Player Matchup

Anubis
Anubis
Coxfire
Anubis
Level 120
God Stats
5W - 6L
1,414 SR
Queue Stats
120W - 109L
1,680 Elo+
Party 1
Sobek
Sobek
DraftierAtom7
Sobek
Level 123
God Stats
1W - 2L
1,555 SR
Queue Stats
43W - 29L
1,702 Elo+
Party 1
Izanami
Izanami
bofinfeffer
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,961 Elo+
Party 1
Team Averages
Level 87
1,490 SR
1,781 Elo+

VS

Team Averages
Level 79
1,376 SR
1,417 Elo+
Ymir
Ymir
ComeGetSaucey
Ymir
Level 88
God Stats
1W - 1L
1,595 SR
Queue Stats
160W - 177L
1,409 Elo+
Party 2
Arachne
Arachne
Elixil
Arachne
Level 120
God Stats
0W - 3L
1,230 SR
Queue Stats
334W - 404L
1,456 Elo+
Party 2
Medusa
Medusa
Skiddysoda223
Medusa
Level 28
God Stats
3W - 4L
1,302 SR
Queue Stats
63W - 76L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coxfire
Anubis
12
7 / 0 / 9
7,570
946
7,844
4,381
2,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 14
7,030
879
2,456
7,811
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
bofinfeffer
Izanami
12
8 / 0 / 8
7,513
939
13,606
3,293
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,186
648
2,699
12,695
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Elixil
Arachne
8
0 / 6 / 0
4,802
600
849
8,205
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 6 / 0
4,809
601
2,942
8,950
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
Coxfire
Anubis
7
0
9
11.5
W
1
0
14
8
L
Arachne
Elixil
Arachne
0
6
0
0
L
0
6
0
0
W
Izanami
bofinfeffer
Izanami
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
6,490
15,485
Taken
29,850
11,950
Mitigated
10,014
7,317
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,699
279
57
2,637
12,695
6,391
0
4,235
8,460
11,702
0
W
Anubis
Coxfire
Anubis
7,844
681
417
1,787
4,381
2,572
646
755
3,589
22,548
0
W
2,456
62
406
3,744
7,811
7,732
0
1,094
6,681
8,549
0
L
Arachne
Elixil
Arachne
849
544
0
698
8,205
1,872
0
2,811
5,394
0
5,722
L
2,942
1,565
0
0
8,950
1,751
0
3,463
5,487
0
11,005
W
Izanami
bofinfeffer
Izanami
13,606
7,275
0
963
3,293
1,646
1,527
947
2,346
0
40,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
14,797
129
Minions Killed
40
4
Camps Cleared
3
413,164
Distance Traveled
414,213
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,186
648
11
1
1
141,668
2
W
Anubis
7,570
946
46
6
0
124,732
1
W
Sobek
7,030
879
17
2
0
146,791
3
L
Arachne
4,802
600
11
1
0
144,285
1
L
Medusa
4,809
601
18
2
2
128,260
1
W
Izanami
7,513
939
66
8
4
141,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role