Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Drown1182
Hera
Level 157
God Stats
1W - 6L
1,061 SR
Queue Stats
412W - 396L
1,531 Elo+
Solo
Hades
Hades
KriiticalDMG
Hades
Level 146
God Stats
6W - 10L
1,489 SR
Queue Stats
440W - 471L
1,574 Elo+
Party 2
Team Averages
Level 127
1,410 SR
1,521 Elo+

VS

Team Averages
Level 137
1,577 SR
1,572 Elo+
Janus
Janus
Bubble360
Janus
Level 109
God Stats
5W - 4L
1,398 SR
Queue Stats
235W - 213L
1,558 Elo+
Party 1
Neith
Neith
GDubstheGamer
Neith
Level 108
God Stats
6W - 6L
1,433 SR
Queue Stats
337W - 300L
1,562 Elo+
Party 1
Hades
Hades
Kobe Nuf
Hades
Level 148
God Stats
4W - 2L
1,592 SR
Queue Stats
145W - 118L
1,585 Elo+
Solo
Hachiman
Hachiman
TealKois
Hachiman
Level 159
God Stats
7W - 4L
1,634 SR
Queue Stats
351W - 334L
1,590 Elo+
Party 1
Khepri
Khepri
VampyPuppy
Khepri
Level 160
God Stats
9W - 2L
1,827 SR
Queue Stats
584W - 524L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 8 / 6
9,602
960
12,364
11,461
3,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
 
Poseidon
14
4 / 7 / 6
8,888
889
6,005
9,706
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
 
Atlas
15
2 / 4 / 10
8,660
866
8,079
18,993
12,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
14
0 / 7 / 11
8,236
824
5,771
9,404
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 8
8,761
876
5,701
14,357
14,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bubble360
Janus
15
6 / 2 / 11
9,442
944
11,508
6,282
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 21
9,510
951
11,750
7,808
3,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Kobe Nuf
Hades
15
7 / 5 / 14
9,658
966
12,016
14,526
14,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TealKois
Hachiman
18
13 / 4 / 12
10,841
1,084
17,633
10,663
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
VampyPuppy
Khepri
16
2 / 5 / 21
9,236
924
3,810
13,736
17,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
15
Kills
31
31
Deaths
18
41
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
8
6
1.13
L
Poseidon
 
Poseidon
4
7
6
1
L
Atlas
 
Atlas
2
4
10
1.75
W
Janus
Bubble360
Janus
6
2
11
5.75
L
Hera
0
7
11
0.79
W
3
2
21
6.75
W
Hades
Kobe Nuf
Hades
7
5
14
2.8
L
3
5
8
1.4
W
Hachiman
TealKois
Hachiman
13
4
12
4.75
W
Khepri
VampyPuppy
Khepri
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
56,717
63,921
Taken
53,015
36,965
Mitigated
42,398
18,738
Healing
18,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,364
2,260
808
1,829
11,461
3,417
0
4,737
6,718
18,147
0
L
Poseidon
 
Poseidon
6,005
588
889
702
9,706
3,162
686
5,179
4,451
16,186
0
L
Atlas
 
Atlas
8,079
2,808
2,428
5,304
18,993
12,599
220
5,700
13,121
15,306
0
W
Janus
Bubble360
Janus
11,508
290
675
1,665
6,282
2,879
492
4,876
1,406
24,473
0
L
Hera
5,771
1,133
0
942
9,404
3,111
300
5,425
3,769
17,991
0
W
11,750
1,708
1,031
2,629
7,808
3,440
1,736
6,558
1,250
0
23,669
W
Hades
Kobe Nuf
Hades
12,016
71
804
3,209
14,526
14,100
296
9,939
4,587
20,324
0
L
5,701
596
1,496
4,340
14,357
14,676
184
5,508
8,528
11,298
0
W
Hachiman
TealKois
Hachiman
17,633
6,176
2,054
2,955
10,663
4,836
2,042
8,498
2,165
0
36,494
W
Khepri
VampyPuppy
Khepri
3,810
487
1,908
1,891
13,736
17,143
294
8,049
5,687
11,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
48,687
89
Minions Killed
123
0
Camps Cleared
0
796,004
Distance Traveled
946,134
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,602
960
16
2
0
148,329
0
L
Poseidon
8,888
889
16
2
0
154,546
0
L
Atlas
8,660
866
12
1
0
165,492
0
W
Janus
9,442
944
38
4
0
208,949
1
L
Hera
8,236
824
31
3
0
167,528
1
W
Neith
9,510
951
24
2
0
203,818
1
W
Hades
9,658
966
16
2
0
181,856
0
L
Hades
8,761
876
14
1
0
160,109
0
W
Hachiman
10,841
1,084
35
4
0
166,351
1
W
Khepri
9,236
924
10
1
0
185,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role