Player Matchup

Mulan
Mulan
EternalMS
Mulan
Level 122
God Stats
12W - 8L
1,550 SR
Queue Stats
194W - 192L
1,464 Elo+
Solo
Zeus
Zeus
Gamng_Taktikz
Zeus
Level 147
God Stats
0W - 1L
1,665 SR
Queue Stats
58W - 57L
1,437 Elo+
Party 2
Artemis
Artemis
Str8KushBlazin
Artemis
Level 102
God Stats
0W - 3L
1,342 SR
Queue Stats
167W - 157L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
xAdkorx
Baron Samedi
Level 79
God Stats
3W - 1L
1,611 SR
Queue Stats
32W - 31L
1,457 Elo+
Party 2
Camazotz
Camazotz
xFootEnthusiastx
Camazotz
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 73L
1,706 Elo+
Solo
Team Averages
Level 99
1,534 SR
1,510 Elo+

VS

Team Averages
Level 117
1,545 SR
1,667 Elo+
Poseidon
Poseidon
De ChiII
Poseidon
Level 26
God Stats
2W - 1L
1,539 SR
Queue Stats
93W - 20L
1,841 Elo+
Party 1
Arachne
Arachne
Eddry3
Arachne
Level 104
God Stats
9W - 9L
1,487 SR
Queue Stats
333W - 356L
1,434 Elo+
Solo
Tyr
Tyr
Smurf24
Tyr
Level 154
God Stats
1W - 0L
1,292 SR
Queue Stats
57W - 39L
1,673 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xJuIius
Ah Muzen Cab
Level 156
God Stats
3W - 0L
1,683 SR
Queue Stats
90W - 46L
1,681 Elo+
Party 1
Serqet
Serqet
xRubioo
Serqet
Level 146
God Stats
3W - 0L
1,726 SR
Queue Stats
29W - 15L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EternalMS
Mulan
17
4 / 8 / 1
10,831
516
11,538
17,766
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
7 / 7 / 2
12,141
578
17,933
13,519
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 10 / 2
8,410
400
5,879
15,141
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xAdkorx
Baron Samedi
12
1 / 6 / 5
8,855
422
4,749
16,236
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 2 / 6
12,557
598
17,295
27,003
19,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
De ChiII
Poseidon
20
9 / 4 / 9
12,691
604
18,416
16,135
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Eddry3
Arachne
16
4 / 8 / 7
10,305
491
10,023
18,625
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
18
3 / 3 / 2
11,168
532
11,015
17,822
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
xJuIius
Ah Muzen Cab
19
10 / 2 / 9
12,832
611
19,255
12,391
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
xRubioo
Serqet
15
7 / 2 / 9
10,477
499
8,361
17,672
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
19
Kills
33
33
Deaths
19
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
De ChiII
Poseidon
9
4
9
3.38
W
Arachne
Eddry3
Arachne
4
8
7
0.94
L
Mulan
EternalMS
Mulan
4
8
1
0.56
L
7
7
2
1.14
W
Tyr
3
3
2
1.33
L
1
10
2
0.2
L
Baron Samedi
xAdkorx
Baron Samedi
1
6
5
0.58
L
6
2
6
4.5
W
Ah Muzen Cab
xJuIius
Ah Muzen Cab
10
2
9
7.25
W
Serqet
xRubioo
Serqet
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,394
Damage
67,070
89,665
Taken
82,645
49,002
Mitigated
44,127
36,614
Healing
24,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
De ChiII
Poseidon
18,416
6,301
0
5,866
16,135
5,101
326
4,236
11,707
117,779
0
W
Arachne
Eddry3
Arachne
10,023
5,739
0
4,526
18,625
7,899
275
3,589
14,659
0
69,528
L
Mulan
EternalMS
Mulan
11,538
2,033
0
5,177
17,766
7,343
0
4,377
13,015
0
81,101
L
17,933
1,114
243
3,272
13,519
4,392
644
1,635
11,569
81,349
0
W
Tyr
11,015
1,976
0
5,358
17,822
11,288
429
3,014
13,628
0
64,871
L
5,879
2,587
144
3,325
15,141
4,096
542
5,378
9,763
0
43,084
L
Baron Samedi
xAdkorx
Baron Samedi
4,749
752
1,480
4,089
16,236
13,329
288
5,393
10,843
18,566
0
L
17,295
5,553
0
18,884
27,003
19,842
0
2,311
23,404
0
89,943
W
Ah Muzen Cab
xJuIius
Ah Muzen Cab
19,255
10,081
0
4,062
12,391
5,042
2,022
3,444
8,600
0
108,079
W
Serqet
xRubioo
Serqet
8,361
1,169
1,050
3,592
17,672
14,797
42
7,833
9,333
0
15,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,794
Gold Earned
57,473
576
Minions Killed
638
0
Camps Cleared
0
1,887,637
Distance Traveled
2,167,528
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,691
604
178
8
0
408,409
1
W
Arachne
10,305
491
100
5
0
415,734
0
L
Mulan
10,831
516
145
7
0
401,196
2
L
Zeus
12,141
578
151
7
0
370,798
4
W
Tyr
11,168
532
124
6
0
465,925
4
L
Artemis
8,410
400
85
4
0
325,113
5
L
Baron Samedi
8,855
422
19
1
0
369,533
7
L
Camazotz
12,557
598
176
8
0
420,997
3
W
Ah Muzen Cab
12,832
611
206
10
0
430,895
3
W
Serqet
10,477
499
30
1
0
446,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role