Player Matchup

Loki
Loki
Hi Chi Dei Tak
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,295 Elo+
Solo
Odin
Odin
Hollings_JR
Odin
Level 119
God Stats
5W - 6L
1,349 SR
Queue Stats
366W - 387L
1,399 Elo+
Solo
Ymir
Ymir
QCVersace
Ymir
Level 57
God Stats
5W - 3L
1,456 SR
Queue Stats
221W - 233L
1,348 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VeZa Fresco
Ah Muzen Cab
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,423 Elo+
Party 2
Baba Yaga
Baba Yaga
XxDankMaster6xX
Baba Yaga
Level 137
God Stats
1W - 1L
1,663 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 2
Team Averages
Level 110
1,494 SR
1,355 Elo+

VS

Team Averages
Level 87
1,506 SR
1,367 Elo+
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KaMiKaZe4207434
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,401 Elo+
Solo
Kukulkan
Kukulkan
LordMegatron888
Kukulkan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 106L
1,318 Elo+
Solo
Ah Puch
Ah Puch
LovelandFrog806
Ah Puch
Level 122
God Stats
1W - 1L
1,528 SR
Queue Stats
12W - 21L
1,279 Elo+
Party 1
Nox
Nox
croja07
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
10,227
682
7,515
13,420
5,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 7
10,776
718
5,642
12,638
8,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
18
2 / 3 / 6
10,260
684
6,408
20,935
13,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
VeZa Fresco
Ah Muzen Cab
17
3 / 1 / 7
10,764
718
5,593
7,664
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
XxDankMaster6xX
Baba Yaga
20
7 / 6 / 6
12,896
860
14,976
13,314
5,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 4
7,528
502
94
1,674
1,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 5 / 3
8,818
588
4,864
10,013
7,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
19
4 / 4 / 9
10,695
713
12,198
13,205
5,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 4 / 8
10,814
721
25,263
11,745
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
20
6 / 2 / 9
11,670
778
8,594
6,965
3,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
16
Kills
19
20
Deaths
16
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
4
2
W
2
6
8
1
W
2
4
7
1.38
L
2
5
3
0.7
L
Kukulkan
4
4
9
2.13
L
7
4
8
2.75
W
Ymir
2
3
6
1.67
W
Ah Muzen Cab
VeZa Fresco
Ah Muzen Cab
3
1
7
6.5
W
Baba Yaga
XxDankMaster6xX
Baba Yaga
7
6
6
1.67
L
Nox
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,134
Damage
51,013
67,971
Taken
43,602
37,160
Mitigated
22,138
23,343
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
94
0
0
0
1,674
1,055
0
555
1,119
938
0
W
7,515
1,078
664
848
13,420
5,406
304
8,089
5,331
0
19,465
W
5,642
843
806
1,100
12,638
8,848
1,168
9,892
2,746
0
13,251
L
4,864
2,358
14
1,820
10,013
7,110
0
4,658
5,355
0
7,165
L
Kukulkan
12,198
1,318
1,472
3,999
13,205
5,554
0
6,717
6,488
32,553
0
L
25,263
881
786
2,605
11,745
5,236
0
5,821
5,924
41,574
0
W
Ymir
6,408
410
2,311
7,379
20,935
13,832
72
15,265
5,670
14,808
0
W
Ah Muzen Cab
VeZa Fresco
Ah Muzen Cab
5,593
1,640
1,216
3,398
7,664
3,294
2,264
4,429
3,235
0
24,120
W
Baba Yaga
XxDankMaster6xX
Baba Yaga
14,976
698
1,319
4,302
13,314
5,780
917
8,474
4,840
42,872
0
L
Nox
8,594
718
1,650
872
6,965
3,183
0
3,633
3,332
28,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,923
Gold Earned
49,525
150
Minions Killed
147
0
Camps Cleared
0
1,392,146
Distance Traveled
1,023,631
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,528
502
0
0
0
44,455
0
W
Loki
10,227
682
14
1
0
279,153
5
W
Odin
10,776
718
21
1
0
257,288
0
L
Vamana
8,818
588
4
0
0
151,094
0
L
Kukulkan
10,695
713
59
4
0
266,758
0
L
Ah Puch
10,814
721
33
2
0
251,475
0
W
Ymir
10,260
684
12
1
0
281,819
0
W
Ah Muzen Cab
10,764
718
34
2
0
290,957
0
W
Baba Yaga
12,896
860
69
5
0
282,929
0
L
Nox
11,670
778
51
3
0
309,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role