Player Matchup

Baba Yaga
Baba Yaga
OtakuGamerNyaa
Baba Yaga
Level 89
God Stats
10W - 22L
1,423 SR
Queue Stats
239W - 310L
1,463 Elo+
Party 1
Bellona
Bellona
Raptor285
Bellona
Level 38
God Stats
1W - 3L
1,172 SR
Queue Stats
59W - 59L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
Vinisexotruco
Kuzenbo
Level 107
God Stats
2W - 4L
1,452 SR
Queue Stats
186W - 257L
1,415 Elo+
Party 1
Skadi
Skadi
ZemmyGod
Skadi
Level 102
God Stats
1W - 2L
1,236 SR
Queue Stats
81W - 104L
1,466 Elo+
Party 1
Loki
Loki
pepelgrillo16
Loki
Level 89
God Stats
8W - 4L
1,552 SR
Queue Stats
303W - 366L
1,474 Elo+
Party 1
Team Averages
Level 85
1,367 SR
1,460 Elo+

VS

Team Averages
Level 52
1,654 SR
1,566 Elo+
Kukulkan
Kukulkan
Gurveeeer
Kukulkan
Level 28
God Stats
7W - 4L
1,831 SR
Queue Stats
47W - 38L
1,608 Elo+
Party 2
Ratatoskr
Ratatoskr
HBASRA19
Ratatoskr
Level 29
God Stats
22W - 8L
1,790 SR
Queue Stats
82W - 69L
1,603 Elo+
Party 2
Neith
Neith
Hype_Radio
Neith
Level 29
God Stats
3W - 4L
1,518 SR
Queue Stats
80W - 63L
1,607 Elo+
Party 2
Ymir
Ymir
LJ-Capo
Ymir
Level 36
God Stats
9W - 5L
1,750 SR
Queue Stats
72W - 53L
1,586 Elo+
Party 2
Ne Zha
Ne Zha
MellowDaPro
Ne Zha
Level 136
God Stats
10W - 9L
1,381 SR
Queue Stats
162W - 188L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
OtakuGamerNyaa
Baba Yaga
17
3 / 2 / 15
12,590
525
15,002
11,646
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Raptor285
Bellona
19
6 / 2 / 6
13,582
566
8,857
12,740
12,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
16
6 / 1 / 16
13,050
544
8,597
19,540
35,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
ZemmyGod
Skadi
19
13 / 2 / 8
14,059
586
24,776
18,561
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 8
13,867
578
17,393
19,421
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gurveeeer
Kukulkan
15
2 / 5 / 2
9,688
404
11,297
12,611
4,129
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
HBASRA19
Ratatoskr
17
1 / 7 / 1
10,576
441
6,201
18,922
8,676
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
14
2 / 9 / 3
10,268
428
6,023
15,487
4,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
LJ-Capo
Ymir
12
1 / 7 / 1
8,884
370
4,243
25,251
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
15
2 / 11 / 0
10,410
434
8,598
23,109
10,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
39
Kills
8
9
Deaths
39
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gurveeeer
Kukulkan
2
5
2
0.6
L
Ratatoskr
HBASRA19
Ratatoskr
1
7
1
0.21
L
Neith
2
9
3
0.39
L
Ymir
LJ-Capo
Ymir
1
7
1
0.21
L
Ne Zha
2
11
0
0.18
W
Baba Yaga
OtakuGamerNyaa
Baba Yaga
3
2
15
5.25
W
Bellona
Raptor285
Bellona
6
2
6
4.5
W
Kuzenbo
6
1
16
14
W
Skadi
ZemmyGod
Skadi
13
2
8
8.5
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,625
Damage
36,362
81,908
Taken
95,380
68,162
Mitigated
39,520
30,711
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gurveeeer
Kukulkan
11,297
862
0
1,570
12,611
4,129
0
4,330
8,130
49,357
0
L
Ratatoskr
HBASRA19
Ratatoskr
6,201
3,657
0
3,507
18,922
8,676
0
4,378
14,418
0
77,552
L
Neith
6,023
2,621
0
2,867
15,487
4,330
946
6,120
9,123
0
59,398
L
Ymir
LJ-Capo
Ymir
4,243
1,056
56
6,333
25,251
11,414
0
5,625
19,309
22,711
0
L
Ne Zha
8,598
1,283
0
4,608
23,109
10,971
1,544
2,958
20,039
0
62,127
W
Baba Yaga
OtakuGamerNyaa
Baba Yaga
15,002
744
135
5,969
11,646
4,966
996
2,926
8,720
72,851
0
W
Bellona
Raptor285
Bellona
8,857
1,581
0
4,436
12,740
12,432
4,641
2,611
10,129
0
70,371
W
Kuzenbo
8,597
3,659
0
5,229
19,540
35,272
571
4,098
15,442
28,943
0
W
Skadi
ZemmyGod
Skadi
24,776
8,550
0
7,095
18,561
7,227
9,352
3,509
15,052
0
122,344
W
17,393
3,902
0
7,847
19,421
8,265
409
6,337
13,084
0
97,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,148
Gold Earned
49,826
493
Minions Killed
478
0
Camps Cleared
0
2,346,246
Distance Traveled
2,155,353
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,688
404
94
4
0
447,783
9
L
Ratatoskr
10,576
441
122
5
0
492,797
0
L
Neith
10,268
428
116
5
0
379,991
2
L
Ymir
8,884
370
20
1
0
450,511
0
L
Ne Zha
10,410
434
126
5
0
384,271
1
W
Baba Yaga
12,590
525
94
4
0
486,958
5
W
Bellona
13,582
566
136
6
0
430,630
3
W
Kuzenbo
13,050
544
33
1
0
475,731
11
W
Skadi
14,059
586
118
5
0
438,444
0
W
Loki
13,867
578
112
5
0
514,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role