Player Matchup

Jing Wei
Jing Wei
Diamond I
DJ_SOGER_001
Jing Wei
Diamond I
Level 156
God Stats
22W - 18L
1,656 SR
Queue Stats
258W - 262L
2,365 MMR
Solo
Sol
Sol
Diamond IV
FrumpyDuckie
Sol
Diamond IV
Level 143
God Stats
12W - 9L
1,680 SR
Queue Stats
152W - 151L
2,035 MMR
Solo
Cliodhna
Cliodhna
Diamond III
HeelpMidLane
Cliodhna
Diamond III
Level 49
God Stats
6W - 10L
1,445 SR
Queue Stats
90W - 81L
2,169 MMR
Solo
Ravana
Ravana
Diamond II
Keryr
Ravana
Diamond II
Level 113
God Stats
8W - 8L
1,518 SR
Queue Stats
103W - 81L
2,314 MMR
Solo
Geb
Geb
Diamond V
SlayerWhy
Geb
Diamond V
Level 61
God Stats
6W - 2L
1,715 SR
Queue Stats
87W - 72L
2,198 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 104
1,603 SR
2,216 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,683 SR
2,222 MMR
Mulan
Mulan
Diamond V
CrazymobsYOLO1
Mulan
Diamond V
Level 127
God Stats
4W - 9L
1,525 SR
Queue Stats
367W - 363L
2,022 MMR
Solo
Tiamat
Tiamat
Diamond I
Evolved-x-Shadow
Tiamat
Diamond I
Level 160
God Stats
4W - 3L
1,638 SR
Queue Stats
302W - 281L
2,448 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
HavButtaa176
Cabrakan
Diamond V
Level 142
God Stats
9W - 3L
1,822 SR
Queue Stats
910W - 903L
2,130 MMR
Solo
Hou Yi
Hou Yi
Diamond III
Shinazugawaa
Hou Yi
Diamond III
Level 126
God Stats
2W - 5L
1,682 SR
Queue Stats
116W - 109L
2,151 MMR
Solo
Arachne
Arachne
Masters
XxUKS-SaiyaNxX
Arachne
Masters
Level 158
God Stats
65W - 39L
1,747 SR
Queue Stats
549W - 522L
2,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DJ_SOGER_001
Jing Wei
20
9 / 3 / 4
15,220
662
17,447
20,036
7,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 3 / 5
13,520
588
22,155
17,741
7,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
HeelpMidLane
Cliodhna
20
6 / 1 / 12
13,958
607
15,819
14,961
7,093
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Keryr
Ravana
20
6 / 2 / 10
13,780
599
17,844
14,250
19,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 2 / 16
12,158
529
11,293
16,874
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesLokiBastet

VS

Bans
AthenaKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,699
465
9,539
27,048
17,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 2
11,255
489
12,454
14,137
10,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
HavButtaa176
Cabrakan
15
1 / 7 / 3
10,141
441
4,470
24,707
30,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
20
2 / 4 / 1
12,060
524
7,521
18,455
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 7 / 2
11,662
507
13,826
25,280
12,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
29
Kills
11
11
Deaths
29
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Jing Wei
DJ_SOGER_001
Jing Wei
9
3
4
3.67
L
3
4
2
1
W
7
3
5
3.17
L
Cabrakan
HavButtaa176
Cabrakan
1
7
3
0.36
W
Cliodhna
HeelpMidLane
Cliodhna
6
1
12
12
W
Ravana
Keryr
Ravana
6
2
10
5.5
L
Hou Yi
2
4
1
0.63
W
1
2
16
4.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,558
Damage
47,810
83,862
Taken
109,627
64,018
Mitigated
76,826
40,494
Healing
33,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,539
892
0
7,994
27,048
17,752
0
3,594
22,529
4,219
67,228
W
Jing Wei
DJ_SOGER_001
Jing Wei
17,447
14,818
0
9,529
20,036
7,900
1,802
2,436
17,520
0
145,910
L
12,454
941
0
2,559
14,137
10,464
0
7,320
6,817
72,846
0
W
22,155
7,892
0
10,909
17,741
7,754
7,943
4,925
12,608
104,548
9,906
L
Cabrakan
HavButtaa176
Cabrakan
4,470
938
2,535
4,206
24,707
30,298
0
11,031
13,488
22,159
0
W
Cliodhna
HeelpMidLane
Cliodhna
15,819
1,939
0
8,023
14,961
7,093
3,348
2,501
12,332
0
115,671
W
Ravana
Keryr
Ravana
17,844
4,305
554
6,925
14,250
19,778
640
2,277
11,853
0
87,257
L
Hou Yi
7,521
3,502
0
5,923
18,455
5,662
1,020
1,945
16,457
0
90,400
W
11,293
1,854
0
4,554
16,874
21,493
77
6,512
10,044
36,696
0
L
13,826
8,626
0
9,894
25,280
12,650
0
7,804
17,061
0
104,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,636
Gold Earned
55,817
720
Minions Killed
655
0
Camps Cleared
0
2,404,001
Distance Traveled
2,114,751
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,699
465
145
6
0
417,849
2
W
Jing Wei
15,220
662
207
9
0
448,342
5
L
Tiamat
11,255
489
156
7
0
442,116
6
W
Sol
13,520
588
158
7
0
449,901
8
L
Cabrakan
10,141
441
45
2
0
377,778
5
W
Cliodhna
13,958
607
156
7
0
551,175
5
W
Ravana
13,780
599
144
6
0
481,938
9
L
Hou Yi
12,060
524
158
7
0
382,636
6
W
Geb
12,158
529
55
2
0
472,645
11
L
Arachne
11,662
507
151
7
0
494,372
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role