1
2
2
L
Anhur
3
6
3
0.75
W
Ymir
Verusa
Ymir
5
2
7
4.25
W
Ah Muzen Cab
deniscitizen
Ah Muzen Cab
5
4
5
1.88
L
Jormungandr
isoichi
Jormungandr
4
2
1
2.25
W
5
2
4
3.5
W
Baron Samedi
浦肯野纤维
Baron Samedi
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
30,193
54,196
Taken
54,650
23,476
Mitigated
27,771
17,239
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,717
687
0
2,243
9,273
2,334
0
2,157
7,116
58,472
0
L
Fenrir
Alejonn
Fenrir
4,904
733
0
2,793
14,772
5,016
0
4,468
10,048
0
48,192
L
3,159
678
0
3,401
6,683
4,969
0
0
6,683
4,756
18,300
W
King Arthur
Dizel163
King Arthur
9,453
914
0
3,823
12,263
6,866
62
2,696
9,567
0
76,752
L
Anhur
7,939
4,309
0
4,027
13,529
4,402
0
6,115
6,982
0
59,816
W
Ymir
Verusa
Ymir
5,051
1,505
1,984
2,518
10,930
7,177
258
3,235
7,541
46,521
0
W
Ah Muzen Cab
deniscitizen
Ah Muzen Cab
4,918
1,438
0
1,450
9,576
2,517
0
4,542
4,738
0
43,081
L
Jormungandr
isoichi
Jormungandr
6,474
2,054
0
1,929
10,393
11,050
0
1,592
8,799
50,156
0
W
7,432
1,649
0
5,138
12,590
4,399
66
3,308
9,206
0
60,099
W
Baron Samedi
浦肯野纤维
Baron Samedi
9,971
543
509
1,817
8,837
2,517
392
432
8,405
55,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
42,023
560
Minions Killed
489
0
Camps Cleared
0
1,702,503
Distance Traveled
1,402,123
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,257
545
137
8
0
305,730
8
L
Fenrir
8,749
515
91
5
0
337,036
1
L
Chaac
6,516
383
49
3
0
185,917
1
W
King Arthur
9,958
586
178
10
0
364,213
4
L
Anhur
8,669
510
100
6
0
273,561
3
W
Ymir
9,839
579
78
5
0
324,187
5
W
Ah Muzen Cab
9,350
550
89
5
0
316,102
5
L
Jormungandr
8,832
520
112
7
0
299,879
3
W
Susano
9,279
546
98
6
0
361,416
3
W
Baron Samedi
9,665
569
117
7
0
336,585
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role